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Dec 10 2009 10:02pm
conc works just fine on mine.
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Dec 10 2009 10:24pm
hmmm.. items wit + str / dex seem to be more frequently gambled.. I'm in norm and am getting ammys wit +30dex / mods

Also just gambled a plain white scythe non eth with 'indestructable' .. pro

lol.. +30 dex 40% cold res ammy.. wtf?


LOL 3 TRAPS 100LIFE amm

This post was edited by ampdgmr on Dec 10 2009 10:36pm
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Dec 11 2009 12:24am
If hdins are nerfed so seriously i'm pretty stoked with that. It's about time this game got somewhat interesting again instead of endless baalruns with the same old characters because its too hard to use anything but them.
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Dec 11 2009 01:04am
Quote (JoShoeWah @ Dec 11 2009 12:24am)
If hdins are nerfed so seriously i'm pretty stoked with that. It's about time this game got somewhat interesting again instead of endless baalruns with the same old characters because its too hard to use anything but them.


They aren't.
The only loss is not being able to kill magic immune undead anymore, which is basically just unravelers.


And double throws displayed damage is glitched, your throw barb likely does about 4k damage in reality.
It displays the damage wrong by multiplying the displayed (not actual) damage by your throw mastery %.

So if you really have 1000 damage (after mastery), and +250% throw mastery, you'll display 3500 damage
to find your real damage, divide by ((throw mastery % + 100) / 100)
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Dec 11 2009 01:29am
Quote (Hajonston @ Dec 11 2009 06:04pm)
They aren't.
The only loss is not being able to kill magic immune undead anymore, which is basically just unravelers.


And double throws displayed damage is glitched, your throw barb likely does about 4k damage in reality.
It displays the damage wrong by multiplying the displayed (not actual) damage by your throw mastery %.

So if you really have 1000 damage (after mastery), and +250% throw mastery, you'll display 3500 damage
to find your real damage, divide by ((throw mastery % + 100) / 100)


Thanks for information. Yeah i know char screen is bugged for practically everything, he kills 75% of builds pretty well regardless though. :)
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Dec 11 2009 01:51am
yeah, concentration works fine on blessed hammers. thats actually kind of a disappoint right there.

also guys you have to remember this is just a test to see if skills, respecs, and all the like work for that. Also to see if there are any major glitches that need to be worked out before they release the patch. i don't know if they would announced any new items or runewords yet. other than of course the dust.

This post was edited by Knives_001 on Dec 11 2009 01:52am
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Dec 11 2009 01:59am
Has anyone tried reverting back to 1.12 on the normal servers? I tried and it wouldn't work...
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