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Nov 11 2012 05:38am
Quote (The_Chao_Master @ Nov 10 2012 11:53pm)
How much DPS would I need to effectivly farm A3 on MP1 with Tempest Rush.
I got a 1.1 APS, 1.3K DPS 2 hander (53Life/spirit spent, so I gain 1200 Life/second), still working on other gear.

I'm scrapping together some gear, but I'm not lvl 60 just yet. (I would be by now if I could log on)


I'd say 150k dps for mp1. I tried at 140 and I didnt like it :/ I went to mp0 instead... Since you'll probably be doing Alkaizer runs for the grind, mp0 is just as good
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Nov 11 2012 05:53am
Quote (MrDictatoHead @ 11 Nov 2012 14:38)
I'd say 150k dps for mp1.  I tried at 140 and I didnt like it :/ I went to mp0 instead... Since you'll probably be doing Alkaizer runs for the grind, mp0 is just as good


I'll agree with this, I'm now choppering through act 3 with ~144k dps and SoJ in use, it somehow leaves a feeling that somethings missing :)
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Nov 11 2012 08:30am
Quote (MrDictatoHead @ 11 Nov 2012 19:38)
I'd say 150k dps for mp1.  I tried at 140 and I didnt like it :/ I went to mp0 instead... Since you'll probably be doing Alkaizer runs for the grind, mp0 is just as good


i do mp1 with 105k dps. dun know what problem you have.
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Nov 11 2012 08:44am
Quote (MrDictatoHead @ 11 Nov 2012 13:38)
I'd say 150k dps for mp1. I tried at 140 and I didnt like it :/ I went to mp0 instead... Since you'll probably be doing Alkaizer runs for the grind, mp0 is just as good


damn, not even close.

I got to 60 on my Monk yesterday.
Got 32K DPS on my normal build (26K with the slow 2 hander)

so what kind of DPS is adviced to speed run Alkaizers on MP0?
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Nov 11 2012 09:32am
i think with my crappy Skorn and mf gears. im at like 140k dmg. it's totally fine for my lvling run in mp1.
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Nov 11 2012 04:27pm
ok guys, need some "expert" advice for my monky ^^

currently have nat boots and nat ring combo,
http://us.battle.net/d3/en/profile/RaYRaY-1959/hero/5232921

but Im thinking soj 2.33 regen/first of thunder 10% /w 26% to elites +
gg ice climbers 180 dex/ 72 Vit/ 12% life/ 40% poison stacked resist (75 all res) /12 Movement Speed would be a very nice upgrade...
not only for DPS but alot a balancing effect with mass life with the Ice Climbers for farming... thoughts?


also, besides that.. any thoughts what I should upgrade next?

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Nov 11 2012 07:46pm
Quote (huntersghost @ Nov 11 2012 11:30pm)
i do mp1 with 105k dps. dun know what problem you have.


Quote (jinshin85 @ Nov 12 2012 12:32am)
i think with my crappy Skorn and mf gears. im at like 140k dmg. it's totally fine for my lvling run in mp1.


MP1 is doable, but when I tried at 140K dps, I found myself taking long and being inefficient. My personal times for mp0 alkaizer is 12 to 14 minutes while mp1 took me 16-18 minutes. For paragon leveling in particular, the 4 minute (25-35%) time increase was not worth the 10% EXP/MF bonus. The increased health and damage of the monsters meant that I had to hit mobs twice instead of once (which at 1.3 attacks/sec is a lot of time). I also had trouble finishing off reflect packs within serenity. It took me an extra circle to kill easy mobs with just tempest rush (which meant that I couldn't save time that way). And Leftover cyclones were not too good at finishing packs. It's just the little things here and there that add a significant amount of time to the run.

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Nov 11 2012 08:15pm
Quote (The_Chao_Master @ Nov 11 2012 11:44pm)
damn, not even close.

I got to 60 on my Monk yesterday.
Got 32K DPS on my normal build (26K with the slow 2 hander)

so what kind of DPS is adviced to speed run Alkaizers on MP0?


Monks basically improve the speed of their runs in 2 ways:

1) Reducing travel time between enemies - Tempest Rush: tailwind is the big one here, but it needs spirit regeneration from your gear to be channeled for a long time. Passives like fleet footed and guardian's path, exalted soul and chant of resonance help too.

2) Killing mobs quickly - DPS matters the most here, but so does defense. Dying and running away from enemies takes up time. Unfortunately, monks deal damage through melee, so we can't go full glass cannon.

@32K dps, your best bet is to use exalted soul and fleet footed. Because of your low DPS, you'll need a lot of attacks to finish a mob, but that translates to lots of spirit. With the bonus 100 spirit from exalted soul, you should be able to cut down travel time with tempest rush. Fleet footed is nice to have because faster movespeed means less spirit needed from mob A to mob B. However, if you need defensive passives, then you might want to build up your defense first, but don't overdo it. MP0 can be done with relatively low defense. You can to concentrate your gold on DPS and get by with a bare minimum of defense. DPS comes in the form of crit chance and crit damage (attack speed increases tempest rush spirit consumption).

As your gear up, consider items that increase spirit regeneration. Inna's Radiance is perhaps the cheapest and best overall improvement. A stone of Jordan can help too, but it's expensive. Xephiran amulet is also a possibility, but it's generally not a very good amulet. You don't need infinite tempest rush to benefit from it. You only need enough spirit (pool and regeneration) to tempest rush between mobs.
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Nov 11 2012 08:27pm
Quote (RaWBOoGiE @ Nov 12 2012 07:27am)
ok guys, need some "expert" advice for my monky ^^

currently have nat boots and nat ring combo,
http://us.battle.net/d3/en/profile/RaYRaY-1959/hero/5232921

but Im thinking soj 2.33 regen/first of thunder 10% /w 26% to elites +
gg ice climbers 180 dex/ 72 Vit/ 12% life/ 40% poison stacked resist (75 all res) /12 Movement Speed would be a very nice upgrade...
not only for DPS but alot a balancing effect with mass life with the Ice Climbers for farming... thoughts?


also, besides that.. any thoughts what I should upgrade next?


I would upgrade your chest. You are not benefitting from the 3-piece Inna's bonus and you have a low res roll on it. It gives you 83 vit plus 12% of your 800 vit, but that only combines to 170ish vitality points. Chests with much better defense and stats can be purchased for cheap (like blackthorne's chest). As for Ice climbers, I feel that it's better and more economical to get a non movespeed roll, but that means that you'd have to get lacuni's... but bracers need crit... and crit lacuni's cost you two major organs or more...

Perhaps you could hit two birds by considering a Tyrael's chest with ice climbers... .. ... then again, Nat's combo is the best overall DPS option for monks (I have not seen a single top DPS monk without it).
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Nov 11 2012 08:40pm
Quote (MrDictatoHead @ Nov 11 2012 06:46pm)
MP1 is doable, but when I tried at 140K dps, I found myself taking long and being inefficient.  My personal times for mp0 alkaizer is 12 to 14 minutes while mp1 took me 16-18 minutes.  For paragon leveling in particular, the 4 minute (25-35%) time increase was not worth the 10% EXP/MF bonus.  The increased health and damage of the monsters meant that I had to hit mobs twice instead of once (which at 1.3 attacks/sec is a lot of time).  I also had trouble finishing off reflect packs within serenity.  It took me an extra circle to kill easy mobs with just tempest rush (which meant that I couldn't save time that way).  And Leftover cyclones were not too good at finishing packs.  It's just the little things here and there that add a significant amount of time to the run.


Takes me 11mins per. Two legendary items per. I'm happy. Haha
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