Quote (Lylli @ 9 Apr 2013 13:12)
The sad thing is that the only way I found to play my DH in high MP is to go with the build I posted (based on grenades), but seriously, I didn't choose DH to play like a melee char. When I was on 460K dps, seeing myself beeing so useless because burst damage doesn't count in MP10 whereas sustained damage does was aweful. So much time investment for this ?
I use this on MP10 ubers:
http://eu.battle.net/d3/en/calculator/demon-hunter#WQdgRh!XUf!ZabYYZI change bola to spray of teeth with a CM wiz in party and maybe marked for death for sentry with either rockets or damage reduction for solo. (The damage reduction sentry also works for ubers if the others have problems with surviving)
I can easily res @ sk even if the other 3 players die at the same time.
All 4 have to stay really close against SK, so he doesn't teleport away all the time and I can always have spike traps under him for healing the ww damage.
My regular farming build works well up to MP6 with my ~250k dps (264k after I bought crit mempo), link in sig to that. I like farming MP4 though because the runs are really smooth and quick there and I barely have time to play nowadays.
The only problem with grenades: you can only attack targets that are standing still. Both with cluster arrow and a little bit for spike traps (if they only move a little, they'll stay in the explosion radius)
The most dps against ubers are hatred generating grenades, cluster bombs, hatred generating sp, cluster arrow passive. Too bad it suck without cm and you need like 2 cms for sk to not be in a real danger from the ww.