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Aug 24 2012 07:03am
Quote (xXxSebixXx @ Aug 24 2012 02:57pm)
why bash?
thats mine and i guess its way easier with op^^
http://eu.battle.net/d3/en/profile/CKM-2831/hero/1873929


And how u get fury when u get to 0?
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Aug 24 2012 07:07am
Quote (Bismute @ Aug 24 2012 02:03pm)
And how u get fury when u get to 0?


op can do crits == fury gain + got 120 fury + 10% more fury from my shout, whirls, nados, op etc ;)
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Aug 24 2012 07:11am
Quote (xXxSebixXx @ Aug 24 2012 03:07pm)
op can do crits == fury gain + got 120 fury + 10% more fury from my shout, whirls, nados, op etc ;)


How many critical chance do you have? Dont think that would be enough for me xD
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Aug 24 2012 07:18am
Quote (Bismute @ Aug 24 2012 02:11pm)
How many critical chance do you have? Dont think that would be enough for me xD


41%
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Aug 24 2012 08:53am
How's my barb? What can I improve?

http://us.battle.net/d3/en/profile/Air-1997/hero/3450065

I am willing to spend some money on the RMAH, but nothing absurd.
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Aug 24 2012 10:28am
Quote (Terror1046 @ Aug 24 2012 08:39am)
LoH is nerfed by skills, Lifesteal is nerfed bei difficulty. 100k dmg with ls ~ 600LoH but Loh doesnt procc with *1 fpr tornados.So in most cases lifesteal>Loh!


Wrong/10

Go do some theorycrafting yourself, plenty of people have done it already.

Try making your 100k dps barbarian use lifesteal against a boss like ghom.
Then try using your 100k dps barbarian using LOH against a boss like ghom.

LOH keeps your life a lot steadier then life steal.

However you are right about LoH being nerfed by skill(for nados the number is actually really low, LoH Is considered pretty high for nados) and lifesteal is also nerfed by difficulty AND dependant on your dps AND the defence of the monsters.

You will tick a lot with your nados because A, you have a lot of APS naturally as a WW Barb with over 100k dps, and B, you have at least 4 nados up at once attacking units from everywhere, including your ww.

The life steal% when considering damage output, difficulty of inferno, and defensive stat of monsters is close but not as good as loH.

Once again though the combination of the two is perfect.
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Aug 24 2012 10:28am
is there any official popular barb builds goin on right now other than the double nado barb after patch
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Aug 24 2012 10:31am
Quote (xXxSebixXx @ Aug 24 2012 08:57am)
why bash?
thats mine and i guess its way easier with op^^
http://eu.battle.net/d3/en/profile/CKM-2831/hero/1873929


you both have too low/no crit chance to not use bash in order to gain fury.

Overpower + Crushing advance is amazing IF you have enough crit chance(50%+) to gain fury from just randomly whirlwinding into mobs with your buffs on.
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Aug 24 2012 11:53am
Could someone help me with my barb?
a3 farming works well, i'll die a few times later on in the act (fat guys, phasebeasts), but i' not sure on what slot i should focus right now
http://eu.battle.net/d3/en/profile/Rufio-2308/hero/16712710

maybe drop some dps for more LoH or Res?
Will ma mighty weapon help me keeping my wotb up?

Thanks in advance!
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Aug 24 2012 11:58am
Quote (Kaleidos @ 25 Aug 2012 02:53)
Could someone help me with my barb?
a3 farming works well, i'll die a few times later on in the act (fat guys, phasebeasts), but i' not sure on what slot i should focus right now
http://eu.battle.net/d3/en/profile/Rufio-2308/hero/16712710

maybe drop some dps for more LoH or Res?
Will ma mighty weapon help me keeping my wotb up?

Thanks in advance!


Though I think the life and armour on your barb is a liitle on the low side, your gears look good, I don't think there are any major problems though I wouldn't choose the same jewellery setup if I were you. Here is a little guide:

Quote
Basically in Inferno Act 3, try to reach:

Life: 55k +
Damage: 30k + for Sword/Shield
All resist: 1000+
Armour: 10k + for shield, 7k + for dual-wield
cc: 50% + for sword/shield build, 40% + for dual-wield since you lost 10.0% in shield.
cd: 280.0% + for Shield build, for dual-wield, try get more like 300.0% +, offense equals defense.
LoH: 1000+ for Shield, 1700+ for dual-wield. Can be lower if you have better damage. Kripp is using only 1100 LoH as his damage is 80k unbuff


Items:

In order to survive better in Act 3, some guidelines:

1) Helm: nn HoC unless it is affordable. Helm to look out for are - 70+str & 70+vit (basically a 150 stats helm, not particular focus on str or vit so long you get 150 stats) / 50+ ar / 4.0% + cc / 1os with Star Amenthyst or better
2) Shoulder: 200+ str & 50+ vit (basically a 250 stats item. Try focus on a high str on this piece like 200+, and some vit to fill the 250 stats) / 50+ ar
3) Bracers: 150+ str & 50+ vit (basically a 200 stats item. Try focus more on str here like 150+, and some vit to fill the 200 stats) / 50+ ar  /4.0% + cc
4) Gloves: 50+ str & 50+ vit (basically a 100+ stats item, not particular focus on str or vit so long you get 100 stats) / 50+ ar / 30.0% + cd / 6.0% + cc
5) Shield: 20+ blk / 50+ ar / 50+ vit or 50+ str (vit or str doesn't matter so long it is a 50 stats shield) / 8% + life / 8.0% + cc / 50+ ar Sacred Shield
6) Boots: Sage's Seekers with 50+ str & 150+ vit (or 150+ str/50+ vit, as long as you get 200 stats for these pair of boots) / 50+ ar / 12% mvt spd
7) Belt: 150+ str & 50+ vit (basically a 200 stats item. Try focus more on str here like 150+, and some vit to fill the 200 stats) / 50+ ar
8) Pants: 75+ str & 275+ vit (basically a 350 stats item, be it achievable using open sockets with Gems, or a plain rare) / 50+ ar
9) Chest: 400 stats item / 50+ ar. If you can get a total of 400 worth of str + vit, be it with the help an os piece with Gems, is entirely up to you, you work with what your Auction house can provide you, and see what pieces you left. Last piece to upgrade, depend on your gears above, if you barb lacks str, this will be your Str armour, if you barb lacks vit, this will be your vit armour

Rings, amulet, and Weapon is entirely on your current wealth and avalability on the Auction House. Basically, your end build try aim for 30k+ damage, usually achievable with 280% + cd; 50.0% + cc (unbuff, only Ruthless alone); your final stats to achieve on your barb would be 1000+ LoH; 1200+ str; 1200+ vit; 1000+ ar.

Option 1:
10) Sword: with 150% + cd (os with Radiant Star Emerald, auto spawn of 50% cd mod on weapon itself) / 200+ str weapon
11) Amulet: 500+ LoH / 50+ ar / 6.0% + cc
12) Rings: 250+ LoH / 50+ ar / 4.0% + cc

or

Option 2:
10) Sword: with 100% + cd (os with Radiant Star Emerald) / 700+ LoH / 200+ str weapon
11) Amulet: 50+ ar / 6.0% + cc / 50.0%+ cd / 200+ LoH
12) Rings: 50+ ar / 4.0% + cc / 30.0%+ cd

You would achieve 55k + life, 30k + dps (unbuff), 1000+ ar,  900-1000+ LoH, 45.0% + cc, 280-340% + cd, 20% block chance

30k dps unbuff is good enough to solo Act 3. Ofc the more the merrier, if you can get 40k dps unbuff with shield, the better.

Of course pls dun find a weapon with low damage to begin with, if not, even with 1700str/340% cd/50.0% cc will not even provide you with 30k dps. The Range Damage on the sword would preferbly be around the value 350-800 at least


Skills:

Primary: Cleave (Reaping Swing)
Secondary: WW (Hurricane)
Skill #1: Sprint (Run Like the Wind)
Skill #2: Overpower (Storm of Steel)
Skill #3: Battle Rage (Into the Fray)
Skill #4: WotB (Thrive on Chaos)

Those ww build using Insanity Rune for WotB have have raw 100k damage unbuff. If you cannot afford such godly gears yet, then use Thrive on Chaos for the moment.



I would also swap that Amenthyst in your dagger for Emerald, and use a better main-hand, preferably a weapon with around 600-1100 damage range, with an open socket as well for an emerald.

This post was edited by Jaxz on Aug 24 2012 12:04pm
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