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Apr 8 2013 04:02am
Quote (Cyberbeni @ Apr 8 2013 12:27am)
Ball Lightning is lower dmg than Acid Rain for WD and noone uses that skill for high MP.



Farming just fine is not good enough for D3, you have to farm at the speed of light. Manticore+custom engineering+vengeance makes killing elites a cakewalk with spike trap if you have the right damage for that MP.


that is very true. any of u guys use lag nats to farm?

i have a ok leg nats set nothing to great but it is very nice to use for low mps.

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Apr 8 2013 04:25am
Quote (Rare_Rose8830 @ Apr 8 2013 10:02am)
that is very true. any of u guys use lag nats to farm?

i have a ok leg nats set nothing to great but it is very nice to use for low mps.


Yeh I use it, without it this games a lot less fun!

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Apr 8 2013 06:54am
Hey,

Just wanted to share with you my current build that allows me to rollface MP10, even with some mates. It cames from the good old grenades build, but instead of considering it as a side funny way to play, I decided to dedicate my entire stuff to it. So, I went down from 460K DPS to 335K, changing some pieces of my stuff and some skills, to update it with the little buffs that the DH had in the past.
Here is the build:

Passivs: Nightstalker, Numbing Traps, Archery.

- Grenades / Cluster, Spike Traps / Echoing, obvious.
- SS / Fog : This skill is a must have because it will allows you to stay in orbs/desecration/explosion from molten mobs and cie, as it is your "OH SHIT" button when maniacs wanna blows on you.
- SP / Gloom: Obvious.
- Traps / Jaggered Spike: First of all, the main goal of this traps is to be a nova-ersatz. Then, you can stack 3 of them: 3*276% on 5S, and most important, it will scale on numbing traps, meaning under SP and jaggered (or spike traps), you will take -55% less damages.
- Chakram / Shuriken Cloud: This skill is cool because it scales on your %IAS %CHC and %LS. 34% seems to be low, but it procs over 100K on a crit + other DPS sources, its synergy is well.

Here are my stats : 335K DPS, 3.20 AS, 67% CHC, 300% CHD, 400 AR, 46K HP.
To be honest, I was a fair manticore addict, and now I just can't play with it. With a CM mate, raping MP10 Health bonus elites takes few seconds. When I play alone, 50M HP mob takes me like 10s to blow him down, that's ridiculously effectiv and really fun to play. I cannot link my profile right now, if some of you are interested I will.

This post was edited by Lylli on Apr 8 2013 06:55am
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Apr 8 2013 07:06am
Quote (Lylli @ Apr 8 2013 05:54am)
Hey,

Just wanted to share with you my current build that allows me to rollface MP10, even with some mates. It cames from the good old grenades build, but instead of considering it as a side funny way to play, I decided to dedicate my entire stuff to it. So, I went down from 460K DPS to 335K, changing some pieces of my stuff and some skills, to update it with the little buffs that the DH had in the past.
Here is the build:

Passivs: Nightstalker, Numbing Traps, Archery.

- Grenades / Cluster, Spike Traps / Echoing, obvious.
- SS / Fog : This skill is a must have because it will allows you to stay in orbs/desecration/explosion from molten mobs and cie, as it is your "OH SHIT" button when maniacs wanna blows on you.
- SP / Gloom: Obvious.
- Traps / Jaggered Spike: First of all, the main goal of this traps is to be a nova-ersatz. Then, you can stack 3 of them: 3*276% on 5S, and most important, it will scale on numbing traps, meaning under SP and jaggered (or spike traps), you will take -55% less damages.
- Chakram / Shuriken Cloud: This skill is cool because it scales on your %IAS %CHC and %LS. 34% seems to be low, but it procs over 100K on a crit + other DPS sources, its synergy is well.

Here are my stats : 335K DPS, 3.20 AS, 67% CHC, 300% CHD, 400 AR, 46K HP.
To be honest, I was a fair manticore addict, and now I just can't play with it. With a CM mate, raping MP10 Health bonus elites takes few seconds. When I play alone, 50M HP mob takes me like 10s to blow him down, that's ridiculously effectiv and really fun to play. I cannot link my profile right now, if some of you are interested I will.


sounds fun will have to try it out later. and plz link your profile would love to look

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Apr 8 2013 07:23am
Quote (Lylli @ Apr 8 2013 12:54pm)
Hey,

Just wanted to share with you my current build that allows me to rollface MP10, even with some mates. It cames from the good old grenades build, but instead of considering it as a side funny way to play, I decided to dedicate my entire stuff to it. So, I went down from 460K DPS to 335K, changing some pieces of my stuff and some skills, to update it with the little buffs that the DH had in the past.
Here is the build:

Passivs: Nightstalker, Numbing Traps, Archery.

- Grenades / Cluster, Spike Traps / Echoing, obvious.
- SS / Fog : This skill is a must have because it will allows you to stay in orbs/desecration/explosion from molten mobs and cie, as it is your "OH SHIT" button when maniacs wanna blows on you.
- SP / Gloom: Obvious.
- Traps / Jaggered Spike: First of all, the main goal of this traps is to be a nova-ersatz. Then, you can stack 3 of them: 3*276% on 5S, and most important, it will scale on numbing traps, meaning under SP and jaggered (or spike traps), you will take -55% less damages.
- Chakram / Shuriken Cloud: This skill is cool because it scales on your %IAS %CHC and %LS. 34% seems to be low, but it procs over 100K on a crit + other DPS sources, its synergy is well.

Here are my stats : 335K DPS, 3.20 AS, 67% CHC, 300% CHD, 400 AR, 46K HP.
To be honest, I was a fair manticore addict, and now I just can't play with it. With a CM mate, raping MP10 Health bonus elites takes few seconds. When I play alone, 50M HP mob takes me like 10s to blow him down, that's ridiculously effectiv and really fun to play. I cannot link my profile right now, if some of you are interested I will.


I used this build lately its pretty nice variant on the spike trap build, it does help reduce those clearing time!!


http://eu.battle.net/d3/en/calculator/demon-hunter#WPRVgd!bgZ!ccaZab
I been using this with my legacy nats trying to make a solid cluster arrow alternative for mp10

works very well with zombie dog sacrifice wd :)

solo there is some kyting to be done!

must have cluster soj + DML to work efficiently!!

This post was edited by jackherer on Apr 8 2013 07:23am
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Apr 8 2013 08:30am
just a quick question.. what can i expect to pay for a soj with at least 28% bonus and 10% EA or 10% HA?
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Apr 8 2013 10:06am
Quote (brokn @ Apr 8 2013 02:30pm)
just a quick question.. what can i expect to pay for a soj with at least 28% bonus and 10% EA or 10% HA?


depends really could be 10 m could be 50 m could be 200m


SOJ one of the easiest things to snipe but hardest to sell
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Apr 8 2013 10:12am
Quote (jackherer @ Apr 8 2013 09:06am)
depends really could be 10 m could be 50 m could be 200m


SOJ one of the easiest things to snipe but hardest to sell


This, Price Will Greatly Increase If The Elemental Damage Is Cold

Although, Cold% Does Not Specifically Affect Ball Lightning For Elemental Arrow
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Apr 8 2013 11:38am
Quote (Ekaan @ Apr 8 2013 05:03am)
http://eu.battle.net/d3/en/profile/ekaaans-2241/hero/12080356
built this for now will upgrade more later

gloves,amu,braces,shoulders + another left ring
should do i guess + 100 % gems


yes, but i would use a dps calc to see if u need a ruby + emerald or just 2x emerald
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Apr 8 2013 11:44am
Quote (brokn @ Apr 8 2013 10:30am)
just a quick question.. what can i expect to pay for a soj with at least 28% bonus and 10% EA or 10% HA?


you shouldnt have to spend any more then 10 mil, i bought a 27/10 recently for 1.5mil

Americas btw

This post was edited by MrDodo on Apr 8 2013 11:44am
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