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Jun 27 2013 11:12pm
Quote (canetoado @ Jun 27 2013 09:11pm)
Hi everyone, please give comments and suggestions for my 0dog WD. Let me know how I can improve and what kind of skills I should change. Cheers!

Also, should I be focusing more on EHP improvements or paper DPS upgrades.

http://d3up.com/b/307103


Wish I could help, know nothing bout this build
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Jun 27 2013 11:17pm
Quote (Koston @ Jun 28 2013 03:12pm)
Wish I could help, know nothing bout this build


=(
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Jun 28 2013 06:36am
Criticism and suggestions please.

http://us.battle.net/d3/en/profile/ToxicShock-1863/hero/34260108

I am pretty new to D3, spent about 150mil that I bought with fg. New to inferno, running through the quests on mp7 fairly smoothly. When I did mp10 elites would take me fairly often. It was just much more dicey.

What should I craft?
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Jun 28 2013 11:06am
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Jun 29 2013 02:49am
One of the biggest hurdles I experience as a 1hmojo CoB WD in mp10 is reflect damage. I ran into a nasty string of elites during an act 2 run today and made a 16 minute clip.

http://www.twitch.tv/microfastsc2/c/2493724

Video starts in the vota on blazing gaurdians, reflect damage/plague.

2:20 Magewraiths, reflect damage.(the big tall guys that spin)
3:45 Shock gaurdians.

Then I'm off to the oasis.

6:50 Writhing deceivers.
7:16 Fallen masters, reflect damage.
8:25 Writhing deceivers, reflect damage. First death occurs here. It is quite strange because I spirit walk and instantly die.
10:04 Keywarden.
10:55 Serpent magus.
12:05 return to previously encountered rd writhing deceivers.
15:43 Writhing deceivers.
16:00 Goblin :P
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Jun 29 2013 12:08pm
Quote (canetoado @ Jun 28 2013 12:11am)
Hi everyone, please give comments and suggestions for my 0dog WD. Let me know how I can improve and what kind of skills I should change. Cheers!

Also, should I be focusing more on EHP improvements or paper DPS upgrades.

http://d3up.com/b/307103


well first thing is u need to hit at least 2.0 aps, u are very close1

other than that its just minor things like cc on pox and ias on gloves and more cc on tal ammy... stuff like that..

your weapon is pretty nice but u may wanna start searching for higher dps...persoanlly i use an ef but its def not something u neeed to have.

and u also may wanna try ruby in weapon as in this build cc is much lower
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Jun 30 2013 06:58pm
Quote (double_plat89 @ Jun 30 2013 04:08am)
well first thing is u need to hit at least 2.0  aps, u are very close1

other than that its just minor things like cc on pox and ias on gloves and more cc on tal ammy... stuff like that..

your weapon is pretty nice but u may wanna start searching for higher dps...persoanlly i use an ef but its def not something u neeed to have.

and u also may wanna try ruby in weapon as in this build cc is much lower


thanks for your reply

why is 2.0 APS so important as being a magic number? I am trying to find more attack speed gears but just curious as to know why 2.0 APS is so important, like is it a breakpoint that I need to hit?

CC on Pox and IAS on gloves will probably come next (though I don't want to lose the 9% IAS on my pox, as my attack speed will be too low and my budget is not that great). I bought my weapon specifically for this build and I can't really afford to upgrade it any further at the moment (I used to use Skorn bear/bat WD).

I already switched to ruby and it gave me about 5k additional DPS. :)

This post was edited by canetoado on Jun 30 2013 07:01pm
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Jun 30 2013 08:37pm
http://eu.battle.net/d3/en/profile/Charles-2228/hero/6405109
What upgrades can I make here to improve my build?
Should i get a skorn for soloing?

This post was edited by Charles on Jun 30 2013 08:38pm
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Jun 30 2013 09:31pm
Quote (Poor @ Jun 28 2013 09:06am)


1. I think at your current dps, an emerald instead of ruby may work out better for you, but that's personal preference.
2. You could probably craft better shoulders rather than buying Vile Wards.
3. Is that Locust Swarm SoJ really necessary?

I think the biggest thing right now is your life. You could use a bit more if you really wanted to play it safe in mp10 runs. You can do it pretty easily crafting gloves with vit, getting a Witching Hour with vit (I'd do that first) with similar stats to your current. Your WD looks really good and well-rounded. I'd switch the SoJ out for a Unity if you like to farm a lot, though. Also, you could definitely get a better Skorn/Tal-Rashas ammy, but those will be expensive.

Quote (Charles @ Jun 30 2013 06:37pm)
http://eu.battle.net/d3/en/profile/Charles-2228/hero/6405109
What upgrades can I make here to improve my build?
Should i get a skorn for soloing?


1. If you want to feel comfortable doing mp10, there's some easy switches you could make. It's become kind of general knowledge that a Skorn is way more viable for mp10, primarily because of the lifeleech, and it helps with mana too so you can take that Spiders skill off (which is a waste of an otherwise important skill slot - Pestilence, which is important for gathering all the guys to you to be able to kill them easier).
2. It's also become a sort of agreement (or at least from what I've seen) that crafted bracers are much more viable for mp10 than Lacunis. A lot of people worry about losing the movement speed, but it's important to remember if you get pickup radius on 2 of your slots, your Spirit Walk will be up pretty much 100% of the time (not exaggerating) making movement speed kind of useless.
3. Which brings me to my next point. Pickup radius - you have none. If you read the description for Grave Injustice, you'll realize pickup radius on two of your slots is going to make you into a beast because some of your skills are going to be up 100% of the time (like Spirit Walk, mentioned earlier). You can get pickup radius on lots of stuff, but I think the easiest might be trying to get a Witching Hour with some, then maybe some on your Zunis boots or Vile Ward.
4. Try to trade out your gloves for a pair with a mod more useful than ASI. Getting some int/vit/armor/all res/crit chance/crit damage is possible, there are plenty on the AH.
5. My last point is something people in this thread told me like 4 times until I actually listened. Inna's pants aren't well-rounded and they greatly decrease your ehp. A lot of people like it for the movement speed, but we already know about movement speed from what I discussed earlier. Keep them if you're one of those 24% movement sticklers and won't change your mind about it, but if you do - go with like 150+ int/200+ vit/2 soc/armor rare pants. Just get whatever is the highest you can afford. This point and point #4 will help you with your all res/life. Shoot for like 50k+ hp and a bit more all res.
Right now, I'm guessng you have the spiders with the Widowmakers rune up because you have severe mana problems, partly due to using a 1h/mojo combo, but mostly due to you getting ASI on more than just a Witching Hour and going with a weapon that is 1.40 aps. You have ASI on your gloves.. your belt.. your pants... your bracers. Following my advice will reduce you to only having ASI on your belt, which I think most WDs are doing.
People might quote me and say go with Movement speed, but I do mp10 and escape arcane sentries, frozens, all that stuff because my Spirit Walk is up majority of the time and I only have one slot with pickup radius. Some people prefer Innas and Lacunis too. It's all whatever you wanna do. I'd personally wear Blackthornes over Innas if I had to, and Im not the biggest fans of Blackthornes either.

Honestly, as of right now your WD doesn't look bad. If you just want to get a Skorn and ignore my other points, feel free to do that too. :P Have fun!

This post was edited by Koston on Jun 30 2013 09:50pm
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Jul 1 2013 06:01am
http://eu.battle.net/d3/pl/profile/skysthelimit-2174/hero/1482198
I'm looking for upgrades for mp10. Any advise about gear and build change?
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