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Oct 17 2012 11:04am
Quote (MONKster @ Oct 17 2012 09:55am)
Dmg +90K .... I give my right nut for that.
Been stuck at 65K for a few weeks now.
Only have 75M atm.
Any upgrades for me now seems to be in the 100s of millions.


pm me your profile.
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Oct 17 2012 11:16am
55k dps... aiming for 70k unbuffed, any advice?

http://us.battle.net/d3/en/profile/Chikingari-1432/hero/27493561
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Oct 17 2012 11:42am
Quote (Chikin9gari @ Oct 17 2012 10:16am)
55k dps... aiming for 70k unbuffed, any advice?

http://us.battle.net/d3/en/profile/Chikingari-1432/hero/27493561



Sorry can't access bnet to give you advice.
But if you are gonna upgrade .... try for 90+K dmg

I am at 65K and MP5 is max I can do.
MP6 hits pretty hard and elites takes forever for me to kill.
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Oct 17 2012 12:11pm
Quote (MONKster @ Oct 17 2012 12:42pm)
Sorry can't access bnet to give you advice.
But if you are gonna upgrade .... try for 90+K dmg

I am at 65K and MP5 is max I can do.
MP6 hits pretty hard and elites takes forever for me to kill.


I'm gonna try to upgrade my amu and gems first, ty tho.
currently doing Mp3 atm

This post was edited by Chikin9gari on Oct 17 2012 12:12pm
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Oct 17 2012 03:35pm
Cleared half of act3 on MP9, not really problems at all, just the killing speed is so hmmph.. Could fall asleep while killing some elite pack. Propably going to keep playing with monster power ~3 or so, at paragon 80 the mf% is already so big, that the killing speed >> bonuses and i'm really not interested in the leveling up fast part.
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Oct 17 2012 03:36pm
Quote (juhazzz @ Oct 17 2012 02:35pm)
Cleared half of act3 on MP9, not really problems at all, just the killing speed is so hmmph.. Could fall asleep while killing some elite pack. Propably going to keep playing with monster power ~3 or so, at paragon 80 the mf% is already so big, that the killing speed >> bonuses and i'm really not interested in the leveling up fast part.


lol it does take quite a long time huh.

insane.
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Oct 17 2012 04:58pm
Quote (juhazzz @ Oct 17 2012 01:35pm)
Cleared half of act3 on MP9, not really problems at all, just the killing speed is so hmmph.. Could fall asleep while killing some elite pack. Propably going to keep playing with monster power ~3 or so, at paragon 80 the mf% is already so big, that the killing speed >> bonuses and i'm really not interested in the leveling up fast part.


This.

HP scaling has been widely considered broken since the DAY PTR opened up. Floods of posts about inefficiency apparently went ignored. I mean, I understand if they wanted to make an endgame that was a bit out of reach, but as it stands, the higher MP levels aren't HARDER, they just take longer. Some estimates show an 8000% increase in health of monsters, with a paltry ~50% increase in buffs as a reward. It's terrible. That's why we should all be grateful that incoming damage has been nerfed, drops have been buffed, and the game is easier than ever at lower MP levels and still equally as easy at mid MP levels.

Re: the "discussion" earlier between ylem and jin, both of whom are respectable members of the monk community...Yes, monks have been "nerfed" a bit. Not much really, and DEFINITELY not enough to say we ought to reroll barb which is just absurd. The fact is, we got nerfed, but *the monsters got nerfed HARDER*. People are looking at MP6+ and saying "UHHHGGGG NOW WE HAVE TO USE ALL 3 DEFENSIVE PASSIVES" ... listen folks, you are playing at a much higher level now than you were last week, and that's by CHOICE (MP level). Go back to MP0, or MP1, and you will see how much FREEDOM we've actually been granted by the patch. NOT TO MENTION insanely buffed jewelry, higher ilvls all around, MORE legendary drops...and people still want to complain. Yikes.

And to add to all that, we have the choice to SCALE MP level to our own preference.
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Oct 17 2012 05:16pm
Quote (kylezo @ Oct 17 2012 05:58pm)
This.

HP scaling has been widely considered broken since the DAY PTR opened up. Floods of posts about inefficiency apparently went ignored. I mean, I understand if they wanted to make an endgame that was a bit out of reach, but as it stands, the higher MP levels aren't HARDER, they just take longer. Some estimates show an 8000% increase in health of monsters, with a paltry ~50% increase in buffs as a reward. It's terrible. That's why we should all be grateful that incoming damage has been nerfed, drops have been buffed, and the game is easier than ever at lower MP levels and still equally as easy at mid MP levels.

Re: the "discussion" earlier between ylem and jin, both of whom are respectable members of the monk community...Yes, monks have been "nerfed" a bit. Not much really, and DEFINITELY not enough to say we ought to reroll barb which is just absurd. The fact is, we got nerfed, but *the monsters got nerfed HARDER*. People are looking at MP6+ and saying "UHHHGGGG NOW WE HAVE TO USE ALL 3 DEFENSIVE PASSIVES" ... listen folks, you are playing at a much higher level now than you were last week, and that's by CHOICE (MP level). Go back to MP0, or MP1, and you will see how much FREEDOM we've actually been granted by the patch. NOT TO MENTION insanely buffed jewelry, higher ilvls all around, MORE legendary drops...and people still want to complain. Yikes.

And to add to all that, we have the choice to SCALE MP level to our own preference.


Yeah, this is so true. Someone said on a stream that they'd only farm Mp10 but I think its a waste of time -_-
I'm not even farming keys and I already got 3keys or something.... with Mp3

This post was edited by Chikin9gari on Oct 17 2012 05:20pm
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Oct 17 2012 09:39pm
Quote (kylezo @ Oct 17 2012 06:58pm)
This.

HP scaling has been widely considered broken since the DAY PTR opened up. Floods of posts about inefficiency apparently went ignored. I mean, I understand if they wanted to make an endgame that was a bit out of reach, but as it stands, the higher MP levels aren't HARDER, they just take longer. Some estimates show an 8000% increase in health of monsters, with a paltry ~50% increase in buffs as a reward. It's terrible. That's why we should all be grateful that incoming damage has been nerfed, drops have been buffed, and the game is easier than ever at lower MP levels and still equally as easy at mid MP levels.

Re: the "discussion" earlier between ylem and jin, both of whom are respectable members of the monk community...Yes, monks have been "nerfed" a bit. Not much really, and DEFINITELY not enough to say we ought to reroll barb which is just absurd. The fact is, we got nerfed, but *the monsters got nerfed HARDER*. People are looking at MP6+ and saying "UHHHGGGG NOW WE HAVE TO USE ALL 3 DEFENSIVE PASSIVES" ... listen folks, you are playing at a much higher level now than you were last week, and that's by CHOICE (MP level). Go back to MP0, or MP1, and you will see how much FREEDOM we've actually been granted by the patch. NOT TO MENTION insanely buffed jewelry, higher ilvls all around, MORE legendary drops...and people still want to complain. Yikes.

And to add to all that, we have the choice to SCALE MP level to our own preference.


the point is that the gap between barbs and monks is growing wider and wider.

monks arnt complete shit....yet, but if you plan on farming, or paragon lvling, your going to be even better off with a barb now then before the patch.

with out some huge changes, once they nerf owe, its going to make monks, hands down the worst class.

This post was edited by Ylem122 on Oct 17 2012 09:41pm
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Oct 17 2012 10:08pm
Quote (Ylem122 @ Oct 17 2012 08:39pm)
the point is that the gap between barbs and monks is growing wider and wider.

monks arnt complete shit....yet, but if you plan on farming, or paragon lvling, your going to be even better off with a barb now then before the patch.

with out some huge changes, once they nerf owe, its going to make monks, hands down the worst class.


Not this shit again
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