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Poll > How Many Essences Do I Need To Craft Better?
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Mar 26 2013 05:39pm
Quote (Kamachi @ Mar 26 2013 04:31pm)
So many hours, so bad gear. :(


so many hours, so many troll posts.
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Mar 26 2013 09:55pm
alott!!, my best craft is 10 crit 80 cd adn 230 str with 39 mf, i doubt ull get anything better in a while
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Mar 27 2013 02:20am
Quote (vacancy27 @ Mar 26 2013 11:17pm)
you know...for an asian, u sure do ask the dumbest of questions


he just trying to show off his duped amy and couldnt think of any better way to not get mass flamed
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Mar 27 2013 04:52am
I have crafted around 2000 amulets at this point.

A decent trifecta, and a 210/9life %/ 9.5cc/100 cd was best to come of it.


You will not craft a better amulet than teaming.

Mathmatically it's going to take you around 80 thousand crafts to do so if you talking straight dmg w/o atk speed.

For a amulet with quad stats that adds more dmg and keeps the same or close life, your looking at at least 20 thousand crafts, but very likely more

This post was edited by ]GS[ Controller on Mar 27 2013 04:52am
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Mar 27 2013 06:30am
Quote (]GS[ Controller @ Mar 27 2013 10:52am)
I have crafted around 2000 amulets at this point.

A decent trifecta, and a 210/9life %/ 9.5cc/100 cd was best to come of it.


You will not craft a better amulet than teaming.

Mathmatically it's going to take you around 80 thousand crafts to do so if you talking straight dmg w/o atk speed.

For a amulet with quad stats that adds more dmg and keeps the same or close life, your looking at at least 20 thousand crafts, but very likely more


didnt know u could guess RNG

So officially it is 20k crafts

hope that helps
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Mar 27 2013 07:47am
Quote (jackherer @ Mar 27 2013 12:30pm)
didnt know u could guess RNG

So officially it is 20k crafts

hope that helps


You can apply statistics to rolling items the same way you can apply them to flipping a coin.
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Mar 27 2013 08:18am
Quote (rlf_unique @ Mar 27 2013 01:47pm)
You can apply statistics to rolling items the same way you can apply them to flipping a coin.


still a gamble, so useless
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Mar 27 2013 08:23am
Quote (rlf_unique @ 27 Mar 2013 14:47)
You can apply statistics to rolling items the same way you can apply them to flipping a coin.


I once applied this to a slotmachine, didn't work out...
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Mar 27 2013 08:38am
Quote (Ressiv @ Mar 27 2013 02:23pm)
I once applied this to a slotmachine, didn't work out...


You didn't apply it correctly then, because had you, you would have found that in the long run, a slot machine will take all your money. The house always has an advantage, that, in the long run will make them bring in more money than they put out. (unless you're counting cards in a casino that hasn't taken measures to prevent counting, or playing a game against other players like poker, which the casino still wins because they usually take a cut from each pot)
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Mar 27 2013 08:54am
Quote (jinshin85 @ 27 Mar 2013 00:39)
so many hours, so many troll posts.


You say this like troll posts are a waste of time ?!?!?
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