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May 10 2013 05:04am
Quote (ae1337 @ May 10 2013 10:15am)
Thing with locust, it does trigger aggro on melee, but renged enemies will not come to you and not walk into cob.
The way to play this is just get a team, cyclone monk to pull shit, and cm wiz to not let that shit to spread again.
If you play solo or without cm wizard, you still gonna feel the pain, even if you go cob+bears. There is many ranged elites that constantly run away, and your edps drops by a lot, because you just can't hit them with anything. This is also why cm wizard is best farming class by far, despite not dealing highest edps to elites, but fact that they got best average time in killing every type of elitepack, regardless of base monster type or the affixes.


i think thats obvious, if you trigger something they will just walk into THEIR atkrange and not urs lol
anyways, if you're using locust swarm ull get a huge mobwave including elitepack mostly, so when i cleaned the whites in that wave the elites in there have about 1/2 of their health, even ranged ones when you aim with your bears. after this if you have problems by catching eliterests just locust swarm them to the next huge wave and finish them off, usually this is what i do why should i 1v1 elite/champs when i can just trigger them into the next wave, also the faster way of clearing that area

This post was edited by m2k12 on May 10 2013 05:06am
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May 10 2013 05:31am
It only happens in areas dominated by melee enemies.
People run new high density zones, which happen to have many melee mobs. I'm just saying this build isn't good everywhere, you need some backup skill good against ranged targets, if you will want run other zones.
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May 10 2013 05:38am
Ayone got a solid solo build for Firebats and bears?
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May 10 2013 06:14am
Quote (slinpy_hoe @ May 10 2013 01:38pm)
Ayone got a solid solo build for Firebats and bears?


bear
bat
sw
harvest
locust
-
gruesum feast
grave inj
svessel

thats what i got used to atm, swapping last skillslot 24/7 :P voodoo, paranoia, pets, horrofy whatever


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May 10 2013 07:26am
Quote (Vinacis_jowy @ May 10 2013 05:17am)
http://eu.battle.net/d3/en/profile/kakasi-1678/

yo! thing of the deep

or

shild with : int vita cc ar life%


ANSWER ME!
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May 10 2013 07:38am
Quote (Vinacis_jowy @ May 10 2013 07:26am)
ANSWER ME!


That depends. Do you think you need more defense? Or are you perfectly fine without a shield?

If you're worried about dying, use shield... If you're doing fine without one and not having any close calls, use TOTD for better dmg, mana, and pickup radius.
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May 10 2013 08:38am
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May 10 2013 08:42am
Quote (jinshin85 @ 10 May 2013 16:38)


hmm, i wouldnt want to go without bears.
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May 10 2013 08:46am
Quote (Black XistenZ @ May 10 2013 07:42am)
hmm, i wouldnt want to go without bears.


I tried both build in a full party game. I never solo these days. And this is perfectly fine for party runs.

Did like 4 act1 runs with friends. Lvled up 3 times within like 80mins. Lol

Insane exp.
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May 10 2013 09:54am
Quote (jinshin85 @ May 10 2013 08:46am)
I tried both build in a full party game.  I never solo these days. And this is perfectly fine for party runs.

Did like 4 act1 runs with friends. Lvled up 3 times within like 80mins. Lol

Insane exp.


I was using exact same skill setup solo (since your party filled up before I got back :( lol ), except instead of slam dance I had bears..... I don't think I used bears once and have been creaming MP10 Act 1.

Also tried using 1hand + mojo instead of skorn, and with 4 piece zunis and Blood Ritual, I never ran out of mana and could channel firebats virtually forever. So far I'm liking 1hand + mojo setup with firebats.. I've not encountered any reflect dmg packs though so we'll see how lesser lifesteal works.
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