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Aug 27 2012 01:16pm
Quote (juhazzz @ Aug 27 2012 02:12pm)
Just ran complete Act 3 with my Monk with only 31% Xp gem in helmet with this kind of result

Duration: 1h2min (identifying 2 inventories)

Kills before run: 546 143
Kills after run: 548 625

Total: 2482 Kills

Experience (Paragon 24)

XP before run: 12 342 214
XP after run: 36 173 014

Total XP: 23 830 800 XP for runnin complete act3 (Didn't run those huge mazes in Battlefields, as they are so quiet and extremely large aka. useless to run)


Yeah, if you have a class that can solo Act 3 easily, then you could do this (if you want to find more items).

This method is still technically faster, still find a lot of 61+ items, and can be done blindfolded :p
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Aug 27 2012 01:17pm
Quote (RyanTBS25 @ Aug 27 2012 05:15am)
Since Tuesday, I have been doing some theorycrafting, and gathering mathmatical data, to try and find the most efficient way to gain Paragon Experience.
Countless time trials, notepad files with number scribbles, and browsing of the internet, has led me to believe I have the most efficient way to farm (as of now).


Throughout all of the trials, I have come to the decision that there are only 3 viable ways to farm Paragon Experience:
  • Act 1: Crypt of the Ancients Runs
  • Act 1: Warden/Butcher Runs
  • Act 3: Siegebreaker/Azmodan Runs

Comparing all of the statistics, I have come to the conclusion that (at level 14) doing Act 1: Crypt of the Ancients Runs will yield the fasted experience per hour.
I will show you the mathmatical data that I have compiled to back up this information.

Act 1: Crypt of the Ancients Runs
Time of completion: 30-40 seconds

These runs just consisted of me using the checkpoint in Crypt of the Ancients, clearing the entire dungeon, using the portal to town, and starting a new game.

20 Minute Trial:
- Starting Experience: 12,968,151
- Ending Experience: 21,253,717
Experience Gained: 8,285,556

8,285,556 x 3 = 24,856,968 experience

This means that, on average, these runs would yield you about 25 million experience an hour.

Act 1: Warden/Butcher Runs
Time of completion: 20 minutes

These runs just consisted of me gathering 5 stacks of Nephalem Valor then finishing the Warden and Butcher quests.

20 Minute Trial:
- Starting Experience: 433,789
- Ending Experience: 3,330,436
Experience Gained: 3,764,225

3,764,225 x 3 = 11,292,675

This means that, on average, these runs would yield you about 11 million experience an hour.

Act 3: Siegebreaker/Azmodan Runs
Time of completion: 120 minutes

These runs just consisted of gathering 5 stacks of Nephalem Valor, clearing the Keep Depths, and then finishing the Siegebreaker and Azmodan quests.

120 Minute Trial:
- Starting Experience: 3,330,436
- Ending Experience: 12,968,151
Experience Gained: 9,637,715

9,637,715 / 2 = 4,818,857.5

This means that, on average, these runs would yield you about 5 million experience an hour.

So, time to sum everything up. You need to decide on what you want to do, either farm Paragon experience quickly, or farm Paragon experience while simultaneously magic finding.

- Doing Act 1: Crypt of the Ancients Runs will give you the most experience per hour, but will not give you any good loot (you could equip gold find gear and get some nice stacks though)
- Doing Act 1: Warden/Butcher Runs will give you decent experience per hour, and will simultaneously give you a chance to get some good loot
- Doing Act 3: Siegebreaker/Azmodan Runs will give you a rather low experience per hour, but gives you the best chance at getting good loot

The next step you have to do, is hit the auction house and invest in a few items.

Helm: Cain's Laurel (http://us.battle.net/d3/en/artisan/blacksmith/recipe/cains-laurel) - Make sure you get one that has a socket in it
Gloves: Cain's Warmers (http://us.battle.net/d3/en/artisan/blacksmith/recipe/cains-warmers)
Boots: Cain's Slippers (http://us.battle.net/d3/en/artisan/blacksmith/recipe/cains-slippers)

The set bonus for using 3 of these pieces will give you an additional 30% Increased Bonus Experience.
If you make sure you get a socket in the helm, you can socket it with a ruby of some sort to increase that even more.

I do have to warn you, these runs get real repetitive. Baal runs in Diablo 2 were repetitive, and those were 2 minute runs.
These runs are very fast, and very short. However, they do yield the most experience per hour (mathmatically).

If you do not wish to hard farm Paragon experience, simply go do Warden/Butcher runs or Siegebreaker/Azmodan runs.
This information is only for those who are only concerned with farming Paragon experience the fastest.


Good guide bro, i'll try it out in a second, starting with crypts :)
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Aug 27 2012 01:18pm
Quote (RyanTBS25 @ 27 Aug 2012 22:16)
Yeah, if you have a class that can solo Act 3 easily, then you could do this (if you want to find more items).

This method is still technically faster, still find a lot of 61+ items, and can be done blindfolded :p


That's totally true, xp will be faster and surely much easier. I just like the drops more than the xp, not saying it's not nice too, but yeah.. Good time for MF while the new legendaries are extremely expensive :)
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Aug 27 2012 01:21pm
Quote (juhazzz @ Aug 27 2012 02:18pm)
That's totally true, xp will be faster and surely much easier. I just like the drops more than the xp, not saying it's not nice too, but yeah.. Good time for MF while the new legendaries are extremely expensive :)


Of course. By all means, if the reader has the gear (or class.. Barbs <_<) to solo these runs quickly and efficiently, do that.

Quote (HunTer&#93;nK[ @ Aug 27 2012 02:17pm)
Good guide bro, i'll try it out in a second, starting with crypts :)


Thanks ^_^

I wanted to have the math and reasoning behind it, rather than just saying, "here, go do this instead of that!"
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Aug 27 2012 03:17pm
I did a quick test (2 one hour interval tests in the crypts) to see the impact of dropping MF gear to add +exp gear such as cain's set instead. And of course the paragon leveling was much better, but at a cost of drops.

1st hour test: 63 MF==> averaged 0.9 rare drops per run (lowest run=0, higest run = 2)
2nd hour test: 282 MF ==> averaged 2.6 rare drops per run (lowest run =0, highest run = 5) (1 legendary)

It would probably make sense to balance the MF you have against increasing +EXP. (I actually dropped more MF than I had to..but I wanted to go to an extreme if I was also going to add +EXP on other gear)

NOTE: Although I didn't track it, the first run with the low MF and low GF only dropped what I would guess is 10% of the gems that the higher MF/GF run did. Interesting, but perhaps just coincidental.

This post was edited by kk13 on Aug 27 2012 03:26pm
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Aug 27 2012 03:38pm
Quote (kk13 @ Aug 27 2012 04:17pm)
I did a quick test (2 one hour interval tests in the crypts) to see the impact of dropping MF gear to add +exp gear such as cain's set instead. And of course the paragon leveling was much better, but at a cost of drops.

1st hour test: 63 MF==> averaged 0.9 rare drops per run (lowest run=0, higest run = 2)
2nd hour test: 282 MF ==> averaged 2.6 rare drops per run (lowest run =0, highest run = 5) (1 legendary)

It would probably make sense to balance the MF you have against increasing +EXP. (I actually dropped more MF than I had to..but I wanted to go to an extreme if I was also going to add +EXP on other gear)

NOTE: Although I didn't track it, the first run with the low MF and low GF only dropped what I would guess is 10% of the gems that the higher MF/GF run did.  Interesting, but perhaps just coincidental.


You can buy Cain's pieces that have Magic Find % on it, as opposed to getting + experience per kill (since that's useless).

I averaged much higher drops than you, and I only have around 120% Magic Find from my base gear with my Paragon level though.
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Aug 27 2012 04:55pm
Quote (RyanTBS25 @ Aug 27 2012 05:38pm)
You can buy Cain's pieces that have Magic Find % on it, as opposed to getting + experience per kill (since that's useless).

I averaged much higher drops than you, and I only have around 120% Magic Find from my base gear with my Paragon level though.


I KNEW I was unlucky!!!
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Aug 27 2012 05:09pm
Quote (kk13 @ Aug 27 2012 05:55pm)
I KNEW I was unlucky!!!


That's the only explanation, my friend. I would find 2-3 rares a run. I would say that it had about a 60% chance to be ilvl 61 or higher too.. but I don't have the exact math for that.
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Aug 27 2012 09:19pm
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Aug 27 2012 09:29pm
Here's my method, which is substantially more efficient than those posted ITT - but it requires (a) stellar gear and (b) offers minimal loot rewards. Still, pushing 35 mil+ / hour is at least sexy, and possibly literally the most efficient possible run. Added psychological twist: if you look at it per hour at the computer instead of per our killing monsters, it's even more efficient due to having less loot to ID, sort, and sell (lawl).

http://forums.d2jsp.org/topic.php?t=64395862&f=142
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