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Jun 22 2012 08:35pm
is ur initial 40k dps with or without buffs, same question with crit chance
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Jun 22 2012 09:00pm
Quote (brueger @ Jun 22 2012 12:09pm)
zrave can you show us your current gear? after patch. and whole stats?

are you still using andariels? or helm of command or res all vita helm? whats best?


I wanna know this too
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Jun 22 2012 09:22pm
btw i cant drop warcry for overpower :// too weak then anyway

well i cant drop anything for overpower :P

This post was edited by brueger on Jun 22 2012 09:23pm
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Jun 22 2012 09:45pm
Quote (Zrave @ Jun 22 2012 08:38am)
I've been tinkering with my build further.

Currently I'm using Overpower with the Crushing Advance rune. It is good for two hidden reasons: First, the damage that is reflected is actually a damage reduction. Instead of 100 to you, it's 70 to you and 30 to them. Second, each tick of reflected damage also triggers life on hit. The coefficient is small, but standing in molten (super fast ticks) I was able to regen 4k hp per second!

I dropped War Cry for it, but I think most of you are probably better off changing something else. Especially if you play in groups!

Also, I removed Brawler for Superstition. Brawler is weak against ranged packs and that's mostly what gives me trouble. Meanwhile, I was a little bit too squishy without War Cry, so adding Superstition was the perfect fit. I feel pretty good now during the farm, and I die about 5-10 times over 90 minutes on a full clear of Act 3.  (Buffed stats: 450 all resist, 6.2k armor, 60k hp, 60k dps without wrath)


Any thoughts to using the contempt for weakness rune on ignore pain in combination with op/crushing advance? seems like good damage reduction to toggle between. Not sure what the "ignored damage" part means on contempt for weakness.
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Jun 25 2012 01:23am
Has anyone tried or is using Mara's ??


Mara's Kaleidoscope

Legendary Amulet

+66-71 Strength
+66-71 Dexterity
+66-71 Intelligence
+66-71 Vitality
+11-20 Resistance to All Elements
Reduces damage from ranged attacks by 4%.
Reduces damage from melee attacks by 4%.
+2 Random Magic Properties

I found one today during a long MF in a2, it rolled double dex :( but did roll +275 armor... I wonder though if the 4% damage reduction from both melee and range is worthwhile? Lmk your thoughts guys :)

I just dont know what else to do, Im steam rolling through A2 in all out dps mode, passives and all... but when it comes to A3 I cant survie...

This post was edited by Piddly on Jun 25 2012 01:26am
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Jun 25 2012 01:30am
yes its nice but there are many better amus out there for barb.
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Jun 25 2012 03:09am
Do you die much when farming the entire Act 3?
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Jun 25 2012 05:25am
Quote (Scrim @ Jun 22 2012 10:41pm)
I really don't get how to improve my gear or DPS, without having 100 million in gold.

I have 50k HP, 1100 all ressist, 11.9k DPS, 10k armor.

Obviously I want to increase me DPS. However I also don't want to lose HP. Any piece that allows me to do is, is more then 4 million. Even then, there isn't really anything good left on the gold auction house. I always have to lose resist to upgrade, or HP.


Show your full Eq so we can say anything.


Blizzard should really think about armory for d3 faster:/
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Jun 25 2012 07:39am
what is this "darkblade" no such item on AH



Quote (fatpoc @ Jun 22 2012 02:44pm)
stack extra loh on your second wep (buy a cheap darkblade with 800+ loh if you have to)

loh



This post was edited by blinkyvx1 on Jun 25 2012 07:41am
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Jun 25 2012 12:31pm
Spent 26 mill in 10 mins to make this build, just smashed siegebreaker in inferno with this, atm im with 36% chance on crit. Using 2x wep with 850 dps. One with 830 loh and other with star emereald for 70% crit... Working fine, im just low on resists and hp, they are on 450 and 40k resp... all unbuffed...
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