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Mar 18 2013 02:10pm
Just wanted to say that you have nice videos and even tho barb isnt my main(i also got a cheap barb tho), i have learned plenty from watching your videos. keep up the good work! i wish there were more guys doing pvp videos in depth as you are and streams with other chars
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Mar 18 2013 03:00pm
Quote (Silence[px] @ Mar 18 2013 08:08pm)
I also don't think that Skorn is optimal. I loaded nephtis char with his basically perfect skorn into d3up to compare it with a high dps spear (echoing fury is another interesting option ofc) and uhkapian mojo. (Dennis doesn't have the gear he's using on his profile so I can't show it with his gear).
http://d3up.com/b/429680/view/slug/pengpengpeng
http://d3up.com/b/429691/view/slug/pengpengpeng
280k dps (/1.44 aps)=194k per hit, +12% spirit barrage, -2% hp
222k dps (/1.08 aps)=204k per hit


Just got a better look at Dennis' gear from the end of your vid.

196k dps (/1.17 aps)=167k per hit with 0% spirit barrage bonus compared to the 194k per hit with 24% (26%=max) or 204k per hit with 12% bonus from nephtis setup. So a setup like this http://d3up.com/b/332869/view/slug/stn basically hits you at about a 50% higher rate with about 50% more damage per hit on barrages and 25% on other skills. On top of it it still has more EHP (144k HP vs. 114k or what Dennis had, other stats around the same).

If more people would use pages like d3up we probably wouldn't see so many players settling for budget items. Endgame gear scales just so crazy it makes a huge huge difference if you put all the pieces together.

This post was edited by Silence[px] on Mar 18 2013 03:01pm
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Mar 18 2013 03:19pm
Quote (Silence[px] @ Mar 18 2013 02:00pm)
Just got a better look at Dennis' gear from the end of your vid.

196k dps (/1.17 aps)=167k per hit with 0% spirit barrage bonus compared to the 194k per hit with 24% (26%=max) or 204k per hit with 12% bonus from nephtis setup. So a setup like this http://d3up.com/b/332869/view/slug/stn basically hits you at about a 50% higher rate with about 50% more damage per hit on barrages and 25% on other skills. On top of it it still has more EHP (144k HP vs. 114k or what Dennis had, other stats around the same).

If more people would use pages like d3up we probably wouldn't see so many players settling for budget items. Endgame gear scales just so crazy it makes a huge huge difference if you put all the pieces together.


all this is fine, but at the best case scenario a WD will be able to make it so that they only need 1 hex in a rotation to kill a barb without IP.

and I can always add more EHP and re-balance.

I'm telling you euro, I've already seen the gear ceilling for a WD's damage output and it's not enough.

All this math is not important, it's like a monk telling me he can add 30% damage, okay so instead of you taking 6 hits to kill me, now it takes you 5.

Unless his damage increase break multiple thresholds of crits/hits he needs on average for kills, it won't make as much dps as you think.

THIS IS NOT PVE, +100k dps just doesn't matter as much as you guys keep thinking!

also EHP calculators are almost all incorrect, this includes D3up.

A strategy that consists of simply SPAMMING spirit barrage + haunt will never ever work, there has to be some more technical skill/tactics that WDs need to bring to the table instead of relying on keeping xxx amount of mana regen to be able to spam their skills infinitely.
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Mar 18 2013 04:37pm
Quote (mannercookie @ Mar 18 2013 09:19pm)
all this is fine, but at the best case scenario a WD will be able to make it so that they only need 1 hex in a rotation to kill a barb without IP.

and I can always add more EHP and re-balance.


True, but 1 hex is a small margin of error for you. I'm just talking from this perspective: There is a player (Dennis) that gives you pretty good duels at first but you were able to completely shut him down after a while. It's quite obvious that he is lacking damage, he can't catch you and he gives you plenty of time to get openings because you can take his barrages so well. Now imagine his barrages hit you for up to 50% more per hit and at a higher rate while not sacrificing any defense stats, even gaining (E)HP. Or he could get 200k HP with nice regen from WDs skills without sacrificing on anything that he has now. That's what he would have if he would be roughly at your gear level but for WDs.
I don't know what would happen, maybe you would balance differently while still being able to kill him, maybe not. Just saying we need to wait for him/a good WD to get stats like this and I hope that's before you decide to sell up. If Blizz doesn't fuck up itemization with 1.08 the PTR will show what's up with perfectly pvp tuned chars going at it.

There is still some stuff I have yet to see from a WD vs. you. They never try to maximize dps for those windows hex gives them. Even Dennis is pretty much going with the standard barrage/haunt spamming build. He does nothing that we didn't already see from those duels on ptr vs. the asians. He uses hex well, but he doesn't use anything to get a nice burst in those windows, just a few free hits of his standard barrages and haunts. Gargantuan (kinda useless vs. rend and easily kited for a good barb) and rush of essence (really useless with his low aps) could be replaced for more burst (big bad voodoo or another dot, pierce the veil or a defensive passive) or more reliable cc (mass confusion with stun would be really good after 1 hex or to make the offensive spirit walk -> hex more reliable, your current build lacks charge or smth to get out of range fast after a hex, poison dart with snake to the face (needs more aps)). If he works on that part of his game and gets better gear it will be a joy to watch.
That's basically what they need to do. 1. help from utility skills in applying hex and 2. more efficient way to use the hex windows.

Yes, EHP calculation is flawed because there is no EHP number that factors in everything in one number like elite reduction, block, physical resistance and so on. But we don't need a calculator to see that 144k HP > 114k HP with similar armor/res numbers and non of the things mentioned before involved.

This post was edited by Silence[px] on Mar 18 2013 04:54pm
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Mar 18 2013 06:12pm
cool
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Mar 18 2013 06:17pm
I liked the last video when you rumbled about the game. Except I still don't understand what is so good about brawling: barbarians own everyone, balance is the word that blizzard never heard of, it's boring. It looks more like a small little imaginary world between you and that insane Witch Doctor.
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Mar 18 2013 06:24pm
Quote (Mad1Lee @ Mar 18 2013 05:17pm)
I liked the last video when you rumbled about the game. Except I still don't understand what is so good about brawling: barbarians own everyone, balance is the word that blizzard never heard of, it's boring. It looks more like a small little imaginary world between you and that insane Witch Doctor.


Which class do you play?
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Mar 18 2013 06:33pm
Quote (jinshin85 @ Mar 19 2013 04:24am)
Which class do you play?


wizard
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Mar 18 2013 06:36pm
Quote (Mad1Lee @ Mar 18 2013 05:33pm)
wizard


It's actually pretty balanced except Wiz.
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Mar 18 2013 07:44pm
Quote (jinshin85 @ Mar 19 2013 04:36am)
It's actually pretty balanced except Wiz.


"except wiz" is a soft way to put it. Also, from what I've seen here barbarian absolutely smashes everyone unless it's some godly geared monk/wd and even then he beats him with a comfortable margin.
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