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Oct 16 2015 03:12am
It would deal more damage until the uptime is less % than your crit chance.

The part I like it being able to time it. Full 14 crit SSS is like BOOM. Coe is like ehhh ehhhh ehhh
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Oct 16 2015 09:03am
did a 60 in 8 minutes. I think I understand how this all goes... basically need to hunt down the right rift and youre laughing
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Oct 16 2015 09:50am
Quote (Shawnyboy @ Oct 16 2015 11:03am)
did a 60 in 8 minutes. I think I understand how this all goes... basically need to hunt down the right rift and youre laughing


Build is OP, cleared a 65 with no conduit
If I was playing season, I could go even higher
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Oct 16 2015 03:40pm
Quote (Shawnyboy @ 16 Oct 2015 17:03)
did a 60 in 8 minutes. I think I understand how this all goes... basically need to hunt down the right rift and youre laughing


I think what you did wrong was testing the build in normal rifts. Even torment 10 is way too low to even use the build properly.

GR60 is where you should be testing the build for different setups :P
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Oct 16 2015 05:07pm
yeah the build isn't good in low stuff lol, I had a 63 I missed by 30 seconds but had no pylons at all. If I get a cave or some shit I just leave lol
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Oct 16 2015 05:25pm
got 63 lol, im satisfied.. need a hellfire.

only problem with the build being so good is the leaderboard starts at 66 lol
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Oct 16 2015 10:06pm
Quote (CeePee @ Oct 16 2015 02:04am)
Some dudeski did maths on Coe vs BP: https://www.reddit.com/r/Diablo3Monks/comments/3ltsx2/coe_vs_bp_math/

TL;DR
With typical gear CoE deals less damage than BP with 75% uptime. The average uptime of BP during a rift is unknown.


there's a reason why top leaderboard uliana is dominated by coe build.

bp is very unreliable versus big pack of mobs. hitting so many mobs has a lot higher chance to crit and reset bp stack.
i think versus big pack of mobs, bp uptime is less than 10% from my experience.

also bp cannot snapshotted. as this is basically the way to go for top leaderboard ranks getting top rank is not going to be as easy as coe.
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Oct 17 2015 02:49am
Quote (mewlad @ 17 Oct 2015 06:06)
there's a reason why top leaderboard uliana is dominated by coe build.

bp is very unreliable versus big pack of mobs. hitting so many mobs has a lot higher chance to crit and reset bp stack.
i think versus big pack of mobs, bp uptime is less than 10% from my experience.

also bp cannot snapshotted. as this is basically the way to go for top leaderboard ranks getting top rank is not going to be as easy as coe.


Coe can't be snapshotted either so dunno why you brought that up, even with power pylon snapshot the damage calculations stay the same.
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Oct 17 2015 07:06am
Quote (CeePee @ Oct 17 2015 04:49pm)
Coe can't be snapshotted either so dunno why you brought that up, even with power pylon snapshot the damage calculations stay the same.


don't go derp yourself. know the basics of snapshot and how bp build works.
obviously i was talking about how coe build is wayyy better at snapshotting because of the mechanics, not snapshotting coe into the damage since it's dynamic so that's not possible.

with bp, it's almost impossible to snapshot properly as you need to keep hitting to proc bp and by hitting you're losing the snapshotted target. so snapshotting is really not workable with bp.
with coe, you don't need to hit more than once for fnr buff, and keeping the snapshotted target is a lot easier.

it's not about on paper simulation and numbers. it's about viability of actually achieving the numbers during actual situation in high grs.
bp just simply cannot deliver the dps in large group of mobs due to the icd and the way its stack reset during aoe hits.

for single target yes, bp build is potentially higher damage than coe build.
but for large group, bp simply falls behind if aoe disrupts bp procs.

This post was edited by mewlad on Oct 17 2015 07:06am
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Oct 17 2015 08:24am
Lol it's literally the difference between GR71 and GR73 and that's also considering that people followed bandwagon streamers so no one kept trying to push BP.

They are both viable enough to be better than most people ever will run.

Edit: if your uptime in packs was 10% you were doing something terribly wrong.

This post was edited by Shawnyboy on Oct 17 2015 08:25am
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