d2jsp
Log InRegister
d2jsp Forums > Diablo > Diablo 3 > D3 Discussion > The High-end Monk Discussion > Inferno Farmers Discuss!
Prev12542552562572581209Next
Add Reply New Topic New Poll
Member
Posts: 983
Joined: Apr 23 2012
Gold: 79.00
Aug 1 2012 03:31am
Nevermind... I just killed him using MoC, FoT + Quickening, and Transcendence with no additional LPSS...

Using your tactics. GG.
Member
Posts: 3,976
Joined: Mar 4 2005
Gold: 21,265.00
Aug 1 2012 04:09am
Dont wanna read all 256 pages, maybe this question was answered already,
but does DPS on the off hand for a monk matter or should I go on stats, only?
Banned
Posts: 1,885
Joined: Sep 5 2011
Gold: 0.00
Warn: 40%
Aug 1 2012 04:11am
Dps does matter on off hand, they alternate swings.
Member
Posts: 25,343
Joined: Oct 5 2008
Gold: 1,941.00
Aug 1 2012 08:22am
Is it best to go 1hand/shield or dual-wield 1hands?

Right now I'm 1hand/shield. What is better and why?

This post was edited by Bic on Aug 1 2012 08:22am
Member
Posts: 300
Joined: Jul 9 2012
Gold: 0.00
Aug 1 2012 08:46am
Member
Posts: 6,838
Joined: Oct 21 2005
Gold: 65.50
Aug 1 2012 09:41am
Quote (Bic @ 1 Aug 2012 15:22)
Is it best to go 1hand/shield or dual-wield 1hands?

Right now I'm 1hand/shield. What is better and why?


there is no such thing is better or worst

shield pros:
u can easily obtain 40+ crit chance if u can get a nice shield with crit chance, dex, stacked res, life % or vita
so

u can get up to additional140 stacked res
vita or life % (16%)
up 178dex/vit
up to 10% crit chance

1-1,3k more armor, nice block if u want to build a tank monk, but for beiing offensive hight crit chance is good enough
non dodge dependable damage reducate
up to 29% block and 3706-4709 active block ammount
extra stat like melee or ranged damred

cons

-15 ias missing, harder to obtain 2 aps

-extra crit hit damage from another weapon

- extra lpss/loh/ls (not rly needed unless u tanking 4man)

dw is preferable

+coz u can get easily300+ critical damagefrom weapons alone which is a massive dps boost, if u can maintain 30~ crit chance

+ 15 ias bonus from adding an oh( dual weilding bonus)

+ after the nerf not rly needed a tank build so u can get extra dps adding an oh


and u can get extra's from weapons like

lpss 64 / life per spirit spent/ its stacking with trascendence so u can get 2*64+62 lpss which is a huge, if u have nice as and it can be beast if u have additional spirit regen from helm/ weapons

crit dam 100+socket / critical hit damage/
loh up to959 / life on hit/

ls up to 3% / life steel /
spirit regen up to 2,5
socket up to 1

+ stats:
up to 350 dex/vita

everything depends on your gear (ar/life/ current dps, armor, dex), if u are progressing 1h+shield is the cheapest way to go, with loh weapon.
if u are farming a3 already, then what is better fits your playstyle

This post was edited by shadowb on Aug 1 2012 09:54am
Member
Posts: 25,343
Joined: Oct 5 2008
Gold: 1,941.00
Aug 1 2012 10:03am
Alright, thanks a lot. I guess I'll snag another good weapon from AH.

I did find shield was nice for survival, but I haven't played in a while and apprently inferno got nerfed so I guess I'll dual-wield and see how that goes.

This post was edited by Bic on Aug 1 2012 10:03am
Member
Posts: 983
Joined: Apr 23 2012
Gold: 79.00
Aug 1 2012 12:51pm
After killing Ghom I had to go back to dodge spec to progress further.

Ran into 1 issue with an elite pack that had invul minions, molten, wall, arcane. Kept getting stuck. Eventually I got them to an open area and got the yellow down. Died 2 times though.

The other problem is I absolutely hate Heralds of Pestilence when you're in the middle of a large pack. Those cause me the most grief. Not sure if more resists at this point will yield a bigger benefit though than more dex. Still looking for that fist with LL and life per spirit to add some burst regen. If I can get that, I can dump dodge for conviction and FoT + Quickening for practically unlimited MoC spam.

Oh and I thought I would have trouble with Hulking Phasebats... nope. Ran into some fire chains. Popped mantra, sweeping wind, and blind then just went to work. I still say more resists would be of benefit though.
Member
Posts: 10,780
Joined: Jul 22 2011
Gold: 655.00
Aug 1 2012 01:10pm
Quote (Veranor2 @ Aug 1 2012 02:51pm)
After killing Ghom I had to go back to dodge spec to progress further.

Ran into 1 issue with an elite pack that had invul minions, molten, wall, arcane.  Kept getting stuck.  Eventually I got them to an open area and got the yellow down.  Died 2 times though.

The other problem is I absolutely hate Heralds of Pestilence when you're in the middle of a large pack.  Those cause me the most grief.  Not sure if more resists at this point will yield a bigger benefit though than more dex.  Still looking for that fist with LL and life per spirit to add some burst regen.  If I can get that, I can dump dodge for conviction and FoT + Quickening for practically unlimited MoC spam.

Oh and I thought I would have trouble with Hulking Phasebats... nope.  Ran into some fire chains.  Popped mantra, sweeping wind, and blind then just went to work.  I still say more resists would be of benefit though.


1 pack of hulking phase beasts is all you have to go by?

wait till they show up with arcane, frozen, shielding, and desacrator or plauged + their natural ability to tele.

This post was edited by Ylem122 on Aug 1 2012 01:10pm
Member
Posts: 4,639
Joined: Mar 9 2008
Gold: 0.00
Aug 1 2012 01:16pm
^ Positioning > Ghom. People think that insane stats is the only way to kill him... Once again another person (Veranor2) proves this point wrong.
Positioning is everything... you can have pretty bad stats and still kill him. When i first killed him my monk only did 16k dps (and super slow APS), sword/board, with 600 all res, 4.7k armor.
Super low LoH (i think it was 600 at the time) and nearly no other good heal stats. Relying on Transcendence as my only source of LPSS, i killed him first try.

The four-corner strategy is kind of common sense, and i did this without even thinking. You go as slow as you possible can, only moving if the gas starts hitting too hard.
This means you move slow enough for the gas on the other sides of the room to dissipate. I did like two full rotations without trouble. OFC now i have so much better stats than i did before, i can practically tank n spank in the gas. hehe

Quote (shadowb @ Aug 1 2012 08:41am)
there is no such thing is better or worst

shield pros:
u can easily obtain 40+ crit chance if u can get a nice shield with crit chance, dex, stacked res, life % or vita
so

u can get up to additional140 stacked res
vita or life % (16%)
up 178dex/vit
up to 10% crit chance

1-1,3k more armor, nice block if u want to build a tank monk, but for beiing offensive hight crit chance is good enough
non dodge dependable damage reducate
up to 29% block and 3706-4709 active block ammount
extra stat like melee or ranged damred

cons

-15 ias missing, harder to obtain 2 aps

-extra crit hit damage from another weapon

- extra lpss/loh/ls (not rly needed unless u tanking 4man)

dw is preferable

+coz u can get easily300+ critical damagefrom weapons alone which is a massive dps boost, if u can maintain 30~ crit chance

+ 15 ias bonus from adding an oh( dual weilding bonus)

+ after the nerf not rly needed a tank build so u can get extra dps adding an oh


and u can get extra's from weapons like

lpss 64  / life per spirit spent/  its stacking with trascendence so u can get 2*64+62 lpss which is a huge, if u have nice as and it can be beast if u have additional spirit regen from helm/ weapons

crit dam  100+socket / critical hit damage/
loh up to959 / life on hit/

ls up to 3%  / life steel /
spirit regen up to 2,5
socket up to 1

+ stats:
up to 350 dex/vita

everything depends on your gear (ar/life/ current dps, armor, dex), if u are progressing 1h+shield is the cheapest way to go, with loh weapon.
if u are farming a3 already, then what is better fits your playstyle


Quoted for truth, very well put advice. couldnt have put it better myself.
Go Back To D3 Discussion Topic List
Prev12542552562572581209Next
Add Reply New Topic New Poll