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Jul 27 2012 04:59pm
Quote (Batou079 @ Jul 27 2012 05:53pm)
im on a monk advice binge. so i'll reply, lol.

Yes. haha.

Resistances.  Monks are the easiest class to stack all resists to a high level (passive skill ftw).  Inferno recommended levels:: Act1 - 400ish, Act2 - 600ish, Act3 - 800ish, Act4 - 800 to 900 ish (Acts 3/4 can be done with 600-700 dependant on other stats)

Dex.  Yes, like all classes their main stat gives them substantial DPS gains.  Our class works best with a good overal DEF/Offensive balance, aiming for 1600-2000 dex by end game is a good goal.

Life.  Surprisingly, we are not as reliant on high HP as most classes.  We can get by with ~30k HP in all inferno acts based on how well our other defensive stats are balanced out.

Armor.  VERY necessary.  Many do not realize the importance of armor.  I cannot count how many players have asked me in game to look at the monk only to find their most OBVIOUS problem is way too little armor.  You want to aim for 5k+ unbuffed at act2 and beyond. (effective HP is a powerful thing)

LoH.  VERY nice, but NOT required. 600+ as DW with 1.4 attack speed or higher is enough with other decent stats... or around 1k+ with 1hand slower attacking is enough.  MORE is always nice.
Convenient stat that meshes well with our attack skills.  While stacking pure LoH very powerful, i always recommend players mixing multiple healing stats for the most effective mix vs all situations (LoH + Life Regen + Life Steal + LPSS).

Crit Chance/DMG.  Both are very powerful for your DPS, not to mention is greatly improves the returns of heal stats, killing fast reduces the length of a fight = less of a risk of death, and proccs Sweeping Wind bonus stacks.  Not required, but also very helpful... personally i have very low amounts simply due to outrageous costs (every class and their mom wants crit gear these days).

TL: DR?  All stats you list are important... but ultimately having a healthy balance even if you are slightly more tanky or more DPS'y is what the Monk is all about.


stats are 1.6k dex 1009 res all 36k life 6k armour 800 loh still dying
needing better dps weps and crit im guessing?
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Jul 27 2012 05:02pm
Quote (darkdave045 @ Jul 27 2012 05:59pm)
stats are 1.6k dex 1009 res all 36k life 6k armour 800 loh still dying
needing better dps weps and crit im guessing?


You could probably drop some res and add additional regen and crit. Maybe even down to 800 or so if you get enough crit stacked. I use 30/300 as a guideline. If you do that, LOH is only hitting on your melee - getting some on your sweeping wind is ultra important too. Only life leech can give you that.
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Jul 27 2012 05:04pm
Quote (jinshin85 @ Jul 27 2012 03:52pm)
Great. Thanks for the advice man. Good stuff.

What would you recommend me to do, if I want to keep my 1 fist/shield set up? Would getting a decent Helm of Command help me a lot in terms of surviving in fight? Or is it better to bring up LOH and attack speed through my ring upgrade.

I really kinda hit a wall in terms of upgrading my gears now. I do believe I need to upgrade something to help me stay in fight a little longer than I do now.

Maybe I need a new boots? My boots has zero movement speed and I do feel like I would benefit a lot from having some movement speed.


If you really enjoy the shield setup, i would recommend stacking more heal stats (combination of LoH, Leech, LPSS, & Life regen), +% block AND overall dps (via dex + crit dmg).
Expensive to get dps up and maintain ur current stats, but thats a monk for ya! GL man

Quote (Veranor2 @ Jul 27 2012 03:53pm)
I am in A3.  I dropped life per spirit not because it wasnt doing the job (in tandem with life per second) but my problem was that I couldn't find additional fists with that kind of crit, that kind of life per spirit, dex/vit and a socket.  The item selection just isn't there yet for those types of weapons.  After keeping the same amount of LPS and adding 5% life leech, I won't go back anytime soon.  My LOH is like 100 lol.  Yet I'm doing far better with this amount and a dodge build than I was with 1000 LPS, 1000 LOH, and a damage build with conviction.  I tested that on A2 ZK chambers before I went to A3 keep depths.

The LOH build had some problems in the large groups.  The LL build didn't break a sweat.  Perhaps a blend of say 500 LOH, 5% LL and 500-1000 LPS would be useful.  The rule of 5 lol.

I smell another test.  I wish I had donations like some of those guys heh.


Yes, that is definitly a good route. Honestly i have tried a few different setups. And several work... ultimately it comes down to player preference. But combinations like High DPS + LEECH/LPSS. or lesser DPS with more LOH all work great.
I totally agree that the gear selection for monk stacking certain healing stats isn't very plentiful... one of the main reasons typical monk players just go for LoH which is in abundance in the market. Trying to stack high amounts of LPSS from 2 fists/helm/transcendence can be tough simply due to gear selection, but IS a very viable source of survival. Currently i am mixing average LOH levels (900-1500 depending on DW or shield) with LPSS. and finding one is great for when hitting a target, and the other is a life saver when kiting... i am wanting to stack life regen as well now for when im kiting without spirit.

the blend you talk about is exactly what i say when mixing heal sources, and i feel like it has the best balance for survival in any situation. (mebe closer to 1000 LoH however :P)
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Jul 27 2012 05:05pm
Quote (Veranor2 @ Jul 27 2012 04:02pm)
You could probably drop some res and add additional regen and crit.  Maybe even down to 800 or so if you get enough crit stacked.  I use 30/300 as a guideline.  If you do that, LOH is only hitting on your melee - getting some on your sweeping wind is ultra important too.  Only life leech can give you that.


Oh. Life Leech works on those little blue cones??

The only way to get Life Leech is from the weapons huh? Man.. it'll cost me so much to change up my weapons again.

AND how do you guys deal with these nasty hard hitting Skull Cleavers and Phasebeast elites in Act 3?? All the other elites are pretty easy. But just these two packs give me so much problem..

This post was edited by jinshin85 on Jul 27 2012 05:09pm
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Jul 27 2012 05:11pm
Quote (darkdave045 @ Jul 27 2012 03:59pm)
stats are 1.6k dex 1009 res all 36k life 6k armour 800 loh still dying
needing better dps weps and crit im guessing?


definitly dont need that much Res as Veranor2 said.

If LoH is your only heal source outside of direct heal monk skills, you definitly want to try and other heal stats in there... or at least more LoH.
if your total DPS is still under 20k than yes you should work on DPS... fast killing is a form of defense...

lastly skill choice for heal on hit is a HUGE deal that people seem to not realize.
Just last night i helped a guy who kept dying with really good stats like yours... i took a look, and he was using Wo100fists. Which is horrible for heal on hit... (2nd strke counts only as a single hit... prolonged hit animation = slower attack. slower attack = less LoH returns)
As soon as he tried LoH, he was soloing mobs in the 2player game i was in with him in act2 (he was still dying in act1 before this). Proper skill choices based on stats that a person is focusing on make a big difference.
If i was relying on LPSS i would expand my attack choices to include +spirit gain along with attack speed... crit based rune for FoT is great for that!

sorry im rambling, had a 5 hr energy @ work. lol
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Jul 27 2012 05:12pm
Quote (jinshin85 @ Jul 27 2012 06:05pm)
Oh. Life Leech works on those little blue cones??

The only way to get Life Leech is from the weapons huh? Man.. it'll cost me so much to change up my weapons again.


Life leech works on any damage you deal. If you can pull the DPS, its very helpful to have at least 5%. If you've got LOH with it, then IDK what is a good value to have. I've either had one or the other.
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Jul 27 2012 05:13pm
Quote (Batou079 @ Jul 27 2012 06:11pm)
definitly dont need that much Res as Veranor2 said.

If LoH is your only heal source outside of direct heal monk skills, you definitly want to try and other heal stats in there... or at least more LoH.
if your total DPS is still under 20k than yes you should work on DPS... fast killing is a form of defense...

lastly skill choice for heal on hit is a HUGE deal that people seem to not realize.
Just last night i helped a guy who kept dying with really good stats like yours... i took a look, and he was using Wo100fists. Which is horrible for heal on hit... (2nd strke counts only as a single hit... prolonged hit animation = slower attack. slower attack = less LoH returns)
As soon as he tried LoH, he was soloing mobs in the 2player game i was in with him in act2 (he was still dying in act1 before this). Proper skill choices based on stats that a person is focusing on make a big difference.
If i was relying on LPSS i would expand my attack choices to include +spirit gain along with attack speed... crit based rune for FoT is great for that!

sorry im rambling, had a 5 hr energy @ work. lol


Not 1000 res lol. Maybe 800 is a good long-term goal. You could of course do with less.

I didn't think about quickening. Maybe even add inner storm too? I
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Jul 27 2012 05:15pm
Man... maybe I should drop the shield and go with the Dual Wield set up to boost up those heal sources.

Maybe I just wasn't used to the dual wield when I tried it with my two fists. Guess have to be much more careful against hard hitting elites when DW-ing?
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Jul 27 2012 05:16pm
Quote (jinshin85 @ Jul 27 2012 04:05pm)
Oh. Life Leech works on those little blue cones??

The only way to get Life Leech is from the weapons huh? Man.. it'll cost me so much to change up my weapons again.

AND how do you guys deal with these nasty hard hitting Skull Cleavers and Phasebeast elites in Act 3?? All the other elites are pretty easy. But just these two packs give me so much problem..


Evasion spamming. those two specific mobs have very obvious attack animations. If you are are using a defensive mantra, spam for the 3 second boost every time they about to attack.
I use the typical Evasion mantra + Hard Target, and hit the mantra every time i see a wind up swing from skull cleavers/phasebeasts or simple bosses like butcher who barely ever even hits me cause i just spam for the dodge boost.

(not to beat up on the guy ii hlped last night, but he is a great example... i mentioned this to him to make sure he was doing it since we were running different mantras... and he said he never even thought of doing that! Not everyone thinks about the small things... which ultimately are such big things :P)
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Jul 27 2012 05:20pm
Quote (Veranor2 @ Jul 27 2012 04:13pm)
Not 1000 res lol.  Maybe 800 is a good long-term goal.  You could of course do with less.

I didn't think about quickening.  Maybe even add inner storm too?  I


Heh, yay i see people stacking over 1k+ res with only 3k armor, and they are flabbergasted why they die so much...
They have been told really bad advice basically, where armor should be much higher and 800ish res would be fine. heh.

Yay, +spirit gain skills are amazing for LPSS spamming. Spam wtver mantra you want, for constant heals and the mantra 3 second boost. its fun!

Quote (jinshin85 @ Jul 27 2012 04:15pm)
Man... maybe I should drop the shield and go with the Dual Wield set up to boost up those heal sources.

Maybe I just wasn't used to the dual wield when I tried it with my two fists. Guess have to be much more careful against hard hitting elites when DW-ing?


Don't think that DW is overlly superior to shield. They both have strengths and weaknesses. to put your mind at ease, i do not use either one exclusively.
i use BOTH on a regular basis. Dependent on how difficult a fight is, i often switch to shield in the middle of combat.

Yes, since you lose the flat dmg reduction from absorbed shield damage, you have to kite slightly more.
but if you have the money to stack super high DPS along with maintaining respectable defensive and heal stats... you essentially become a lawnmower tank. lol
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