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I have a decent amount of life per kill but it's not something that can be depended on. If I can survive from that and then a rift guardian or elite pack smashes me, what use it is?
However 15% life... Which is then factored into resists and armor...
If I only had 600k life 15% would be 90k life gain.
But that 90k is before armor or res or elite damage reduction.
So 90k with 84% reduction x 80% reduction x 15% elite reduction is actually a gain of 3,308k... Or 3.3 million toughness.
sorry but this is wrong
15% life only gives you 15% if you have no other life% and you're not going to have 600k life without any
also life getting multiplied by mitigation works exactly the same for life regen
Anyway I wasn't trying to argue for any specific situation just point out the usefulness of life per kill, luckily you don't have to choose between this and primary stats and will probably end up with a fair bit anyway just focusing on primary
Just don't reroll life% to vit for a couple of extra % for example if you don't have good secondary stats
Or switch item without factoring it in