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Sep 27 2015 12:32pm
Quote (TheDutchMan1443 @ Sep 27 2015 02:44am)
DUmbing it down for the mega casuals.

Go spend 10-20 hours playing a character and you'll be 95% geared and the rest of the time is basically just adding icing to the cake that is your character.

The game has been labeled by the very people who make it as "A game you play for a few weeks and then leave behind and come back at the start of next season".

When the developers have that mentality, it oozes down onto the final product. Essentially they are making the game how they want it (listen to most of their Tavern Talks, hear them shoot down strong suugestions because "we don't believe it's in the best interest of the community" or "We like this aspect of the game the way it is".). Diablo 3 is no more than a sandbox game designed to fill the wants of the small 5-10 person team that is 'working' on it.

There is no class balance. Each season is a new flavour of the month and all other classes are rendered completely useless for 4-6 months.
There is no end game. The end game consists of farming the same maps over and over hoping for a 0.5-1.5% damage upgrade on your item slots before eventually opening greater rift after greater rift until you hit the lottery and get perfect monsters/map/density and reach top ranks on the leaderboards.

The game is a shell of what is was a year an a half ago before RoS hit. At least trade helped to break-up the numbing routine of farming. There were auctions to watch, the AH to browse, drama created by items and who owns/was selling them. Trade also helped balance out the RNG factor of the game. If you couldn't hit the jackpot and find the godly item you needed, you were able to sell other items you had found over time in order to acquire your desired item. Now it's a matter of "I can't push until I find an Ancient ______, and I'm 200 hours in and haven't found one... while a dude I know is 6 hours in, has one, and is higher on the leaderboards because of it".

Now there is no community. Just 10-15 of us on here bitching about a game that has turned to shit and 10-15 other people saying "Don't listen to these clowns, game is better than ever".

And what the devs said has become true. After 3,000 hours in vanilla, Diablo has become the game I play for 2-3 weeks after seasons reset and drop like a hot potato for 5 months.


Why would they fuck up such a popular series so badly?
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Sep 28 2015 04:32am
Quote (TheDutchMan1443 @ 27 Sep 2015 03:44)
DUmbing it down for the mega casuals.

Go spend 10-20 hours playing a character and you'll be 95% geared and the rest of the time is basically just adding icing to the cake that is your character.

The game has been labeled by the very people who make it as "A game you play for a few weeks and then leave behind and come back at the start of next season".

When the developers have that mentality, it oozes down onto the final product. Essentially they are making the game how they want it (listen to most of their Tavern Talks, hear them shoot down strong suugestions because "we don't believe it's in the best interest of the community" or "We like this aspect of the game the way it is".). Diablo 3 is no more than a sandbox game designed to fill the wants of the small 5-10 person team that is 'working' on it.

There is no class balance. Each season is a new flavour of the month and all other classes are rendered completely useless for 4-6 months.
There is no end game. The end game consists of farming the same maps over and over hoping for a 0.5-1.5% damage upgrade on your item slots before eventually opening greater rift after greater rift until you hit the lottery and get perfect monsters/map/density and reach top ranks on the leaderboards.

The game is a shell of what is was a year an a half ago before RoS hit. At least trade helped to break-up the numbing routine of farming. There were auctions to watch, the AH to browse, drama created by items and who owns/was selling them. Trade also helped balance out the RNG factor of the game. If you couldn't hit the jackpot and find the godly item you needed, you were able to sell other items you had found over time in order to acquire your desired item. Now it's a matter of "I can't push until I find an Ancient ______, and I'm 200 hours in and haven't found one... while a dude I know is 6 hours in, has one, and is higher on the leaderboards because of it".

Now there is no community. Just 10-15 of us on here bitching about a game that has turned to shit and 10-15 other people saying "Don't listen to these clowns, game is better than ever".

And what the devs said has become true. After 3,000 hours in vanilla, Diablo has become the game I play for 2-3 weeks after seasons reset and drop like a hot potato for 5 months.


Thank you , nice post , pretty much my opinion and the very truth
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Sep 28 2015 06:07pm
:/
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Sep 28 2015 08:37pm
nice pvp
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Oct 2 2015 05:25pm
Quote (Nemy @ Sep 28 2015 10:37pm)
nice pvp


Wow I have not seen this name in a LONGGGGGG timeeeee!
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Oct 4 2015 10:44am
Quote (dsphantom @ Sep 26 2015 11:33pm)
If i knew how to code and I had a couple more people on board, I wouldn't mind putting like 40 hours a week working on a HD remake of D2 with unreal engine. Too bad no one out there would want to do such a thing.


Why would people want to play a remake of a game that we've already spent a decade playing?

This post was edited by Eternal_Amaranth on Oct 4 2015 10:45am
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Oct 4 2015 10:52am
sorry there is no such thing as pvp in diablo 3.
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Oct 4 2015 11:10am
Quote (Eternal_Amaranth @ Oct 4 2015 12:44pm)
Why would people want to play a remake of a game that we've already spent a decade playing?


Apparently that's what you guys on jsp want.
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Oct 4 2015 02:10pm
Quote (dsphantom @ Oct 4 2015 01:10pm)
Apparently that's what you guys on jsp want.


I'd buy it
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Oct 4 2015 03:31pm
Quote (dsphantom @ Oct 4 2015 12:10pm)
Apparently that's what you guys on jsp want.


Don't think that is entirely true. Just because people aren't thrilled with the current state of D3, doesn't automatically mean they want a re-make of D2.

PoE is already around for people who want to play something pretty similar in feel and look to D2.

Seems to me most of jsp is put off by the fact that the game has no trade, no PvP, and a pretty weak ranking system centralized around layers of RnG.
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