Quote (shilofreeze @ Oct 1 2013 07:04am)
Last time I made a solid trapsin was one of the last ladder seasons of 1.11. I found, myself, that I was more focused on avoiding damage in the first place. Most of the time, I wouldn't even get hit. I would line up traps in the right position and some very good players wouldn't even get one hit on me. I didn't use dual claws. I used a main hand and a shield, the main hand being a rune word at the time, a perf hoto if I remember correctly. I was not too concerned about blocking. I was setup somewhat like a glass cannon and two hits would kill me from a lot of geared pvp'ers. I just almost never got hit in the first place. If you don't see the theory behind it, its not my problem. I really did outplay people like that. I would focus on playing position and sometimes they would die when I wasn't even on the map for them.
As I am the GM of my successful guild on wow, I still haven't made the time to finish up my telestomper spec. I found the right spec and will be following through and frapsing it. I just have been really busy. I am picking up some more gear and I will post the 6.1 spec as soon as I can also provide proper and accurate footage at the same time.
the people you were dueling were really bad sorry to break it to you, they probably didnt even know how to wsg
if you dont have teleport a necro could simply teleport in spam some spirits at you while walking sideways, bone prison and youre dead
not to mention the fact that if you wanted to teampk you would get laughed out of a game if you didnt use enigma
also, even if you didnt use teleport wasnt enigma still the best armor choice? mass str to save stats for shield.. FASTER RUN SPEED since you like to run not teleport.. etc
This post was edited by Tboner on Oct 1 2013 06:44pm