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Feb 26 2013 05:58am
Quote (huntersghost @ Feb 26 2013 06:31am)
"The strength of my blow has no equal." PvP against tank barbs.

PvP tank barbs are a formidable foe and difficult to take down but here's what i like to do against them.
Monks can do the highest single critical damage compared to other classes and this allows us to one shot even the tankiest barb.

I call my build "Cannon"

This build is about betting on a single blow. Below is the skill setup and playstyle.

Skills

http://us.battle.net/d3/en/calculator/monk#ecYgXQ!dcb!ZZcYcZ

variations to the skill setup above:
Breath of Heaven/Penitent flame -----> Sevensidedstrike or Dashing strike
mantra of healing/circular breathing ----> Mantra of Conviction/Overawe

Gear
using a skorn, stack over 45% crit chance, crit dmg, 3200over dex and a little bit of ias(for faster cast rate). also use a 7% wol SOJ for this as the 30% elite dmg stacks well with 2hander skorn.
have 60khp, 500allres, 3.5k armor and 10k/20k health globes(if you can afford to. this helps to heal some crit rends).
on swap, get a daibo with 2++spirit regen, 60+ life per spirit spent and vitality.
I have about 14spiritregen/sec.

Playstyle
you will be tempest rushing and be on the defense most of the time. when it is time to engage, use flash and then cast your range bell. be sure you have a clear line of sight to do this.
1 bell is more than enuff to kill the barb when it crits. if it doesn't, cast another one and hope it crits.
if it still doesn't crit, you still have enough spirit to cast 1 more bell but i'll usually run away and fight another time.

by this time, the barb will be on the offense and chase you down. you will have a decent amount of spirit to tempest rush away after the burst.
use flash and penitent flame to crowd control the barb and prevent him from chasing you.
manage the barb till u regen enough spirit to engage him a second time.

if the barb has ignore pain activated, it is best to tempest rush away for the 7s duration.
Damage wise if you decide to bell when ignore pain is up, non crit bells will not hurt the barb at all but a crit bell will hurt for 30~60% of the barb hp.

rend dmg from a barb will not hurt at all unless it crits.
when a crit rend does hit you, tempest rush away first so that another rend doesn't land and then cast serenity to deny the rend.
use potions and/or swap to the daibo to heal back to full hp.

you'll need to learn to be able to fool the barb and dodge certain spells like stomp, spear, charge and leap.
these are dangerous as those allows the barb to jump on you out of nowhere.
hug a wall and zigzag. don't run in a predictable path.



Hope[/COLOR]youallhavefunone-shotting[COLOR=rgb(32, 0, 200)]barbs!


I also testet some of this before
TR + LPSS is really nice
i get innas helmet with 60 lpss + passive with 60 Lpss + maybe a daibo with 60 lpss
so u get 10 spirit TR x 180 = 1800 life per sec + lps on gear so i get about 3 k lps
also the bell add alot of lpss !!!
i use a set up with 13 spirit per sec
with old hellcat belt 2 spirit
really rox u can kite all dead :D :D
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Feb 26 2013 06:07am
Quote (kylezo @ 26 Feb 2013 19:43)
This, to me, is what PVP is really shaping up to be so far. I do the same thing, gear swaps at opportune times to refill or whatever.

BTW, you say lpps, jin says LPSS...I'm assuming you mean LPS, life per second? Or is it life/spirit spent? If so, how are you regenning health in 5-10 sec with life/spirit spent?



Well, you know, I don't doubt it. My gear is awful compared to most people (I'm poor), but I'm good enough of a player that I can compensate against *most* people. But there's those barbs every once in a while...

What makes Jook so good, isn't the 200k+ health...That's normal nowadays for a good barb. It's the 5.6k health per second. If my exploding palm didn't crit, it didn't do any dmg. And if it did, (this is with 1400+ skorn with 190 CHD), it went down VERY. SLOWLY. haha. Plus 12% dmg rune, plus dropping bells, etc...took me 30 sec minimum to get him low. To be fair though, if I got lucky with crits, I could do fairly well. I got him down to about 30% at best. Had to palm, SSS, bell, run - rinse and repeat. If they didn't crit - he'd heal to full too fast. He had about 90k dps and around 200k health with that regen + stormshield when I dueled him.


let's say u quickly swap over to 60+ lpss daibo and consuming 12 spirit/s while tempest rushing. i gain 720life a sec which helps heal and mitigate some rends.
on top of that, if i want to, i can swap a 60lpss madstone and gain 1440 spirit a sec and you are still regenerating spirit while tempest rushing. that's a lot bro.
i also have 2x fist with 60+lpss/2.4+spirit regen/200vit on swap. this makes over 180 life per spirit spent.

when you get to one corner, just spam your mantra to get 120x50=6000 hp per cast. regenerating to full spirit wont take too long.

***also, dun ever use palm against barbs. :(

This post was edited by huntersghost on Feb 26 2013 06:17am
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Feb 26 2013 07:19am
nice thread

I think beacon of ytar = must have vs barbs.
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Feb 26 2013 07:27am
Quote (mannercookie @ 26 Feb 2013 21:19)
nice thread

I think beacon of ytar = must have vs barbs.


meow

yeah, beacon of ytar is good passive. it cuts the cd for a few seconds, but that few seconds can differentiate between win or lose in 1v1 duel.
flash=12s(down by 3), Serenity=16s(down by 4), SSS=24s(down by 6)

sword+board monk also works very well, but the gears are too expensive XD
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Feb 26 2013 08:10am
Quote (kylezo @ Feb 26 2013 04:13am)
I'm here now, we can all relax. Thanks for finally taking the initiative Jin, haha :)

Hunter, have you dueled Jook yet? He lol'd at my bell build, but my gear isn't godly, so maybe you can do better :P If I had 250k dps in pvp gear, I bet I could kill him with less than 10 bells! LMAO


Can you tell that Jook guy to add me?

Your dmg is way too low to kill barbs that have high ehp.. What's your unbuffed dmg on pvp set up? I'm at 170k before 29/6cc wol soj.

And never use ep against barbs. That doesn't work. It's good for newbie barbs.

And sadly most barbs have around 5k lps these days. Haha

There's nothing crit bellls can't do though!
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Feb 26 2013 08:13am
I like a melee setup, mass loh and attack speed

Skill setup like this:
http://us.battle.net/d3/en/calculator/monk#aeYgTk!XUT!abcYaa




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Feb 26 2013 09:19am
Quote (Ylem122 @ Feb 26 2013 09:13am)
I like a melee setup, mass loh and attack speed

Skill setup like this:
http://us.battle.net/d3/en/calculator/monk#aeYgTk!XUT!abcYaa


just got pwned by jinshin a few times with this setup:

http://www.diabloprogress.com/hero/ylemod-1904/SlipperySack/15484533

im sticking with the melee setup, dosnt work the best but its fun trying to make it work better.

This post was edited by Ylem122 on Feb 26 2013 09:20am
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Feb 26 2013 11:05am
Quote (Ylem122 @ Feb 26 2013 08:19am)
just got pwned by jinshin a few times with this setup:

http://www.diabloprogress.com/hero/ylemod-1904/SlipperySack/15484533

im sticking with the melee setup, dosnt work the best but its fun trying to make it work better.


All good man. Good duels.

If anyone wants to pvp me on US server, I'm happy to pvp for fun a little and talk about it in game.
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Feb 26 2013 02:41pm
stack ehp like a mofo and use near death experience

This post was edited by Antichrist- on Feb 26 2013 02:41pm
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Feb 26 2013 02:42pm
I had a lot of fun pvping and came to many of the same conclusions. Problem is.. it's not fun to just keep doing the same duels over and over again.

How are you not getting bored when belling an ss DH for the 999th time? ;[
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