"The strength of my blow has no equal." PvP against tank barbs.PvP tank barbs are a formidable foe and difficult to take down but here's what i like to do against them.
Monks can do the highest single critical damage compared to other classes and this allows us to one shot even the tankiest barb.
I call my build
"Cannon"This build is about betting on a single blow. Below is the skill setup and playstyle.
Skillshttp://us.battle.net/d3/en/calculator/monk#ecYgXQ!dcb!ZZcYcZvariations to the skill setup above:
Breath of Heaven/Penitent flame -----> Sevensidedstrike or Dashing strike
mantra of healing/circular breathing ----> Mantra of Conviction/Overawe
Gearusing a skorn, stack over 45% crit chance, crit dmg, 3200over dex and a little bit of ias(for faster cast rate). also use a 7% wol SOJ for this as the 30% elite dmg stacks well with 2hander skorn.
have 60khp, 500allres, 3.5k armor and 10k/20k health globes(if you can afford to. this helps to heal some crit rends).
on swap, get a daibo with 2++spirit regen, 60+ life per spirit spent and vitality.
I have about 14spiritregen/sec.
Playstyleyou will be tempest rushing and be on the defense most of the time. when it is time to engage, use flash and then cast your range bell. be sure you have a clear line of sight to do this.
1 bell is more than enuff to kill the barb when it crits. if it doesn't, cast another one and hope it crits.
if it still doesn't crit, you still have enough spirit to cast 1 more bell but i'll usually run away and fight another time.
by this time, the barb will be on the offense and chase you down. you will have a decent amount of spirit to tempest rush away after the burst.
use flash and penitent flame to crowd control the barb and prevent him from chasing you.
manage the barb till u regen enough spirit to engage him a second time.
if the barb has ignore pain activated, it is best to tempest rush away for the 7s duration.
Damage wise if you decide to bell when ignore pain is up, non crit bells will not hurt the barb at all but a crit bell will hurt for 30~60% of the barb hp.
rend dmg from a barb will not hurt at all unless it crits.
when a crit rend does hit you, tempest rush away first so that another rend doesn't land and then cast serenity to deny the rend.
use potions and/or swap to the daibo to heal back to full hp.
you'll need to learn to be able to fool the barb and dodge certain spells like stomp, spear, charge and leap.
these are dangerous as those allows the barb to jump on you out of nowhere.
hug a wall and zigzag. don't run in a predictable path.
Hope[/COLOR]youallhavefunone-shotting[COLOR=rgb(32, 0, 200)]barbs! i get innas helmet with 60 lpss + passive with 60 Lpss + maybe a daibo with 60 lpss
so u get 10 spirit TR x 180 = 1800 life per sec + lps on gear so i get about 3 k lps