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Jan 2 2013 12:08am
Quote (xu-godx @ Jan 2 2013 12:41am)
Jinshin, if you spoke better English maybe we could have an argument. As is, it would be like beating up a child...


A monk without cyclone is just giving up one of the best skills they have, period. Obviously killing trash mobs takes less than a second, even on a budget. The only thing that slows a tempest rush monk down is elite packs. If you use Cyclone with Thunderclap, they melt in about 2 seconds.

This character is all about speed. So why would you choose not to use the skill that allows you to kill the fastest? It makes no sense. Spirit / second is not a problem at all. As I said, 2 items, and 3 skills, and you have all the spirit you need. I made my tempest rush monk with less than 15 million, with a shitty 1 million SOJ, and I still have 12.7 spirit / second while using cyclone.


There are 2 choices with Tempest Rush monks. Sweeping wind + Cyclone builds that use mantra of healing for their spirit, or switching out Mantra of Healing altogether as Ylem mentioned and getting extra spirit from sweeping wind. Both are probably just as good in the end.

But to use Sweeping Wind and Mantra of Healing together, and NOT use cyclone in that set up is just wrong. You're giving up way to much killing power by not using a better mantra, and not using cyclone. Mantra + Cyclone is the only reason monks do high damage in the first place. Without both of those, damage is pathetic...



the problem i find with cyclone is the low attack speed on skorn and the low proc % on tempest rush(25%). fot/tc is a great skill that i use with TR, i just dont think that the 2 or 3 nados your going to spawn per elite pack is worth it. SSS/Fulminating onslaught then if that dosnt kill fot/tc with serenity to finish the elite off, with the option to save SSS/FO and just use fot/tc + serenity to kill the pack for when your low on spirit.

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Jan 2 2013 01:04am
Quote (LolBastard @ Jan 2 2013 06:59am)
also Seven sided strike-fulminating onslaught do it in 1 sec. Bad thing is that it have cooldown.
I have 12 spirit reg/sec and I can't hold infinite spirit by using cyclone. Yes i'm using soj + full inna with spirit reg in helm. I think that the problem is APS. More aps = more Spirit spending.
Im interested about how ppl can get +12 spirit reg / sec without Mantra of Healing?

nvm.. templar adding +12 %/sec? Damn never used templar as merc. What items should i wear on him?


For your templar, MF items seem to be the best because he does pathetic damage anyway and will survive easily in low mp.

Relic with nice stats / 12 - 15% block chance / life regen or loh

weapon: Sunkeeper : 45% MF, and some Loh

Necklace: 45% MF & other stats

Rings : Hellfire with MF + Puzzle ring or another 20% MF ring. Oculus ring if your rich, native high stats + native MF

Shield : any shield with 20% MF, stormshield being the best of course
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Jan 2 2013 02:33am
bouzigue, I agree with everything you said. MF your merc. Get a block follower item (mine has one and he NEVER dies with 70k life ).
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Jan 2 2013 03:00am
well i played around a bit with this build and had to do some tweaks to make it work

My main problem was getting the needed 400 LoH: I could not get loh on my hellfire or 2nd ring (wanted to use a self-found monk soj) and my skorn + necklace had no loh...

So I had to build a budget gear set around Blackthorne pants.These pants are nice, can have up to 450 loh (i think) and you can find decent ones for really cheap. Then I balanced my build with a Tyrael Might to reach 24% move speed.

This allowed me to meet your requirements and i can now enjoy the build. Thank you again Sherkas for this great budget guide.

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Jan 2 2013 04:14am
I play with 12.73 spirit / second and I have to say, i've never run out before. I'm not sure what you're doing to run out of spirit with that much, but my guess is maybe using too many other skills. You don't have to keep using serenity every 4 seconds, and you only have to use breath of heaven every 15. I find a lot of people when they are playing, they just constantly mash their skills. Instead, try to get a feel for the timing of each skill, and only use it when the timer is almost up.

It's probably bad habits left over from playing barb, where you basically mash the keyboard constantly to generate more fury. Tempest Rush isn't like that at all. You can easily get by with only using breath of heaven every 15 seconds, and no other skills. I don't even use serenity.


12 spirit / second is plenty to never run out. So in that case, why not use cyclone? It cuts down on elite killing by about half, and cyclones also help a lot in killing off any stranglers that your first pass of tempest didn't finish off. I hate turning back to kill the lone guys. Cyclone kills them while you run to the next pack. It's really much much faster.
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Jan 2 2013 04:46am
Quote (xu-godx @ Jan 2 2013 05:14am)
12 spirit / second is plenty to never run out. So in that case, why not use cyclone? It cuts down on elite killing by about half, and cyclones also help a lot in killing off any stranglers that your first pass of tempest didn't finish off. I hate turning back to kill the lone guys. Cyclone kills them while you run to the next pack. It's really much much faster.


Quote (Ylem122 @ Jan 2 2013 01:08am)
the problem i find with cyclone is the low attack speed on skorn and the low proc % on tempest rush(25%).


you barely make any cyclones while your tempest rushing and with fot/tc the elites dead so quick that the 1 or 2 nados that do spawn from fot/tc dont really do much.

firestorm is a much better option then cyclone if you go the moh/circular breathing route. as the increased range covers more ground as well as increases the time monsters take dmg from sweeping winds because they are standing in it longer.


though imo sw/inner storm+moc/submission+ 4 piece innas is the best way to go with this.

This post was edited by Ylem122 on Jan 2 2013 04:48am
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Jan 2 2013 05:53am
Will try this out somewhen.
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Jan 2 2013 06:39am
Quote
though imo sw/inner storm+moc/submission+ 4 piece innas is the best way to go with this.


Definitely a viable option. As i've said, i'm not saying you have to use cyclone with Sweeping wind. I prefer it, because I find it helps me the most in killing elite packs in 2-3 seconds, but it's not mandatory.

My only point is, you never EVER need to use Circular breathing AND Inner storm at the same time as the OP has mentioned in his guide. That's total spirit / second overkill. You only need 1 of those to keep spirit up 100% of the time.



So it's either:


Sweeping Wind / Cyclone + Mantra of Healing / Circular breathing

or

Sweeping Wind / Inner Storm + Whatever mantra combination you prefer


If there was 3 really must have passives, that would be different. In that case, you'd probably want to use circular breathing and inner storm together, and not have to use chant of resonance. But that's not the case. You already get one with everything, and guardian path is so good I think all builds will use it. There really isn't a 3rd one that is so good you have to have it. So it's not worth giving up cyclone or a different mantra to swap out chant of resonance.

just my 2 cents...

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Jan 2 2013 05:10pm
I have now managed to buy a decent Skorn for the quite good price of 1.2 mil. It is as good as many of the 5 mil buyout ones on auction now.
Also I snitched a decent Rare Amu with 9.5 cc, dex, single res, all res for 190k.

Thus my budget is up to 10 mil and 240k but I still really need to improve one of my rings and probably the boots too.

Currently got 80k damage on the details with 568 resist all and not dying too often on the elites.
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Jan 2 2013 05:28pm
Quote (xu-godx @ Jan 1 2013 10:41pm)
Jinshin, if you spoke better English maybe we could have an argument.  As is, it would be like beating up a child...


A monk without cyclone is just giving up one of the best skills they have, period.  Obviously killing trash mobs takes less than a second, even on a budget.  The only thing that slows a tempest rush monk down is elite packs.  If you use Cyclone with Thunderclap, they melt in about 2 seconds.

This character is all about speed.  So why would you choose not to use the skill that allows you to kill the fastest?  It makes no sense.  Spirit / second is not a problem at all.  As I said, 2 items, and 3 skills, and you have all the spirit you need.  I made my tempest rush monk with less than 15 million, with a shitty 1 million SOJ, and I still have 12.7 spirit / second while using cyclone.


There are 2 choices with Tempest Rush monks.  Sweeping wind + Cyclone builds that use mantra of healing for their spirit, or switching out Mantra of Healing altogether as Ylem mentioned and getting extra spirit from sweeping wind.  Both are probably just as good in the end.

But to use Sweeping Wind and Mantra of Healing together, and NOT use cyclone in that set up is just wrong.  You're giving up way to much killing power by not using a better mantra, and not using cyclone.  Mantra + Cyclone is the only reason monks do high damage in the first place.  Without both of those, damage is pathetic...


I have fucking 200k unbuffed dmg with Skorn that I had paid 1million igg on AH.

Serenity+SSS means every possible pack in mp0-1 is dead within a second.

And 99% of whites die instantly with TR-ing.

And like I don't know what the hell Cyclone is right? Because I'm a noob monk?

Stop acting like you know all in every goddamn thread. So annoying.

This post was edited by jinshin85 on Jan 2 2013 05:29pm
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