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Jan 22 2015 06:39am
so hexing increase dmg 25 % while moving (and you stacking flurry). to deal blast damage you have to stop. but when you stop you loose hex pants bonus and goes to malus.

post your experiences with that
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Jan 22 2015 10:16am
Quote (vknez @ 22 Jan 2015 14:39)
so hexing increase dmg 25 % while moving (and you stacking flurry). to deal blast damage you have to stop. but when you stop you loose hex pants bonus and goes to malus.

post your experiences with that


You have to run while starting TR and you'll get the damage boost from hexing.

If you stand still and then move with TR, you won't get the dmg boost.
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Jan 22 2015 01:55pm
Quote (CeePee @ Jan 22 2015 09:16am)
You have to run while starting TR and you'll get the damage boost from hexing.

If you stand still and then move with TR, you won't get the dmg boost.



This exactly

I always take a step before activating tempest and it works perfect. If I fuck up it's noticeable spirit drain.
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Jan 22 2015 03:14pm
my question wasnt clear
char movse and hexing gives 25 % bonus on damage
you move with tempest stacking flurry
when you stop you active flurry stacks in blast
but also when you stop you loose hexing bonus and even get malus (damage lower then standard). so i presume your flurry stacks does lower damage then without hexing

so my question is, isn't hexing contraproductive with flurry rune
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Jan 22 2015 04:07pm
No

If you activate it after you start running tempest and its explosion gain the damage.

It doesn't deactivate hexing pants until after.

This post was edited by Shawnyboy on Jan 22 2015 04:09pm
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Jan 23 2015 01:59pm
Quote (vknez @ 22 Jan 2015 23:14)
my question wasnt clear
char movse and hexing gives 25 % bonus on damage
you move with tempest stacking flurry
when you stop you active flurry stacks in blast
but also when you stop you loose hexing bonus and even get malus (damage lower then standard). so i presume your flurry stacks does lower damage then without hexing

so my question is, isn't hexing contraproductive with flurry rune


When you stop, you do not lose the hexing bonus. You get the bonus when you start flurry while running and it lasts until it pops.
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Jan 23 2015 05:02pm
whats a current monk build for quick t6 rifts? and also for lvl 30+ grifts
idk what skills or gear are needed now
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Jan 23 2015 10:31pm
Quote (Hboy @ Jan 23 2015 04:02pm)
whats a current monk build for quick t6 rifts? and also for lvl 30+ grifts
idk what skills or gear are needed now



Tempest or bell.

http://youtu.be/fVQ_MeVDKxY

That's tempest on 26 GR - basically T6 - in about 3 mins

http://youtu.be/Ewgvaj2f29M

Actual build overview is there, not much has changed since this video.



I'm trying to get a good sunwuko ammy. So far no cold one, only a godly fire one.
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Jan 24 2015 02:01am
Quote (Shawnyboy @ Jan 24 2015 04:31am)
Tempest or bell.

http://youtu.be/fVQ_MeVDKxY

That's tempest on 26 GR - basically T6 - in about 3 mins

http://youtu.be/Ewgvaj2f29M

Actual build overview is there, not much has changed since this video.



I'm trying to get a good sunwuko ammy. So far no cold one, only a godly fire one.



I want to try that TR build however I assume it don't work till I get all those items? I don't have the pants and I think that's all that's missing.

Would I still be ok without it? Also do u got a guide for bell monk
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Jan 24 2015 02:06am
Quote (Hboy @ Jan 24 2015 11:01am)
I want to try that TR build however I assume it don't work till I get all those items? I don't have the pants and I think that's all that's missing.

Would I still be ok without it? Also do u got a guide for bell monk


im also using the tr build without the pants and its manageable but not so fast killing
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