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Jun 26 2012 01:25pm
Quote (whaiyun @ Jun 26 2012 03:20pm)
What dodge vs armor/resist are you at right now?


42 dodge 701 all res 6k armor .. only 13k dps because my wep is garbage . I dont die in a3 just shit dies way to slow. Saving up
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Jun 26 2012 01:51pm
Quote (Ritchey9 @ Jun 26 2012 02:25pm)
42 dodge 701 all res 6k armor .. only 13k dps because my wep is garbage . I dont die in a3 just shit dies way to slow. Saving up


is this buffed? please come see me ingame
Xsvnolan#1176
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Jun 26 2012 02:02pm
Quote (Beacon @ Jun 25 2012 03:24pm)
Hello again. I've upgraded my Monk's gear for Act 1 Inferno, but I am now having some difficulties in Act 2 Inferno. Just about every Elite mob in Act 2 is giving me trouble, and some tips on how to mitigate my death rate would be really helpful. :) Below I've posted an image of my gear/stats (stats are unbuffed), as well as a link to my skills setup.

Gear/Stats
http://i.imgur.com/SP89y.jpg

I have ~6k armor without Ereina, I forgot to dismiss her when I took the screenshot.

Buffed Stats
8.3k Armor
11.9k DPS
43.8k Life

Skills
http://us.battle.net/d3/en/calculator/monk#WgXjYh!ZXU!Zabcca

I've been using a more defensive build, and it has worked out for me all the way through Act 1 Inferno. However, Act 2 is a whole different story. Been thinking about going with an offensive build, but I am not sure that is the correct way to go about fixing my problems. I'd greatly appreciate insight. ^_^


Honestly, your stats are pretty good, save for one thing... Resistances. Allthough they arent horrible, 100-200 more all resist will make a HUGE difference. you can even do with 1k less armor, or less HP for more resistance gear and you will see a massive differences.
It's kinda silly, but my monk has only 30k life and 6k armor... and i ofc was getting slaughtered in Act2... then i spent a while to farm to afford better resist gear.. stacked from 450 resists to 600, and i can practically face tank most elites/champs in Act2 now... i suppose i met some sort of breakpoint.

Also, giving up a bit of armor/life for more DPS would help, otherwise you will have a tough time with enrage timers later on. More dex, crit chance/crit dmg, or attack speed are ways to boost dps without needing a new weap.
Those two tips are the best i can think of for your specific gear setup. Oh, but lastly, i would give up CripplingWave/Concussion for the typical Deadly Reach/Keen eye... a passive armor buff that can be achieved at range has much more chance of being active than Concusions short range. (not too mention the armor will stack nicely with your already high armor level)... and i would drop Resolve for Transcendence. Same shortcomings as Concussion, it has to hit a target to take effect, and your attack has such a short range, MIGHT still be usable once you change to deadly reach... but Transcendence is a very nice passive since it will give an extra 3k+ heal per cooldown, and since we use so many cooldowns... 3k heal per Mantra Spam, and per 4 cooldowns you have, including however many times you gotta respawn your ally.

Err sorry for the run-on, hope those ideas help.
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Jun 26 2012 02:54pm
Which one is better ?

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Jun 26 2012 03:34pm
Quote (FiGi @ 26 Jun 2012 23:54)
Which one is better ?

http://oi47.tinypic.com/xf7tia.jpg


I'd take he one you're wearing. (ofc 5k life is great if you have under 30k life or so?)
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Jun 26 2012 03:55pm
Is there any viable 2-hand build for a Monk atm, assuming you have enough gold to get the gear.

Ifso, tell me!
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Jun 26 2012 03:58pm
Quote (tcpgeest @ Jun 26 2012 02:55pm)
Is there any viable 2-hand build for a Monk atm, assuming you have enough gold to get the gear.

Ifso, tell me!


Caster build.
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Jun 26 2012 04:01pm
Quote (irimi @ Jun 26 2012 09:58pm)
Caster build.



Elaborate
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Jun 26 2012 04:45pm
Quote (emitnulB @ Jun 26 2012 06:42am)
Imo aside from your issue with a lack of crit you also have an issue with having only one method of healing.  LoH works really well but I'd definitely suggest throwing down on a a chest/shoulder/bracer/boot set that has life regen.  If you get around 700-1k life regen you can start to ween yourself off LoH in favor of more dps, because I'm guessing that you are devoting all of your weapons and jewelry to LoH as opposed to crit currently.  Once you get more dps you can use more defensive runes on your defensive skills because you'll have no trouble killing things before enrage without the dps buffs.

I'd also suggest trying to get like 8-10k more hp.  Your defensive stats seem fine.

Here's the build I use for Dual Wielding A3+

http://us.battle.net/d3/en/calculator/monk#WbXgik!ZXU!aZcYca


Thanks for the advice, I actually have all of my LoH on my weapons. My jewelry basically just has single resists and attack speed.

Fear doesn't work against elites does it?
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Jun 26 2012 05:16pm
I think most people's problems come from technical skill rather than build/item problems. My monk has pretty mediocre gear and I've been able to clear everything. I killed ghom last night finally and found that gg gear isn't really needed to clear the game. The only limiting factor for monk is getting enough DPS imo.

Here are my monk stats unbuffed: 21k dps, 28k life, 750 res, ~5k armor ,1.1k LoH.


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