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d2jsp Forums > Diablo > Diablo 3 > D3 Discussion > The Official Barbarian Discussion Topic > Post Your Build, Inventory And Strategy
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Jun 11 2012 07:06pm
Quote (skellen @ Jun 9 2012 07:36pm)
really i have no idea. i have got a bit lower stats on my monk and still im raped by some stronger meele and all elites in act3.

dont ask that on d2jsp forums, no one here has got the anwsers. most of the ppls are some rich dumbass. they spent 100M IGG on gear and ez inferno thinking "im imba". the rest is in the same situation as you or have a cheap and ranged class that kill everything on a distance kiting for 24/h act4 inferno dying all the time but also killing mobs.


Really sad is... in your opinion pro players plays only dh ? ;)
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Jun 12 2012 04:42am
Would this be a good build for act 2/3/4 inferno
http://eu.battle.net/d3/en/calculator/barbarian#acPikT!gSb!bYZacb

I tried it in Inferno act 1 with some crap dmg gear (30k dps but only 400resistance and 20k life) but i killed the butcher in less than 8sec.
At first i used bash with the Punish rune to get the 3rd stack of it while in berserker mode than shoutet my battle rage with maurders rage and finnaly made the earthquake and a rend attack.
Now the life of the butcher run down amazingly fast and so i thought it could be viable with some better gear in further acts since this combo deals a lot of dmg.
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Jun 12 2012 04:53am
This build is absoloute garbage for a2/3/4 unless you got really good gear or way of getting some life back(loH stacking)
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Jun 12 2012 05:13am
dual wield is really funny but expensive i think.

im using two 600 dmg 450 loh high str / life weapons, all dmg passives and i make arround 40k crits with revenge

imagine 1k one handers ^^

my equip sucks though,not enough str, act 1 np, act 2 difficult
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Jun 12 2012 06:33am


Note: Yes I am Dual Wielding. I tried to use a Shield, but my DPS suffered down to 1250 and I honestly didn't see the effectiveness I wanted to out of a shield.
Why?: 20% Block really isn't that much, especially when instead of actually blocking like in D2, it reduces damage taken by a rather low amount. In this case, about 800-900. When you've got over 25k Life [My barb has 28k], blocking 850 damage from every 5 hits is pretty insignificant if you ask me. Yeah, you could also consider the extra 500 defense I'd get too, but that only translates to about 4% more damage reduction based on level... which is also very insignificant. Put it together, the 20% block for 850 and 4% dmg reduction and it's okay, but it's just not more effective than killing them faster with 400 more DPS.

I tried them both and I survived much easier on higher DPS than I did with a shield. I'm not saying this is the case in Inferno as I haven't reached that point yet, but as of now, in Act 1 Hell, I am making much better progress Dual Wielding.

Skill layout & strategy

I use Cleave with Broad sweep on Left to hit multiple enemies. Up until now I've used Fury, but I find that Cleave seems to be more efficient in Hell Difficulty. Fury is good, but I find it's initial slow attack speed to be a detriment.

I use Whirlwind on Right [A no brainer imo]. I love using Whirlwind in conjunction with Relentless. When I am close to dying, it almost always pulls me out of a tight spot when I can twirl until I either drop or get a health globe and 90% of the time I end up getting a globe unless I am facing some pretty nasty champs.

1Key is Ground Stomp. It's pretty straightforward. When I am surrounded by a group of 5 or more monsters [Or some Champs], I hit this, then Whirlwind their faces off.

2Key is Revenge. I recently discovered this gem and it's key to surviving hell it seems. This combined with Pounds of Flesh & Relentless means my barb can never be counted out even when he's on his last one life.

3Key is Battle Rage. I find this useful, but I've considered maybe finding a more useful or tactical option.

4Key is Wrath of the Berserker. Statistically this skill doesn't seem to do much, but after testing it out, I find it's very effective. It must be that 25% ias that I underestimate. However, I am still considering a switch to Call of the Anc. because it seems more tactically useful.

Passive 1: Pounds of Flesh
Passive 2: Nerves of Steel
Passive 3: Relentless


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Jun 12 2012 06:44am
Quote (Blockinlick @ Jun 12 2012 09:33am)
http://img221.imageshack.us/img221/2857/screenshot000qc.jpg

Note: Yes I am Dual Wielding. I tried to use a Shield, but my DPS suffered down to 1250 and I honestly didn't see the effectiveness I wanted to out of a shield.
Why?: 20% Block really isn't that much, especially when instead of actually blocking like in D2, it reduces damage taken by a rather low amount. In this case, about 800-900. When you've got over 25k Life [My barb has 28k], blocking 850 damage from every 5 hits is pretty insignificant if you ask me. Yeah, you could also consider the extra 500 defense I'd get too, but that only translates to about 4% more damage reduction based on level... which is also very insignificant. Put it together, the 20% block for 850 and 4% dmg reduction and it's okay, but it's just not more effective than killing them faster with 400 more DPS.

I tried them both and I survived much easier on higher DPS than I did with a shield. I'm not saying this is the case in Inferno as I haven't reached that point yet, but as of now, in Act 1 Hell, I am making much better progress Dual Wielding.

Skill layout & strategy

I use Cleave with Broad sweep on Left to hit multiple enemies. Up until now I've used Fury, but I find that Cleave seems to be more efficient in Hell Difficulty. Fury is good, but I find it's initial slow attack speed to be a detriment.

I use Whirlwind on Right [A no brainer imo]. I love using Whirlwind in conjunction with Relentless. When I am close to dying, it almost always pulls me out of a tight spot when I can twirl until I either drop or get a health globe and 90% of the time I end up getting a globe unless I am facing some pretty nasty champs.

1Key is Ground Stomp. It's pretty straightforward. When I am surrounded by a group of 5 or more monsters [Or some Champs], I hit this, then Whirlwind their faces off.

2Key is Revenge. I recently discovered this gem and it's key to surviving hell it seems. This combined with Pounds of Flesh & Relentless means my barb can never be counted out even when he's on his last one life.

3Key is Battle Rage. I find this useful, but I've considered maybe finding a more useful or tactical option.

4Key is Wrath of the Berserker. Statistically this skill doesn't seem to do much, but after testing it out, I find it's very effective. It must be that 25% ias that I underestimate. However, I am still considering a switch to Call of the Anc. because it seems more tactically useful.

Passive 1: Pounds of Flesh
Passive 2: Nerves of Steel
Passive 3: Relentless


Bro u are on hell......
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Jun 12 2012 06:47am
Quote (Firemace @ Jun 12 2012 07:44am)
Bro u are on hell......


Oh, I forgot this was a discussion that only includes Inferno Strategy. /Sarcasm
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Jun 12 2012 06:50am
Quote (Blockinlick @ Jun 12 2012 09:47am)
Oh, I forgot this was a discussion that only includes Inferno Strategy. /Sarcasm


Well, barbs can do well with ne combination of skill till act 1 inferno... so almost ne thing is viable till this.
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Jun 12 2012 06:54am
Quote (Firemace @ Jun 12 2012 07:50am)
Well, barbs can do well with ne combination of skill till act 1 inferno... so almost ne thing is viable till this.


...and you think that makes discussion on anything but Inferno useless? You sure sound like a bigot.
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Jun 12 2012 07:01am
Quote (Blockinlick @ Jun 12 2012 09:54am)
...and you think that makes discussion on anything but Inferno useless? You sure sound like a bigot.


Please go to inferno and play a bit... all other diff is a walk on the park for ne class...
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