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Oct 21 2012 05:02am
So I battled the Hellfire bosses as a strict GI/GF/Bears WD last night and that was one of the poorer in-game decisions I've made. I wanted to lay out a different build, assuming certain parameters, and hope that it's safer and stronger than the de facto bears buld. Extrapolating from myself, I'm assuming that you have a Zuni set (so the boots give you poison damage on all attacks) and do not have lifesteal on your weapon.

Poison Dart / Spined Dart
Spirit Barrage / Phlebotomize
Spirit Walk / Jaunt (or Healing Journey)
Horrify / Frightening Aspect
Soul Harvest / Soul to Waste (or Vengeful Spirit)
BBV / Slam Dance

Spirit Vessel // Bad Medicine // Pierce the Veil or Blood Ritual

* These battles are all about single-target damage, so I'm believing it's better to rely on the long-range Spirit Barrage to spam from afar and act like artillery, and the Phlebotomize rune is your substirute for lifesteal. Similarly, Spined Dart is safer than Widowmakers and functions as the mana regenerator.
* I think Soul Harvest is the weakest spell of the six, but you'll get to cast it for 3+ vs. SK/Maghda and Ghom/Spin Blader. You really can't CC these immune, teleporting bosses. If MC/Paranoia worked I'd use this immediately but it was dead weight when I tried it.
* Spirit Vessel is about 4300% mandatory. Bad Medicine is similarly powerful provided you have Zuni Boots.
* The third passive is really up-in-the-air, Pierce the Veil feels the most appropriate and what I'd run today although it creates mana problems...Blood Ritual is the reverse by mitigating mana consumption and these are long fights.

This post was edited by Zoelef on Oct 21 2012 05:02am
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Oct 21 2012 05:17am
Quote (Raes @ Oct 20 2012 11:42am)


,klk
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Oct 21 2012 07:38am
Just got to level 60 with my WD and I have no idea what spec to play.

http://eu.battle.net/d3/en/profile/robbeh-2847/hero/6612361

If you have any awesome spec for WD please msg me or just qoute. Cheers!
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Oct 21 2012 08:23am
taods/rain of toads main attack or poison darts splinters
acid cloud/acid rain 2nd attack
spirit walk jaunt
soulharvest s2waste or BBV:SD
dogs leeching beasts
Garg: prob the stunning one for boss
this build needs life on hit
passives
pierce the veil jungle fort and spirit vessel
if ehp high enough swap jungle fort for anything you like.
for mh wepn open socket and loh bonuses would be int vit chd mana regen life steal/ life after kill

This post was edited by rageface1355 on Oct 21 2012 08:24am
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Oct 21 2012 11:46am
What think about Last breath? I bought one vs 27000 igg (xD) and try it in mp6 and it's soo powerful, I make critical hits with 20M xD
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Oct 21 2012 12:14pm
Quote (Raes @ 21 Oct 2012 13:46)
What think about Last breath? I bought one vs 27000 igg (xD) and try it in mp6 and it's soo powerful, I make critical hits with 20M xD


That's only on the final blow. So it doesn't matter if you crit for 20m or 1000m, it's just the final hit and it's useless if you don't have lifesteal
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Oct 21 2012 02:23pm
http://us.battle.net/d3/en/profile/RaiNHawK-1741/hero/17918849

what do you guys reccomend i do as for 1.0.5 skill build change w/ the items that i have? i have 2.9m ATM if my old skorn sells at 7.5 i'll have like 9 mill to spend on gem upgrades.. but skill wise?
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Oct 21 2012 03:29pm
Quote (Zoelef @ 21 Oct 2012 13:02)
So I battled the Hellfire bosses as a strict GI/GF/Bears WD last night and that was one of the poorer in-game decisions I've made. I wanted to lay out a different build, assuming certain parameters, and hope that it's safer and stronger than the de facto bears buld.  Extrapolating from myself, I'm assuming that you have a Zuni set (so the boots give you poison damage on all attacks) and do not have lifesteal on your weapon.

Poison Dart / Spined Dart
Spirit Barrage / Phlebotomize
Spirit Walk / Jaunt (or Healing Journey)
Horrify / Frightening Aspect
Soul Harvest / Soul to Waste (or Vengeful Spirit)
BBV / Slam Dance

Spirit Vessel // Bad Medicine // Pierce the Veil or Blood Ritual

* These battles are all about single-target damage, so I'm believing it's better to rely on the long-range Spirit Barrage to spam from afar and act like artillery, and the Phlebotomize rune is your substirute for lifesteal. Similarly, Spined Dart is safer than Widowmakers and functions as the mana regenerator.
* I think Soul Harvest is the weakest spell of the six, but you'll get to cast it for 3+ vs. SK/Maghda and Ghom/Spin Blader. You really can't CC these immune, teleporting bosses. If MC/Paranoia worked I'd use this immediately but it was dead weight when I tried it.
* Spirit Vessel is about 4300% mandatory. Bad Medicine is similarly powerful provided you have Zuni Boots.
* The third passive is really up-in-the-air, Pierce the Veil feels the most appropriate and what I'd run today although it creates mana problems...Blood Ritual is the reverse by mitigating mana consumption and these are long fights.


thanks, i was looking for a build like that
could you link your profile plis?
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Oct 21 2012 03:40pm
Vs ubers bears still win, hug wall, focus bears, 700% weapon damage per cast, wd deals most consistent dps of all classes. Just get enough mana regen/passives to spam infinitely. That barrage of million+ crits from focused stream of bears is just sick dps.
The only problem is if we have to dodge a lot, then we are not dealing damage. Party must keep bosses bussy, so wd has time to burst bears for as long as possible, without need to reposition himself.

Also hex works vs kulle, so some people might find it useful.
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Oct 21 2012 03:48pm
Quote (ae1337 @ 21 Oct 2012 17:40)
Vs ubers bears still win, hug wall, focus bears, 700% weapon damage per cast, wd deals most consistent dps of all classes. Just get enough mana regen/passives to spam infinitely. That barrage of million+ crits from focused stream of bears is just sick dps.
The only problem is if we have to dodge a lot, then we are not dealing damage. Party must keep bosses bussy, so wd has time to burst bears for as long as possible, without need to reposition himself.

Also hex works vs kulle, so some people might find it useful.


Matter of opinion simply. Some still enjoy the massive burst damage and the need for lots of mana and regen with ZB. Some prefer a more durable build that allows a bit more creativity.

There are multiple builds that work for WDs luckily.
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