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Nov 10 2012 10:34pm
Quote (bensaysthx @ Nov 11 2012 11:30am)
trophy = one of best items in the game

when you learn what this game can spawn / has spawned, you might be able to recognize them

stay confused


And this IS the best int helm in game, period, what is so hard to understand about that?
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Nov 10 2012 10:40pm
Quote (bensaysthx @ Nov 11 2012 04:01am)
holy shit learn to math and learn to d3 you are humiliating yourself

this helm rolls

+71-80 Resistance to All Elements
Attack Speed Increased by 8-9% ...t


And you should learn to read the posts in question before you throw your brainless flames on them you cretinism plagued waste-product.
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Nov 10 2012 11:15pm
Quote (HbSoe @ Nov 10 2012 08:00pm)
So, you wanna talk maths ? Alright, let's consider a rare helm them.

let's say it should roll dex, vita, life%, all res, crit, socket (in this order).

you mentionned there were 113 affixes, let's base ourselves on this.

dex can roll from 20 to 200. -> Chance to roll 200 = 1/(181*113)
vita can roll from 20 to 200. -> Chance to roll 200 = 1/(181*112)
life% can roll from 4 to 12. -> Chance to roll 12 = 1/(9*111)
all res can roll from 11 to 80. -> Chance to roll 80 = 1/(70*110)
crit can roll from 3% to 6%. -> Chance to roll 6% = 1/(7*109)
socket can roll or not. -> Chance to roll = 1/108

So a helm w/ 200 dex, 200 vita, 12% life, 80@ res, 6% cc and a socket has 1/2433516903465278400 chance to spawn.
Please tell me more about how rare this mempo is.

/e actually odds are a little higher, cause the affixes can roll in a different order, but whatever ...



Ok, a few things. First, this helm is an ilevel 63. Ilevel 63's have a specific affixes they can roll. That numbers (113) was based from that.

Next, every single stat is not just one affix, otherwise the total number of affixes would be MUCH lower.

There are ranges for each affix, and they are not all created equal. Take crit for example.

Critical Chance V Sawtooth 55 Critical Hit Chance Increased by 3.0%

Critical Chance VI Sawtooth 60 Critical Hit Chance Increased by 3.5%

Critical Chance VII Lacerating 61 Critical Hit Chance Increased by 4.0%

Critical Chance VIII Lacerating 62 Critical Hit Chance Increased by 4.5%

Critical Chance IX Flaying 63 Critical Hit Chance Increased by (5.0-6.0)%

Each of these is a CC affix that you can roll on an ilevel 63 helm. There are lower levels of CC, but they cannot be applied to an ilevel 63 helm, so they are not included in the 113 total.

So, if you roll a helm, you get a 5 in 113 chance to roll 3%+ CC, but a 1 in 113 to roll 5%+

If an item is going to roll 6% crit chance, then it has to roll the ilevel 63. That is 1 in 113, then to roll the 6% it has to roll 1 in 3 (5%, 5.5%, and 6% all with equal rolls once it hits the top tier). 1 in 339 helms will have 6% crit chance.

There are similar affixes for different stats, like AR, int, dex, str, life%, etc...but this is a mempo, and it has its own, unique defined ones for those (170-200 for the primary stats, 10-12% for life, 71-80 for AR)



Now, an absolutely perfect rare helm would be more rare than a perfect mempo by far, especially if you are comparing them 1 to 1.

A perfect rare helm would have to roll each stat individually as you stated, though the total number of affixes you would start with would be different. The 113 is taking into consideration that you cannot roll what is already on it, and, also, some legendaries can roll outside of the normal ranges on many affixes (below or above) for their ilevel. That is why you see strange required level 60 legendaries with things like 13 AR.

Also, some legendaries are farther limited by the prefix-suffix limitations. Mempo does not seem to be, but Mara's is.

My calculations were based on me going through the AH by hand and checking the min and max of every affix on any Mempo available, and then comparing it to the ranges of defined affixes.



TL;DR

You are retarded, and need to go back to school \ read how diablo affixes work. I do not want to do the math on a rare helm with perfect rolls, as I have been doing too many item calculations the past 2 days, but your numbers are completely wrong. It would be more rare than a perfect mempo for sure, but the mempo would still be better.

Edit:

Also, I do not get the "/e actually odds are a little higher, cause the affixes can roll in a different order, but whatever ..."

I'm going to ignore that your math is wrong to begin with, because you do not understand how affixes work....but you are MULTIPLYING. What is 20 * 5 * 10 * 5? Is it different than 5 * 10 * 5 * 20? Or 5 * 20 * 10 * 5?

This post was edited by Large_Intestine on Nov 10 2012 11:23pm
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Nov 11 2012 12:01am
Also, you are also missing another component. If you are choosing an item to roll dex, vit, life%, ar, crit, socket then you have 6 needed affixes.
Lets assume the 113 is correct for any rare helm (it is not).

The first roll can be ANY of those.

That means it is 6 out of 113
the second is 5 out of 112
the third is 4 out of 111
the fourth is 3 out of 110
the fifth is 2 out of 109
and the sixth is 1 out of 108

That is because each roll cannot land on one that is previously chosen, but every one of the 6 is required. All 6 need to be met, but it does not matter which is first. If that is what you meant by "/e actually odds are a little higher, cause the affixes can roll in a different order, but whatever ..." then, no it is not "a little higher" than assuming 1 out of 113, 112, etc on the way down. It is orders of magnitude higher.

I just tried to go through your math, and realized that even beyond that, it makes no sense. You are multiplying individuals, as individuals, against a number that is suppose to be a group containing all, but not considering those individuals weight in the group at all.

Also, your basic math is wrong.

Just taking the math equations you wrote and working them out you came out with

1/2433516903465278400

when it is actually

1/262819825574940400000


What is the morale of this story? Don't mess with my math. Especially when you do not understand how to divide and multiply.



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Nov 11 2012 01:00am
Wow wait a sec.. Is this an actual trophy in the trophy room?

10/10 ofc..
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Nov 11 2012 04:29am
Quote (bensaysthx @ Nov 11 2012 04:01am)
holy shit learn to math and learn to d3 you are humiliating yourself

this helm rolls

+71-80 Resistance to All Elements
Attack Speed Increased by 8-9%
+10-12% Life
One of 3 Magic Properties (varies)
+170-200 Intelligence
+170-200 Dexterity
+170-200 Strength
+1 Random Magic Properties
Empty Socket


hahaha what a loser. He was talking about a rare item and not ur fuking mempo,

#1 fail ever made, congratz little kid.
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Nov 11 2012 04:47am
10/10
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Nov 11 2012 05:39am
Quote (dloogi @ 7 Nov 2012 18:04)
3 bil for it :)


That will just about get you a non pefect but 6%cc Mempo.
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Nov 11 2012 06:24am
Quote (Large_Intestine @ Nov 11 2012 08:01am)
Also, you are also missing another component.  If you are choosing an item to roll dex, vit, life%, ar, crit, socket then you have 6 needed affixes.
Lets assume the 113 is correct for any rare helm (it is not).

The first roll can be ANY of those.

That means it is 6 out of 113
the second is 5 out of 112
the third is 4 out of 111
the fourth is 3 out of 110
the fifth is 2 out of 109
and the sixth is 1 out of 108

That is because each roll cannot land on one that is previously chosen, but every one of the 6 is required.  All 6 need to be met, but it does not matter which is first.  If that is what you meant by "/e actually odds are a little higher, cause the affixes can roll in a different order, but whatever ..." then, no it is not "a little higher" than assuming 1 out of 113, 112, etc on the way down.  It is orders of magnitude higher.

I just tried to go through your math, and realized that even beyond that, it makes no sense.  You are multiplying individuals, as individuals, against a number that is suppose to be a group containing all, but not considering those individuals weight in the group at all.

Also, your basic math is wrong.

Just taking the math equations you wrote and working them out you came out with

1/2433516903465278400

when it is actually

1/262819825574940400000


What is the morale of this story?  Don't mess with my math.  Especially when you do not understand how to divide and multiply.


Looks like I forgot the socket roll. And yes, I'm multiplying, although it's incorrect, it's only to get an order of magnitude.
It would take time to establish the correct result by hand.
Stay at school, do maths, critisize every person that would make incorrect things, yet hundred times more practical, than what you do.
Anyway, 1 in 10^18 (taking into account affixes swap) is "a little higher" than 1 in 10^20. Won't argue more.

Most expensive item i've seen so far, no trophy in my opinion.
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Nov 11 2012 07:41am
Quote (HbSoe @ Nov 11 2012 06:24am)
Looks like I forgot the socket roll. And yes, I'm multiplying, although it's incorrect, it's only to get an order of magnitude.
It would take time to establish the correct result by hand.
Stay at school, do maths, critisize every person that would make incorrect things, yet hundred times more practical, than what you do.
Anyway, 1 in 10^18 (taking into account affixes swap) is "a little higher" than 1 in 10^20. Won't argue more.

Most expensive item i've seen so far, no trophy in my opinion.



Nice job ignoring that you did everything about this wrong, and that is nowhere near correct. You were not considering affixes correctly. You were basically acting as if every single point of a stat (20-200 dex would be 181 different affixes) was an affix.
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