Quote (Paran0id @ Aug 3 2011 03:02am)
How is an in-game currency supposed to compete with real $$$?
Here's what I see happening: real money will be the standard by which all items in the game are valued. This is because it makes little sense to sell an item for gold when you can sell items for $$$ instead. $$$ is more valuable and way more stable than game gold.
If I find a rare, valuable item I'm going to think to myself: OK, do I want to sell for gold or for $$$?
My first choice would be $$$. As a result, if someone wants to offer me gold for my item, they would have to increase their offer to make their gold offer greater than the monetary value of the item in order to give me incentive to trade for gold.
Basically everyone will be doing this... constantly offering more gold than the previous person in order to give the seller incentive to sell for gold instead of $$$.
This will result in a ridiculously unstable and ever decreasing gold price. Add to that natural inflation and gold really becomes a less desireable currency.
Gold will be so unstable that it will be a chore to keep up with its prices and there will be a lot more pressure to sell it asap or invest it in items with a stable value.
You could use the argument that people also sold items for real money in D2, and in-game currency remained popular and valuable. but that was more fringe... most people traded in soj's or hr's.
But in D3, the fact that there will be in-game mechanisms for making monetary transactions (at least, that's what I understand they're doing) will make $$$ trades a lot more popular and makes real money one of the official in-game currencies.
No in-game currency can compete with $$$.
Paran0id indeed.

How I see it happening is the vast majority of trades being on the gold AH, aorund 80-90%.
The top 10-20% of items will most likely be sold on the real money AH. To give D2 comparisons, you won't likely see Shakos, gems, runes on RM AH, you'll see godly rares and high roll runewords.
The more I think about it the less of a terrible idea it sounds like. I'd preffer it not to be in the game, but I'm thinking it might not be as damaging as people like myself have been thinking it would be.
Still want it gone
