I've been getting PMs asking me about my gear setup and my skill build. I'll post it here and try to lay out the skill progression I used to clear Inferno.
Here's my current gear -- the only pieces I've changed since killing Diablo are my pants (upgraded from 700k/pair to 1m/pair) and as a result, replacing the gems in my rings from Amethysts to Emeralds to make up for the dex loss (and the vit gain).
http://i.imgur.com/HLCdI.jpgHere are my current stats (completely unbuffed -- I dismissed my Enchantress when taking this SS) -- not very different from when I killed Diablo, except I had 800 resists and ~200 less armor then, but slightly more vitality:
http://i.imgur.com/qT8JG.jpgNot shown but important: 19% Move Speed
Here's the cost sheet for my pieces, in order from left to right, top to bottom:
Helm: Found
Amulet: 4.1m (won a last-minute auction on this -- worth noting that I did most of my A3 farm without this amulet)
Ring Left: Found
Ring Right: 777k
Belt: 1.25m
Chest: 500k
Shoulders: 550k
Gloves: 2.5m
Axe: 8000fg (my first D3 trade actually, when I hit the A2 wall several weeks ago)
Shield: 100k
Boots: 980k
Bracers: found
Legs: 1m (oops forgot to ss; here:
http://forums.d2jsp.org/topic.php?t=63152538 )
Ignoring the axe for the moment, that comes out to a total cost of 11.76m gold for my monk. 8000fg was trading at a ratio of 1350fg:1m at the time, so the axe was worth ~6m, bringing us to a total of roughly 18m.
Skill builds---
A1 (faceroll): was still using my Crippling Wave/Sweeping Wind/Dashing Strike/BoH/Serenity/Mantra of Healing build; passive: OwE, Transcendance, Chant of Resonance -- obviously would do it differently if I were to do it all over again
From here on out, my passives changed to: Seize the Initiative, Resolve, One With Everything -- and remain the same to date
A2: FoT+Thunderclap/Sweeping Wind (Bladestorm)/Blinding Flash (4s)/Breath of Heaven (+damage)/Serenity (Ascension)/Mantra of Evasion (Hard Target)
A3 progression: Deadly Reach + Foresight / Sweeping Wind (Bladestorm) / Blinding Flash (4s) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Evasion (Hard Target)
A3 Siegebreaker farm: Deadly Reach + Foresight / Sweeping Wind (Firestorm) / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Evasion (Hard Target)
A3 Cydaea/Azmo farm (i.e. current): FoT+Thunderclap / Fire Ally / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Conviction (Overawe)
A4 progression (same as A3 Azmo farm): FoT+Thunderclap / Fire Ally / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Conviction (Overawe)
A4 Istaku (kite strat): Deadly Reach + Foresight / Sweeping Wind (Firestorm) / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Conviction (Submission)
A4 Rakanoth (tank strat): Deadly Reach + Keen Eye / Sweeping Wind (Bladestorm) / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Evasion (Hard Target)
A4 Izual (pillar hump strat): Deadly Reach + Keen Eye / Earth Ally / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Ascension) / Mantra of Evasion (Hard Target)
A4 Diablo: FoT+Thunderclap / Earth Ally / Blinding Flash (+attack) / Breath of Heaven (+damage) / Serenity (Heal) / Mantra of Evasion (Hard Target)
------------
Final notes: This is by no means the best way to do it. It's
a way of doing it - it's what I ended up doing because it's what worked for me.
If I had to do it all over again, I would probably have not spent the 8k fg on a 1.3 attack speed axe, but instead have invested in a possibly lower DPS but faster weapon, preferably one with a respectable amount of LoH on it (my mentality when buying the axe: "oh it has a socket, I can get up to 600 LoH on that thing" -- FOR 20 MILLION ... oops.). The lack of IAS on my weapon slowed down my gearing process significantly because of how expensive items with IAS were. Hitting 2.0 APS was a *huge* difference - so much that when I experimented with a 600LoH amulet that didn't have IAS on it, I wasn't able to do much (good thing I was able to sell it back for exactly the same amount I bought it for, which was 1m gold). So in terms of gearing progression, here's how mine went:
Mitigation (focused mostly on armor and hitting 30k HP) -> DPS (damage/dex) -> DPS (IAS) -> DPS (more dex) -> DPS (IAS) -> Mitigation (Resists and HP - upgrading pieces that had low resists on them, and hitting ~38-40k hp) -> LoH
The LoH amulet I bought makes a huge difference when soloing Diablo, and it speeds up A3 farming by a factor of 2-3. I die less often as a result because LoH also gives you more slack/margin for error and taking hits, but as I said before -- I tried getting LoH before hitting the baseline for all the other stuff and got wrecked.
My monk is by no means facerolll still - it's rather low on IAS and LoH to do that, but it's reasonably geared enough that I can do tower runs with relative ease. Certain elites/affixes still hurt a lot, but I'm finally able to not have to skip most of the packs I come across. That definitely wasn't the case when I was farming up for A4 though. Also worth nothing that if you have enough gear to reliably farm Cydaea and Azmodan (i.e. enough gear to survive/do well in the Tower and Core of Arreat), you're more or less geared enough to clear, if not farm, A4.
This post was edited by irimi on Jun 15 2012 12:51pm