UpdateBelow are videos of gameplay with my particular build using 2hand weapon.
Stats 190kdps/45khp/450allres/3300armor
Mp10 Ubershttp://www.youtube.com/watch?v=0TttLFlF7tc&fs=1 - Ghom
http://www.youtube.com/watch?v=CliKPAIwf1E&fs=1 - Skeleton King & Maghda
http://www.youtube.com/watch?v=RSWthnp-8sk&fs=1 - Kulle & Siegebreaker
Mp10 Keep Depth 2 Runhttp://www.youtube.com/watch?v=w7L30AIpfIhttp://www.youtube.com/watch?v=34hXV4sPQ08Mp10 Speed Keywarden Runhttp://www.youtube.com/watch?v=Fc56G1I3DBIMp10 Keep Vota Runhttp://www.youtube.com/watch?v=vdB3I97Uls0&fs=1Mp7 Speed Vota Run for demonic essenceshttp://www.youtube.com/watch?v=LJ6I5nYrqwQSkills Setuphttp://eu.battle.net/d3/en/calculator/monk#aejSck!dcb!YbbYZa -
Skill Calculatorabove is the basic skills to use. there are many variations to this skill setup which have to be adjusted to according your gear level/game play. For example,
1)swapping Mantra of Conviction/Overawe to Mantra of Healing/Circular Breathing for perma spam
2)swapping one of the passives to Seize the Initiative or One with Everything or Near Death Experience. On mp7 below, i use full spirit regen passives but there will be a noticeable benefit if i use STI on mp10.
3)swap out one of your skill slots to Serenity, Blazing wrath, Blinding Flash or others according to your needs.
Here are the reasoning to why im using this skills combination.
1)Mystic Ally/Air Ally
-This rune has a chance to give 100 spirit back. With Guardian's Path, monks can get 135 spirit back(which is a lot). I also noticed that it procs fairly well, given it's 2% rate. With high spirit capabilites, you are able to go offensive and nuke with your bells almost all the time.
Air ally is also used to tank mobs/elites or a horde of kamikaze Fallen Manics, so recast them situationally to position them but don't do it too often so as not to interrupt the "chance to proc".
2)Sweeping Wind/Innerstorm
-This is one of the few runes that give monks +spirit regeneration/sec and adds effective dps while you bell them away. Having a 2hander benefits well with sweeping wind because the base dmg is more and gives back more lifesteal which helps you to survive through when frozen.
3)Tempest Rush/Tailwind
-This is used for mobility, offensive and defensive purposes. This allows you to get from packs to packs faster and plough through everything. During combat, tr allows you to chase down elites and slow/knockback them before raining bells on them. This is also needed for you to position around the battlefield faster so you can knockback elites against a wall and "stunlock" them through it. For defensive purposes, you can use it to run out of descerator/plague pool, freeze balls and arcane sentry. This can be more helpful than serenity to run out of chain freeze and arcane sentry discotheque.
4)Fot/Quickening vs Crippling Wave/Rising tide
-Both are really good spirit generator runes. Rising tide gives more spirit with a few swings when you are surrounded by monsters, also has very good debuff on elites and benefits from %cold . I use quickening, though, because I find myself regen my spirit back most of the time when hitting 1-2 monsters around.
All these skills combination synergizes very well with my 2hander bells.
Technical Info about Wave of Light/Empowered Wave829% Weapon dmg split into 3 hits, followed by a 96% outward wave. Does large AOE dmg to enemies infront and limited range on enemies to your sides/behind.
GearingI won't be explaining too much about this because there are so many combination of gears to make this possible. For example, you can use Inna's Vast Expanse for dmg, Blackthorne's Surcoat for the bulk of your EHP or even use Tyrael's Might for the leet 15/4 bonus. Belts are the same where you can use Witching hour, Inna's Favor or Blackthorne. cc Nat ring and Boots(has allres/armor) is good combo too.
What is important is balancing your character stats.
Base stats unbuffedmp5-7: 150kDPS/35klife/300allres/3300+armor
mp7+:165kDPS/40klife/450allres/3300+armor
Those numbers are just an estimation. I've tested that I could survive decently with that EHP.
You can run 0 spirit regen on gears as the bulk of it comes from skills.
That is all for now. I really love this build and can't imagine me playing without the leet movement speed . Hope I didn't miss anything.
Have fun with this bell dropper build!
***Check the last post for updates!This post was edited by huntersghost on Mar 25 2013 01:01am