Quote (NiRo_O @ Jun 20 2014 05:47am)
Core: Dexterity > Vitality > Maximum Hatred > Run speed
Offense: Critical Chance > Critical Damage > Attack speed > Cooldown reduction
Defense: Life % > Resistance > Life regeneration > Armor
Utility: Resource cost reduction > Life on hit > Area Damage > Gold find
dont agree with this
core: movespeed -> dex
always max out movespeed in plvl points if ur plvl 300+, better to get dex,vit,armor,res on ur boots
defense: resist -> armor -> regen -> life
life% may give u more toughness, but that's inflated toughness, better to increase dmg reduction than to increase health pool
id get regen if u have shitty healing on gear, it has saved my LOTS of times, when ive been beat down to like 5% hp, i run away and if u can survive a few seconds the regen will buy u enough time (usually all u need is an extra 5-10 seconds) to pop ur cd on ur skills or use potion