Quote (jinshin85 @ May 2 2013 09:28pm)
Thanks man

What I like the most about the air ally is that it tanks for me A LOT. I didn't notice til I solo-ed mp10 uber with skorn/tr/bell spec. He's take off so much aggro off me all time, and it's spammable. I just treat him as extra ehp boost since that build lowers our ehp quite a bit with non defensive passives.
But that's a free slot for us thankfully!

We can use whatever we want to use for that slot!
And are you talking about stats like spirit regen or other unique stats that are require for the build to work? Can you elaborate on that a little bit more? I'll add more stuff in to make it nicer for sure. Just let me know what you think I should add in! Thanks
I just played a little with ally instead of blazing.
With ally I have 206k dps, with blazing I have 236k. That's a 30k dps difference. So I'm thinking, is ally worth 30k dps loss? Blazing adds dps, ally adds some tanking/ehp, so it's rly about preferences. My point was that you could list what's not mandatory in the build, and add pro/cons to blazing/ally.

Personally I like blazing the most, as dps is the key. I normally only kill trash on mp10, and the ally isn't rly useful for that.
With fully buffed inner storm, which I always have, and +2 spirit regen on innas helm, I have 10 spirit regen, which is plenty. I never have spirit problems.
You could probably also mention that the passives are mandatory, and ppl should do everything to avoid using shit like OWE.
+45k life, +180k dps, +3500 armor, +450@ res are imo minimum requirements to make it work on mp10.
This post was edited by Abefar on May 2 2013 02:52pm