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Aug 20 2012 06:32pm
yay lets nerf the game even more for all you scrub kids who couldnt clear the real inferno
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Aug 20 2012 06:33pm
Quote (Emotionn @ Aug 21 2012 12:32am)
yay lets nerf the game even more for all you scrub kids who couldnt clear the real inferno


Stop being so emotionnal bro
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Aug 20 2012 06:34pm
Quote (Emotionn @ 21 Aug 2012 10:32)
yay lets nerf the game even more for all you scrub kids who couldnt clear the real inferno


1.0.1 inferno clear /brofist

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hai

This post was edited by hkf on Aug 20 2012 06:36pm
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Aug 20 2012 06:38pm
No more unid exploit.
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Aug 20 2012 06:39pm
Never been so excited for a patch on my life :D:D:D
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Aug 20 2012 06:40pm
Check this out:

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Normal monsters should now drop Magic (blue) items and Rare (yellow) items approximately 4 times more than before


Damn son
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Aug 20 2012 06:42pm
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Bonus health granted to monsters in co-op games has been reduced to 75% per additional player for all difficulties:Normal: (no change)Nightmare: 85% → 75%Hell: 95% → 75%Inferno: 105% → 75%


Yeah, that's good.
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Aug 20 2012 06:43pm
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Aug 20 2012 06:44pm
Act III and Act IV
Normal monster health increased by 10%
Elite monster health reduced by 2.5%
Overall damage done by all monsters reduced by 15%


LOL K
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Aug 20 2012 06:44pm
The spawn points of Arcane Enchanted beams have been adjusted slightly to be more spread out, and their damage has been reduced by approximately 30%

Mother of god.
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