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May 26 2015 08:34am
meti bolts obviously makes this build slow but I'd imagine that's why it's such high dps

Would it work well for duo grift with barb if you didn't run meti bolt?

I have nats set that I'm still building but I wanna run UE instead. Also found a krider so.


Yea


Thoughts?


My main concern is speed of the grift. Wanna keep runs under 4 mins

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May 26 2015 08:35am
Fire
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May 26 2015 08:37am
Quote (timoseewho @ May 26 2015 09:35am)
Fire


Kill it

Kill it with fire
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May 26 2015 10:04am
WW baba go all the way in 2-3 mins per run. :D
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May 26 2015 10:35am
if you're using a kridershot at all, it should only be for 57+ GR where multi shot lags behind in effectiveness.

If you want to keep your runs short you're going to want to go fire since it's the most dmg per hatred spent.

Also, if you find a sick ancient kridershot, don't use it for multi shot, that will just show everyone how bad you are, because elemental arrow will only generate you 3-4 hatred per shot while evasive fire focus will provide 7 per shot. The damage you do with elemental arrow isn't worth the extra hatred generation since multishot is going to be your primary source of damage.

I prefer Nats for 45-50 group speed rifting since it does almost the same amount of damage as UE+Krider+bolts combo, but makes you more beneficial to your party, because you can almost constantly keep up your wolf companion buff.
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May 26 2015 11:06am
Quote (bodybuilder2007 @ May 26 2015 11:35am)
if you're using a kridershot at all, it should only be for 57+ GR where multi shot lags behind in effectiveness.

If you want to keep your runs short you're going to want to go fire since it's the most dmg per hatred spent.

Also, if you find a sick ancient kridershot, don't use it for multi shot, that will just show everyone how bad you are, because elemental arrow will only generate you 3-4 hatred per shot while evasive fire focus will provide 7 per shot. The damage you do with elemental arrow isn't worth the extra hatred generation since multishot is going to be your primary source of damage.

I prefer Nats for 45-50 group speed rifting since it does almost the same amount of damage as UE+Krider+bolts combo, but makes you more beneficial to your party, because you can almost constantly keep up your wolf companion buff.



Ya I'm geared for cold nats atm but figured fire may be better

Not sure what build but highest I'd go for now would be like 40

I just want fast legs. Later on I'll try pushing higher grifts
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May 26 2015 01:18pm
Nat stampede and multi shot ue.

My multishot fire ue is faster than 90% of barbs.
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May 26 2015 01:20pm
Quote (c0nvict @ May 26 2015 02:18pm)
Nat stampede and multi shot ue.

My multishot fire ue is faster than 90% of barbs.


think ima just gear towards this

nat stampede is weird play style to me
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May 26 2015 01:37pm
Quote (Conspire @ May 26 2015 11:20am)
think ima just gear towards this

nat stampede is weird play style to me



For t6, run ballistics, cull, steady and tactical advantage and nothing will be able to keep up.

Also I run ancient calamity. It's an absolute monster
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May 26 2015 05:06pm
Stampede is mostly just for solo, you typically don't want the knockback in groups... cold, physical, or grenade runes are all viable. Grenade is the best dps if your group has good grouping.

For T6, I think the physical RoV rune on nats is best. I don't run cull or bane of trapped in T6, they won't ever be active if you're going at a good speed. Replace with blood vengeance and boon of hoarder.
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