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Nov 19 2012 01:54pm
So this is geared towards the WD with 80-100+ dps , witch most wd have , I have recieved some pm's on how to deal with Reflect problems , so here it is!.This build deals very nice bears dmg , and deals with the as you know hated Reflect mobs! Sinple swap from your speed mp gear and your redy to key farm @ higher mp lvl's, so to the gear/skills

Dps gear

Zuni's 4 set < need the mana regen from the kills ect.
intel witching hour
off ring intel/res/vita/cc/loh
Blackthornes pants < 2 soc/ 400 loh
ammy intel/vita/cc/C dmg
Mojo - Thing of the Deep < must here your still lookin to collect ne pots that drop , and keep you alive vs reflect
Weapon , use what you like here , but life leech is needed 2.80+
Gloves - as/cc/C dmg/intel
Bracers lacuni's intel/cc < intel /cc/vita/res rares

Skills

Left rain of toads
Right bears
#1 Big Bad Voodoo - Ghost Trance < heals %5 of max life per sec while standing in the radius , a must vs reflect
#2 Spirit Walk - heal journey
#3 Soul Harvest - Veng spirit - or heal rune
#4 Gargantuan -Restless Gaint

Passives

Spirit Vessel
Blood Ritual < a must again vs Reflect packs 15% mana payed with like and regen life %1 per sec
Jungle Fort

So this build you still maintain the dps , and add in some heal , vs the dreaded reflect mobs. 600 loh/2.80 ll should alow you to take down ne thing, but the more loh you have the better your off .
Thx for looking :D

Short vid vs a Reflect mob


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Nov 19 2012 04:15pm
Again @ mp 7 , a little rusty from all the low mp lvlin :blink:


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Nov 19 2012 06:38pm
Reflect can be handled VERY easily with just a few things:

*LS on weapon (3% would be a very good amount to aim for, LS/OS Manajuma's is not very expensive at all)
*Jaunt rune for SW (This will put you in the spirit realm, negating X amount of damage. Jaunt increases the duration of SW)
*Increased health from health globe/potions. I try to get one item with ~10k)

Other than this, your skill setup should be survival/kill speed orientated only, with optional focus on CC. Mana regeneration is necessary to account for increased survival of enemies.
With that in mind, this is the build I've come up with which handles MP5 with only 80k unbuffed DPS/30k Life:

http://us.battle.net/d3/en/calculator/witch-doctor#fWUdQY!aeU!cbabbb



ZB obviously your main damaging spell, with SW for positioning/survival, RoT for Mana (keep VQ buff up 100% uptime while setting up for/casting ZB), SH for buff/snare, BBV for Elites, and Zombie Dogs for additional DR. Passives are survival/resource regeneration orientated.

Rotation is generally something like:

SH @ 5 (SW in if no Reflect present) --> position against wall for range, BBV --> 1x RoT to start VQ --> 3-4x ZB (SW if Reflect)
Maintain 5 SH, 3 Zombie Dogs, VQ
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Nov 19 2012 07:06pm
tbh i didnt think 80k dps rd would be a problem, i always though it was players with 150-200+k dps who had issues

in fact, the actual reflect is not hurting that much, shows esp in 2nd video where you throw bears from range and life goes down very slowly. The arcane is what rly killed u lol . (toads reflect is never an issue cuz too low damage to matter, and loh with high proc of toads outdoes rd anyway)

This post was edited by markilbaldacchino on Nov 19 2012 07:15pm
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Nov 19 2012 07:24pm
Quote (markilbaldacchino @ 19 Nov 2012 19:06)
tbh i didnt think 80k dps rd would be a problem, i always though it was players with 150-200+k dps who had issues

in fact, the actual reflect is not hurting that much, shows esp in 2nd video where you throw bears from range and life goes down very slowly. The arcane is what rly killed u lol . (toads reflect is never an issue cuz too low damage to matter, and loh with high proc of toads outdoes rd anyway)


Even with high DPS, 3% LS/SW/Increased Health from Potions, and the correct spec won't have issues with Reflect.
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Nov 19 2012 07:36pm
Quote (young2093 @ Nov 20 2012 01:24am)
Even with high DPS, 3% LS/SW/Increased Health from Potions, and the correct spec won't have issues with Reflect.


3 ll aint enough,nore just timing the spirit walks ,r + 20 pick up , why the fuck do you think i wrote this, i bet we jump on our wds , ull die to every mob with 3 ll ,and bbv /dmg rune

This post was edited by jaydo111 on Nov 19 2012 07:40pm
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Nov 19 2012 07:45pm
Quote (jaydo111 @ 19 Nov 2012 19:36)
3 ll aint enough,nore just timing the spirit walks ,r + 20 pick up , why the fuck do you think i wrote this, i bet we jump on  our wds , ull die to every mob with 3 ll ,and bbv /dmg rune


No, I don't, I just explained this to you.
If you use SW with Jaunt correctly and dont have a problem with avoiding environment damage, you will have very little uptime of pure damage vs Reflect, and with JF and Life Link with high AR you shouldn't die to reflect.

Edit: It's clear from your video that you're improperly using SW. The old "SW in to SH and jump out" wasting the entire damage absorb duration isn't going to work, you need to obtain and maintain 5 stack without using SW. And RoT is a very ineffective way to kill things, you should only be using it to keep up VQ and setting up your ZBs for optimal damage while taking as little damage as possible.

This post was edited by young2093 on Nov 19 2012 07:50pm
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Nov 19 2012 07:57pm
Quote (young2093 @ Nov 20 2012 01:45am)
No, I don't, I just explained this to you.
If you use SW with Jaunt correctly and dont have a problem with avoiding environment damage, you will have very little uptime of pure damage vs Reflect, and with JF and Life Link with high AR you shouldn't die to reflect.

Edit: It's clear from your video that you're improperly using SW. The old "SW in to SH and jump out" wasting the entire damage absorb duration isn't going to work, you need to obtain and maintain 5 stack without using SW. And RoT is a very ineffective way to kill things, you should only be using it to keep up VQ and setting up your ZBs for optimal damage while taking as little damage as possible.


:hail: Dam you are the only one, to take down reflect with 3 sec jaunts , you da man !!! done where you guys come from, but you da man!
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Nov 19 2012 08:01pm
Quote (jaydo111 @ 19 Nov 2012 19:57)
:hail:  Dam you are the only one, to take down reflect with  3 sec jaunts , you da man !!! done where you guys come from, but you da man!


You're not even using SW for damage negation, but ok. Continue on with your extremely slow LoH/RoT idea.
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Nov 19 2012 08:02pm
Quote (young2093 @ Nov 20 2012 03:45am)
No, I don't, I just explained this to you.
If you use SW with Jaunt correctly and dont have a problem with avoiding environment damage, you will have very little uptime of pure damage vs Reflect, and with JF and Life Link with high AR you shouldn't die to reflect.

Edit: It's clear from your video that you're improperly using SW. The old "SW in to SH and jump out" wasting the entire damage absorb duration isn't going to work, you need to obtain and maintain 5 stack without using SW. And RoT is a very ineffective way to kill things, you should only be using it to keep up VQ and setting up your ZBs for optimal damage while taking as little damage as possible.


first off, may i repeat rd is rly an issue for very high dps characters, not just wd's ... 80k dps is considered medium dps, you and OP need to acknowledge this fact. Get to 150K+ and then says its ez :)

spirit walk is off 66% of the time assuming passive, even more if without spirit vessel. What you gna do then, not cast bears? And 3 ls isnt enough to negate RD on high dps .... since when does a wd have 97% dr lol, most they hit is like 85% when combining AR and armor %'s.

yeah hg bonus helps but assuming a non sacrifice / hg spammer doctor build, and high mps were health globes might no drop so frequently, its not enough.

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