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Poll > Will D3 Bosses Be Hard To Kill? > Rate Hard Difficulty 1/10
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Aug 25 2010 03:44am
I guess there will be a difficulty as D2, like Normal, Nightmare and Hell.
Question is:
Will it require some sort of teamwork to kill bosses, or will they go down without a problem.
Poll:
1 represent the easiest difficulty to defeat a boss, here you will be able to poke him to death, if you get me. Where 3-4 represent Diablo/Baal niveau of difficulty. 10 represent the hardest, you can eventually compare them to one of the harder bosses in WoW or something like that.


Please explain your answers, and keep this threat clean.

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Aug 25 2010 04:18am
Quote (gmLNyx @ 25 Aug 2010 12:44)
I guess there will be a difficulty as D2, like Normal, Nightmare and Hell.
Question is:
Will it require some sort of teamwork to kill bosses, or will they go down without a problem.
Poll:
1 represent the easiest difficulty to defeat a boss, here you will be able to poke him to death, if you get me. Where 3-4 represent Diablo/Baal niveau of difficulty. 10 represent the hardest, you can eventually compare them to one of the harder bosses in WoW or something like that.


Please explain your answers, and keep this threat clean.


question is kinda not correct coz as wilson stated, team is not needed to compelete the game--> every boss u can kill alone
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Aug 25 2010 05:03am
Quote (Madmaxio @ Aug 25 2010 10:18am)
question is kinda not correct coz as wilson stated, team is not needed to compelete the game--> every boss u can kill alone


true thing, that´s why i used "sort of teamwork". But as we know from D2, the minions will grow stronger when another player joins a game, so will it require some sort of teamwork to kill a boss, if you are for instance 4 ingame? or as D2, join a game with 1 missing spot and solo every bosses to get more XP.
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Aug 25 2010 02:19pm
i want the boss fights to be a longer fight and tougher
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Aug 25 2010 02:36pm
Its Going to be a team skill based game i think... so some bosses should be imposable to kill if the game is made right. it should required each characters unique skills to get the job done... at least i hope its like that.
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Aug 25 2010 02:36pm
If you can still solo them but a hella lot stronger, maybe bosses should lvl up as you do, so perf eq still find it hard

* Teaming idea sounds like wow raiding cos I dont want to rely on teams when bossing, what you gonna do when no mates on? call rands who might steal drops? They should use a attack calculator on your hero/team to decide how tough bosses are if teaming/soloing.

This post was edited by Fix_ME on Aug 25 2010 02:51pm
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Aug 25 2010 02:43pm
Quote (Fix_ME @ Aug 25 2010 08:36pm)
If you can still solo them but a hella lot stronger, maybe bosses should lvl up as you do, so perf eq still find it hard


perhaps a good idea yea, but maybe it will let the point of getting gear pretty useless? would be nice with some sort of balance so we dont end up in 3 hitting bosses on "hell" like javazon :P
blizz were talking about team based, but im not sure how much, just hoping for the best.
Glad with the responses so far, keep em comming and let me know your opinion!
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Aug 25 2010 02:48pm
8. I want the bosses to be a challenge!
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Aug 25 2010 03:26pm
I think I heard a while back that each peson has his own unique items that drop for him. So killing a boss with a rand wouldnt be so bad if this is true?
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Aug 25 2010 03:37pm
Quote (Enthrall @ Aug 25 2010 05:26pm)
I think I heard a while back that each peson has his own unique items that drop for him. So killing a boss with a rand wouldnt be so bad if this is true?


All drops are your own other players cant see them.
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