Quote (ericswanson_19 @ May 20 2016 07:13am)
It appears you need to play more, because you obviously don't know the spawn locations in MW2. Literally getting spawned on is extremely, extremely rare, even on Rust, but getting spawned near someone or having someone spawn near you and dying is a fault of your own, not the game. Pointing out the revenge aspect implies you don't know how to kill more than one person without dying, so you probably have a 1-1.5 KDR. When you kill someone, especially with an unsilenced weapon, then expect revenge, whether it's from the person you killed or an enemy teammate. You need to work on reload control, not getting caught sprinting, when to ADS versus hip fire, relocating, and most likely how to drop shot, considering dropshotting is really strong in MW2. Favela is objectively the best map on the game. It has infinite flanks, so you need to learn better routes and use proper perks and weapons to traverse the map.
Pro Tips: Utilize the strong secondaries in close quarters if you aren't already. I recommend AA12 ex mag or akimbo g18s. The other secondaries aren't as consistent. Set your button layout to tactical, so you can dropshot faster. Lower your sensitivity to 2-4, so you have longer range accuracy. Use marathon for infinite sprint and fast climbing. There's no need for SoH. You can also get away with Scav+Clay on some maps. I personally only use famas red dot with SP or vector ex with LW. You won't notice a difference with any of the SMGs if you use stopping power. The aim faster after sprinting aspect of LW will win you more gunfights. Only use ninja on every single class ever. Stop sniping..don't snipe at all, because you will die.
MW3 is an entirely different game. The maps definitely are pretty garbage due to their simplicity and lack of flanks, plus there not being infinite sprint in the game. Can't fault you there.
no no no no NONONONONONONO