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May 19 2016 04:34pm
so ima talk about the mw series mw2 sucks dick the revenge spawn system garbadge you do so good then someone spawns like up your ass around the corner somewhere and fucks you up from your side. not cool bro that game isnt tactical at all theres no military tactics, at least they coulda gotten the spawn system in TDM right i mean cmon its TDM there are perimiters where the teams are holding up you could spawn around some other perimiter somewhere and not fuckin spawn anywhere i walk through or anywhere im near fuck the god damn revenge spawn system at least take that off TDM

Then in mw3, they add sensless shit in the maps like theres a ton of buildings everywhere all the maps look like favela in mw2 (ugh FUUUCK that map is SOO HORRIBLE)

If youre gonna fuckin add buildings everywhere and have the alleys look like some 3rd world shithole where theyre so narrow everywhere so that fuckers can run around with their little swag class n stuff then make sure you could go inside the buildings , dont make buildings sealed off like everyone barricaded them in or something because fuck that.
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May 19 2016 05:23pm
play battlefield then.
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May 19 2016 06:07pm
It might be because it was the first cod i've played, but mw3 was my favorite so far. I did play mw/mw2 later on but there was so many hackers, it was simply annoying and didn't have the chance to enjoy the multiplayer.

Spawn system has always been bad. In every cod.
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May 20 2016 07:13am
It appears you need to play more, because you obviously don't know the spawn locations in MW2. Literally getting spawned on is extremely, extremely rare, even on Rust, but getting spawned near someone or having someone spawn near you and dying is a fault of your own, not the game. Pointing out the revenge aspect implies you don't know how to kill more than one person without dying, so you probably have a 1-1.5 KDR. When you kill someone, especially with an unsilenced weapon, then expect revenge, whether it's from the person you killed or an enemy teammate. You need to work on reload control, not getting caught sprinting, when to ADS versus hip fire, relocating, and most likely how to drop shot, considering dropshotting is really strong in MW2. Favela is objectively the best map on the game. It has infinite flanks, so you need to learn better routes and use proper perks and weapons to traverse the map.

Pro Tips: Utilize the strong secondaries in close quarters if you aren't already. I recommend AA12 ex mag or akimbo g18s. The other secondaries aren't as consistent. Set your button layout to tactical, so you can dropshot faster. Lower your sensitivity to 2-4, so you have longer range accuracy. Use marathon for infinite sprint and fast climbing. There's no need for SoH. You can also get away with Scav+Clay on some maps. I personally only use famas red dot with SP or vector ex with LW. You won't notice a difference with any of the SMGs if you use stopping power. The aim faster after sprinting aspect of LW will win you more gunfights. Only use ninja on every single class ever. Stop sniping..don't snipe at all, because you will die.

MW3 is an entirely different game. The maps definitely are pretty garbage due to their simplicity and lack of flanks, plus there not being infinite sprint in the game. Can't fault you there.

This post was edited by ericswanson_19 on May 20 2016 07:15am
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May 20 2016 09:59pm
Quote (DaTz @ May 19 2016 05:23pm)
play battlefield then.


i do
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May 20 2016 10:00pm
Quote (FrankPrime @ May 19 2016 06:07pm)
It might be because it was the first cod i've played, but mw3 was my favorite so far. I did play mw/mw2 later on but there was so many hackers, it was simply annoying and didn't have the chance to enjoy the multiplayer.

Spawn system has always been bad. In every cod.


you should play mw2 lately i dont see hackers on there, matter of fact i never saw that many hackers on it just keep playin it you might be lucky
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May 20 2016 10:01pm
Quote (ericswanson_19 @ May 20 2016 07:13am)
It appears you need to play more, because you obviously don't know the spawn locations in MW2. Literally getting spawned on is extremely, extremely rare, even on Rust, but getting spawned near someone or having someone spawn near you and dying is a fault of your own, not the game. Pointing out the revenge aspect implies you don't know how to kill more than one person without dying, so you probably have a 1-1.5 KDR. When you kill someone, especially with an unsilenced weapon, then expect revenge, whether it's from the person you killed or an enemy teammate. You need to work on reload control, not getting caught sprinting, when to ADS versus hip fire, relocating, and most likely how to drop shot, considering dropshotting is really strong in MW2. Favela is objectively the best map on the game. It has infinite flanks, so you need to learn better routes and use proper perks and weapons to traverse the map.

Pro Tips: Utilize the strong secondaries in close quarters if you aren't already. I recommend AA12 ex mag or akimbo g18s. The other secondaries aren't as consistent. Set your button layout to tactical, so you can dropshot faster. Lower your sensitivity to 2-4, so you have longer range accuracy. Use marathon for infinite sprint and fast climbing. There's no need for SoH. You can also get away with Scav+Clay on some maps. I personally only use famas red dot with SP or vector ex with LW. You won't notice a difference with any of the SMGs if you use stopping power. The aim faster after sprinting aspect of LW will win you more gunfights. Only use ninja on every single class ever. Stop sniping..don't snipe at all, because you will die.

MW3 is an entirely different game. The maps definitely are pretty garbage due to their simplicity and lack of flanks, plus there not being infinite sprint in the game. Can't fault you there.


no no no no NONONONONONONO
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May 23 2016 07:14am
Quote (RuckaRuckaAli @ May 20 2016 10:01pm)
no no no no NONONONONONONO

It appears you don't know how to quote and reply to multiple people in one comment works.
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