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Aug 30 2015 12:39am
Here is a summary of the weapon tuning and Specialist weapon and ability tuning changes we made for the Playstation beta and just released for the Xbox One beta. Still TBD if we are going to do this for PC.

Adjustments to the following weapons:

M8A7

Increased time in between bursts
Has a slightly increased upward recoil pattern
Drakon

Increased Recoil
Fire rate is a little faster
Hitting an enemy in the upper chest no longer 1-hit kills. Neck up does 1-hit kill
Razorback

Used to kill in 4 shots out to 1250 units, now should only kill in 4 shots out to 800. Anything beyond 800 should take 5 shots to kill. 850 units is roughly the length of the bridge on Hunted.
Slightly increased recoil
HVK

Hip spread size is a little smaller.
Vesper

Used to kill in 4 shots out to 350 units, now should only kill in 4 shots out to 300. Anything beyond 300 units will be at least 5 shots to kill.
Haymaker

Fire rate has increased by about 10%. Should be noticeable. Should take roughly 2.25 seconds to empty a standard magazine.
KRM

Up close damage increased. Should never cause a non-lethal hit within 250 units. Damage at a further distance has been reduced and can’t 1 hit kill as far out, even when ADS.
XR-2

Delay between bursts has been reduced by a frame, very slight change.
Kinetic Armor

Lasts 7 seconds now instead of 5
Active Camo

Lasts 5 seconds now instead of 4
Glitch

Takes 2 full minutes to earn with no score, up from 1.5 minutes.
Travels back 700 units, down from 800
Vision Pulse

Range is 1400 units, down from 1600
Ripper

Takes 2 full minutes to earn with no score, down from 3 minutes.
Lasts for 20 seconds if no attacks are made, up from 15 seconds.
Tempest

Beam has a slightly smaller width. Have to be more on target to hit enemies
Time in deathcam after being killed is now 2.5 seconds, down from 3
Speed Burst

Stays on when moving at full speed after activating for 5.5 seconds, up from 5
War Machine

Clip size is now 6, down from 8
Explosion radius damage is slightly reduced
Rejack

Takes 3 full minutes to earn with no score, down from 2 minutes.
The animation time to get up from the Rejack has been increased from 1 second to 1.5 seconds.
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