Quote (Ahead @ Apr 23 2014 08:22am)
Specialist >
I just get so tired of calling shit in, or dying while trying to put something up so that's why I usually just run specialist.
Quote (ericswanson_19 @ Apr 23 2014 08:39am)
I use IMS, trinity, maniac on all 10 classes. The satcam is essentially useless, the guard dog makes it hard to soundwhore, plus it's flaky as hell, and the IMS helps guard your back or an objective. I think ballistic vests and the oracle are extremely cheap, so I avoid them, but that's pretty much the only reason to use support. When it comes to specialist I'd rather have IMS pretty quick, rather than just acquiring quickdraw for example. I rarely die to things like satcams, riot shield radars, or IEDs enough to get the extra counter perks. I'd probably use it if it worked exactly the same as MW3 in that 2 kills = any extra perk. I moreso die to someone camping or playing methodical with a remington or getting soundwhored by amplify, so even if I had every single perk it wouldn't protect against that. Obviously I only play SnD, so I assume it would be hard as well to pick up your maniac on strikezone domination.
In SnD I can understand never using specialist. Assault is a lot more viable, then again I've thought killstreaks were overkill in every game since WaW.
Quote (Pornographic @ Apr 23 2014 08:56am)
SATCOM is only really viable on hardcore.
I run SATCOM dog turret on SMG and on Ar class I run hind gryphon and pilot because if you hit hind basically wait a good 20-30 seconds the other two are achieved
No offense but this is the exact reason I hate killstreaks. In MW2 once I got my predator I got my AC-130 85% of the time, and most of the time it was without shooting another bullet. If kills from assault streaks didn't chain, I would be much happier.