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Nov 8 2013 06:35pm
only on next gen :o
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    Mark Rubin: Honestly, we played with it for a while, and just felt, performance wise, it wasn’t a good experience on current-gen. We had done enough new stuff to the engine, added a lot of new features, that the current-gen systems became bogged down under 18 players.

    Yeah, it sucks. I know a lot of people play Ground War. But it’s funny how many who play Ground War always complain Ground War has issues. I’m like, well, it’s because you’re 18 players on a tiny little map. Of course you’re going to have spawning issues.

    That being said, people still enjoy it. And we totally wanted to do Ground War on current-gen. It wasn’t an easy decision to cut it. But we wanted to make the game good. Character customisation, for instance, takes up a massive amount of resources. So having 18 people on the map with unique characters is a challenge compared to having 12 people on the map with unique characters.




This post was edited by DaTz on Nov 8 2013 06:36pm
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Nov 8 2013 06:54pm
Well, who gives a damn about ground war. They need more game modes for HC. I'm sick of the bullcrap TDM, KC, or SnR with eventually Dom or HQ...I also want HC FFA.
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Nov 8 2013 06:55pm
dont like ground war anyway

demo\hardpoint\hq pls
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