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Jan 27 2014 04:14pm
Quote (ericswanson_19 @ Jan 27 2014 11:48am)
it's pretty terrible in regards to SnD. i do well in pubs, but it's pretty imbalanced for competitive. defense is instantly given map control. there are no flanks. i use smoke to get places and get the bomb down, but obviously thermal/tracker> ..i'd make an incog class for certain maps, but 6 class slots isn't enough for specific maps.


Isn't that the same in all maps for SnD.
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Jan 28 2014 08:16am
Quote (Noobalator @ Jan 27 2014 04:14pm)
Isn't that the same in all maps for SnD.

that's an exaggeration, but the comparison of how all maps play in comp versus pubs throughout any CoD definitely provides virtually no room for flanks and a lot of camping, but technically not all ghosts maps are so simple. in regards to pubs, tremor, sovereign, octane, freight, overlord, and flooded play quite well.defense actually has to push up for some map control. i actually don't mind whiteout either when offense doesn't camp spawn. i would say the same about stonehaven since defense has a ways to go to defend B, but full offense pushes to either bomb sight can be pretty imbalanced. ghosts fucked up contrast and plants, so siege, stormfront and prison break are AIDs incarnate.
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Jan 28 2014 03:37pm
+111
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Jan 28 2014 03:47pm
Quote (SkyKnight @ Jan 28 2014 01:37pm)
+111


One hundred and eleven? You must be some kind of wizard!

... A wizard who should give me his forum gold!
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Jan 28 2014 03:48pm
Quote (D20 @ Jan 28 2014 11:47pm)
One hundred and eleven? You must be some kind of wizard!

... A wizard who should give me his forum gold!


i got a better idea why dont you and the wizard give me all your fgs?

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Jan 28 2014 04:09pm
Quote (wigy @ Jan 22 2014 08:39am)
Maps are just unplayable.

Camping isn't necessarily made easier but running around is suicide in comparison with the other cods.


I only run and gun and do extremely well. I don't use any secondary, lethal, or tactical. All I need is gun & run..catch me if you can! More perks the better imo
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