Quote (Snazzy @ Dec 10 2012 04:23pm)
R870 MCS Shotgun
• Easy shotgun to get everything with, I played Chaos Mosh Pit because all the maps are smaller and perfect for hugging walls.
KSG
• Bloodthirsty's were the hardest, I used Silencer/Stock because ADS is a must. Played Domination mostly.
Assault Shield
• Basically use 2x stuns and flash grenades, and take advantage of obj game types where kids stand still or lay down to capture points (dom/demo/etc).
Crossbow
• Play Sticks and Stones. I got the bloodthirsty on Hijack on the side if the ship with the long walkway. Sit in the corner and when enemies run past you it's a simple line up and stick.
Ballistic Knife
• Play Sticks and Stones, and remember that the knife part counts towards kills as well.
Combat Knife
• I played Chaos Mosh Pit and used Lightweight/Extreme Conditioning. It's a pain getting used to the distance of the melee, but also remember to use stuns if you need to.
Five Seven
• Has virtually no recoil, so I used Extended Mags and Long Barrel.
Tac-45
• Love the dual wield attachment, got tons of headshots and the bloodthirsty's that way.
Executioner
• Remember it fires shotgun shells.. So you have to be up close and personal. I recommend Fast Mags or else it takes 5 seconds to reload. You must use this pistol the same way you'd use the S12 shotgun..
SMAW
• Use Scavenger as it only comes with one shot. Play Demo, Hq, Hardpoint, Ground War, or Chaos. There will be plenty to shoot down. Down side, is it takes longer to lock on with the SMAW than the FHJ launcher, so hopefully no one on your team is using one.
FHJ-18 AA
• Use Scavenger like for the SMAW. Good news is it has 2 shots and locks on really fast.
RPG
• Love it. Typically the rockets fly straighter than the SMAW. Only downside, is with Flak Jacket people can tank both shots. So after the first game the lobby will most likely throw on Flak Jacket.
diamond rpgs!