Wall running with treyarch hit detection should be laughable. Still, $60 is nothing, so I'll buy and hopefully have some fun. AW is my most hated CoD to date, so it shouldn't be hard to outshine, even if it's a treyarch CoD.
Quote (D2Jomblified @ Jun 16 2015 10:13am)
Ghosts didn't suck. It has its many flaws for sure but it doesnt "suck".
Just learn to adapt.
It's easy.
Agreed. I think the issue with ghosts that most people had is how it seemed to consist of more tryhards. BO2 spawned vanoss trolls and a massive increase in trickshotters. It also introduced league play, which separated even more of the tryhards. Ghosts introduced search and rescue, which ended up consuming most of the trickshotters. Clan v Clan wasn't remotely as popular as LP, so more tryhards stayed in the regular playlists. Anyone who played ghosts on the xbox one also weeded out even more casual gamers. The casual gamers were just shell shocked. Beyond that, I know respawn players didn't like some of the spawns and maps, but I always played SnD, so I thought ghosts was amazing. It produced my highest stats to date due to how it incentivized rushing with infinite sprint, great hit detection, great connection, and map designs with elevation and flanks.
This post was edited by ericswanson_19 on Jun 16 2015 10:37am