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May 1 2014 07:59pm
I wonder how many ppl here actually play here more than 1-2 hours a day or so.. like no regulars here at all :(
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May 1 2014 08:04pm
Quote (DaTz @ May 1 2014 08:59pm)
I wonder how many ppl here actually play here more than 1-2 hours a day or so.. like no regulars here at all :(


i played like an hour a day or two ago does that count
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May 3 2014 08:09am
Black ops 2 create a class.

Was definitely much better than the ones ghosts had.


I loved the 10point system, gave create choices, but limited so it wasn't anything OP.
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May 3 2014 08:10am
Quote (FrankPrime @ May 1 2014 08:00pm)
A moon map where you jump 5x higher.


Just play Advanced Warfare
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May 3 2014 10:52am
Quote (Loso @ May 3 2014 08:09am)
Black ops 2 create a class.

Was definitely much better than the ones ghosts had.


I loved the 10point system, gave create choices, but limited so it wasn't anything OP.


I've disliked everything that got away from the original create a class system.
Black ops 2 wasn't bad, but I hope shit like ghosts never happens again. If I don't bring a sidearm, or any lethal/tactical I can have an absurd amount of perks. In my opinion the old style where you simply chose one thing from each category was much easier to keep balanced.
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May 3 2014 10:58am
Quote (bradp89 @ May 3 2014 12:52pm)
I've disliked everything that got away from the original create a class system.
Black ops 2 wasn't bad, but I hope shit like ghosts never happens again. If I don't bring a sidearm, or any lethal/tactical I can have an absurd amount of perks. In my opinion the old style where you simply chose one thing from each category was much easier to keep balanced.


But with the pick 10, you had to give up something to gain something, so it kept it balanced, intricate, yet simple.

You don't want nades, you take an extra tactical.

Don't want a sidearm, add an extra attachment.
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May 3 2014 06:12pm
Quote (Loso @ May 3 2014 10:58am)
But with the pick 10, you had to give up something to gain something, so it kept it balanced, intricate, yet simple.

You don't want nades, you take an extra tactical.

Don't want a sidearm, add an extra attachment.


I've just always preferred the first system. Take cod4 for instance. If you had stopping power but also wanted juggernaut it wasn't possible. Some people hardly use lethals and tacticals so it's not a hard choice to give them up for perks. I just think if everybody has one thing from each category things go smoother. The BO2 system wasn't bad by any means, but I just prefer the original system.

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May 3 2014 10:38pm
more pew pew pew
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May 4 2014 09:49am
Flamethrower
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May 4 2014 06:11pm
Custom Camo's.
Good maps.
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