mtar doesn't need grip..haha. put a red dot on it every time since the irons are ass, then add extended mags. the range is fine without muzzle break. just keep playing with it consistently until you've learned the recoil pattern. as someone who almost always strafes, i think it works like a laser. the vepr sounds powerful and also has low recoil, but it seems weaker than the mtar from my experience.
Quote (Expanse @ Nov 19 2013 05:31pm)
gotten better with mtar red dot/grip and pop fires are doing well for me mid/long range as it kills in 4 bullets from across the map and being able to drop shot makes the smgs pretty powerful with stalker to because of how fast im moving and strafing and how quicker i ADS . I keept trying the MSBS but i just cant do good with it. I get too many hit markers lol.
My main guns are remington / honey / mtar / usr or whatever the bolt action sniper is.
Remington on big maps honey when i need go tryhard and mtar on mid/small maps and i only snipe on certain maps like stonehaven/jail break.
smgs with stalker.. bro, c'mon, man.. that's a terrible decision. all you need on a SMG is ready up, marathon, focus.. i personally use dead silence on every class as well, along with agility, but if you're playing respawn it's not as game-changing.
edit: also, i use 4-5 sensitivity on ghosts btw.
This post was edited by ericswanson_19 on Nov 20 2013 09:06am