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Apr 22 2013 12:04pm
Quote (DeadlySanity @ Apr 22 2013 12:53pm)
Thank you.

I'm really curious to see how the people who manage to go 30-5 on that map do it... the spawns are worse than pre-patch MW3...


Hide in their spawn.
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Apr 22 2013 12:57pm
Quote (ericswanson_19 @ Apr 22 2013 11:56am)
Agreed. Played like 5 games of Hardpoint on it this weekend and the spawns made absolutely no sense. I obviously know where the spawn points are, but when people actually spawn is totally random. Also, remington corner campers in the houses are just the worst.


Nuketown has nothing to do with the spawns its just how messed up hardpoint actually is. play something else lol
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Apr 22 2013 01:05pm
i usually get high kills and low deaths on it, but i really hate playing it.

inevitably the spawns get messed up and a shotgun to the back happens... :(

Quote (fuzzybunz4u @ Apr 22 2013 02:57pm)
Nuketown has nothing to do with the spawns its just how messed up hardpoint actually is. play something else lol


no. hp spawns are easy to control. nuketown is what fucks them up. play more hp and you'll realize how easy it is to control because you control where your team spawns and you know where they will come from..

This post was edited by cnote-40 on Apr 22 2013 01:07pm
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Apr 22 2013 01:18pm
Quote (fuzzybunz4u @ Apr 22 2013 12:57pm)
Nuketown has nothing to do with the spawns its just how messed up hardpoint actually is. play something else lol


Quote (cnote-40 @ Apr 22 2013 01:05pm)
no. hp spawns are easy to control. nuketown is what fucks them up. play more hp and you'll realize how easy it is to control because you control where your team spawns and you know where they will come from..


^This. HP is all about anchoring and controlling the spawns. Nuketown has no rhyme or reason to the spawns. Also, I have like 2k SnD games, but like 300ish HP games. I just play it when I'm bored of SnD.

This post was edited by ericswanson_19 on Apr 22 2013 01:19pm
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Apr 22 2013 05:50pm
Quote (DeadlySanity @ Apr 22 2013 09:53am)
Thank you.

I'm really curious to see how the people who manage to go 30-5 on that map do it... the spawns are worse than pre-patch MW3...


went 46-2 on Tdm yesterday on that map. It's not hard... run in circles, spawn kill the fuck out of the other team, and shoot well. It's not really that complicated.

Quote (Seasons @ Apr 22 2013 10:04am)
Hide in their spawn.


Only really terrible kids actually do this shit. Target finder/lmg bitches with no skill. In those cases when I'm rocking a smg, just run around kill a couple of his team mates and flank him before he gets his kill streaks. A lot of that map is just not letting kill streaks happen.

This post was edited by jadeoshbogosh on Apr 22 2013 05:52pm
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Apr 22 2013 10:01pm
Quote (jadeoshbogosh @ Apr 22 2013 04:50pm)
went 46-2 on Tdm yesterday on that map. It's not hard... run in circles, spawn kill the fuck out of the other team, and shoot well. It's not really that complicated.



Only really terrible kids actually do this shit. Target finder/lmg bitches with no skill. In those cases when I'm rocking a smg, just run around kill a couple of his team mates and flank him before he gets his kill streaks. A lot of that map is just not letting kill streaks happen.


I stopped caring at TDM and so did everyone else.
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Apr 22 2013 10:36pm
Quote (OtterJethro @ Apr 22 2013 08:01pm)
I stopped caring at TDM and so did everyone else.


Which is why I rarely play it.... just figured it was a better statistic to post then one of my many 100-1x games, when someone was asking how people go 30-5. Seeing as 30-5 is a very very common stat for any obj game on nuke. I'll attempt to bypass the whole logic phase that goes with initial thought before posting next time, just for you buddy :D .

This post was edited by jadeoshbogosh on Apr 22 2013 10:39pm
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Apr 22 2013 10:45pm
Quote (jadeoshbogosh @ Apr 22 2013 09:36pm)
Which is why I rarely play it.... just figured it was a better statistic to post then one of my many 100-1x games, when someone was asking how people go 30-5. Seeing as 30-5 is a very very common stat for any obj game on nuke. I'll attempt to bypass the whole logic phase that goes with initial thought before posting next time, just for you buddy :D .


You are struggling with the logic part. People have been discussing objective gametypes (most notably, HP). People prefer objective gametypes because it takes out a major random factor associated with TDM or KC. One major reason people really enjoy HP is the ability to anchor and keep enemies from spawning behind. It is entirely ridiculous to come in and say "Bro, I play great in TDM." It demonstrates that the entire thread went over your head.
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Apr 23 2013 08:02am
Quote (OtterJethro @ Apr 22 2013 08:45pm)
You are struggling with the logic part. People have been discussing objective gametypes (most notably, HP). People prefer objective gametypes because it takes out a major random factor associated with TDM or KC. One major reason people really enjoy HP is the ability to anchor and keep enemies from spawning behind. It is entirely ridiculous to come in and say "Bro, I play great in TDM." It demonstrates that the entire thread went over your head.


The op said nothing about what game type lol.... Once again rarely play TDM and it seemed like a fitting statistic when comparing someone thinking 30-5 is actually good. Sorry I guess I was just overwhelmed by how bad some people can be at a game.
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Apr 23 2013 08:29am
Quote (jadeoshbogosh @ Apr 23 2013 08:02am)
The op said nothing about what game type lol.... Once again rarely play TDM and it seemed like a fitting statistic when comparing someone thinking 30-5 is actually good. Sorry I guess I was just overwhelmed by how bad some people can be at a game.

Getting shot in the back or getting killed by the remington and/or akimbo pistols has nothing to do with skill, which is the issue with the map. People camp in the only 2 buildings and the spawns are bad in certain gamemodes, which normally don't have terrible spawn issues on other maps. Everyone knows the spawn points, but when they spawn doesn't make sense. No algorithm adjustments will fix it when 12 people are playing on such a small map.

I could be inside the house constantly rotating and peaking back and forth at the corner spawns and be the only person on one side of the map and not have them spawn, but sometimes their entire team spawns at once. Most of us can all do well still and play smart.. that doesn't make the random buzz kills suck less.
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