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Jan 28 2013 04:43pm
Quote (ericswanson_19 @ Jan 28 2013 05:36pm)
I have my clips recorded. They're going into my Black Ops 2 review video soon..along with other annoying issues that I dislike about the game.


lol, i have a pretty funny one of a guy capturing b flag on nuketown and the way he's prone - he's looking straight up with a pistol pointing at the sky.. and then he shoots me without every looking down. i watch the killcam.. he was looking at me the whole time. lol?
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Jan 28 2013 04:49pm
Quote (ericswanson_19 @ Jan 28 2013 03:36pm)
I have my clips recorded. They're going into my Black Ops 2 review video soon..along with other annoying issues that I dislike about the game.


Should take you a month to compile it all
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Jan 28 2013 05:00pm
Quote (ericswanson_19 @ Jan 28 2013 03:42pm)
invisible=/=invincible


opps sry
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Jan 29 2013 08:37am
Quote (OtterJethro @ Jan 28 2013 04:49pm)
Should take you a month to compile it all

I'm trying to keep the straight up bullshit and definitive lag clips, so I have about 15 clips atm.. since the lag only needs to be a half second behind to lose a game it's harder to tell even though it's still a huge disadvantage.

Quote (cnote-40 @ Jan 28 2013 04:43pm)
lol, i have a pretty funny one of a guy capturing b flag on nuketown and the way he's prone - he's looking straight up with a pistol pointing at the sky.. and then he shoots me without every looking down. i watch the killcam.. he was looking at me the whole time. lol?

That was a HUGE issue in BO1 and I've had it happen multiple times where you think you're going to get the jump on someone and they shoot out of the side of their bodies before their character even turns. Another really annoying feature is when you get a direct stun on someone so their character makes that animation as if they're covering their eyes, but in reality they might be staring directly at you and get the kill somehow. That's what sucks about the maps too is even if you're trying to rush with stuns..it doesn't really matter if they're already staring at you since there aren't any flank routes right off the bat in SnD.
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