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Oct 31 2015 09:27am
If you can shoot and aim at someone at the same time EXACT time while straying jumping dropshotting etc you will be a god

Went 20+ kills per game last night in SnD while doing this so easy lol

This post was edited by DaTz on Oct 31 2015 09:27am
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Oct 31 2015 09:37am
Quote (DaTz @ Oct 31 2015 07:27am)
If you can shoot and aim at someone at the same time EXACT time while straying jumping dropshotting etc you will be a god

Went 20+ kills per game last night in SnD while doing this so easy lol


? It's not out yet i thought
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Oct 31 2015 11:10am
Quote (Exemplary @ Oct 31 2015 11:37am)
? It's not out yet i thought


I meant in AW but this goes for all fps shooters ..its not a huge tip but if u can practice this I guarantee u will significantly better

Most people won't starting shooting till ur alrdy ads..the difference in ttk is huge
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Nov 1 2015 02:27am
Noted cheers
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Nov 1 2015 02:30am
Im a god at every cod, thanks though
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Nov 2 2015 11:37am
Every time I play a new CoD/map I always put on the fastest class possible in search. I want to learn right away how long it takes to run into an enemy. Sure, I die in the beginning, but then I know the timing.

General tips I recommend for people is to buy a scuf. It helps equalize reactions for jumping, dropshotting, and knifing. I mostly use it for jumping and ladder knifing. Also, lower your sensitivity to 2-3 on the 1-10 scale. If you're getting shot in the back, unable to react, then it's a fault of your map knowledge and decision-making. You want to be able to have better accuracy when you're facing your opponent. Lastly, stop sprinting around corners, plus don't ADS in really tight spots..hipfire instead.
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Nov 2 2015 11:58am
Quote (ericswanson_19 @ 2 Nov 2015 19:37)
Every time I play a new CoD/map I always put on the fastest class possible in search. I want to learn right away how long it takes to run into an enemy. Sure, I die in the beginning, but then I know the timing.

General tips I recommend for people is to buy a scuf. It helps equalize reactions for jumping, dropshotting, and knifing. I mostly use it for jumping and ladder knifing. Also, lower your sensitivity to 2-3 on the 1-10 scale. If you're getting shot in the back, unable to react, then it's a fault of your map knowledge and decision-making. You want to be able to have better accuracy when you're facing your opponent. Lastly, stop sprinting around corners, plus don't ADS in really tight spots..hipfire instead.



Ads > hipfire
A headshot is alwayd bettet than random bullets flying around unless you are bad at aiming
Mp's are good at hipfire

For sensibility, go as high as you can.
Aiming faster than your openent and landing an bullet before him can decide 1 on 1, 1 on 2 etc..

Agreed on the rest

This post was edited by Babatelli on Nov 2 2015 11:59am
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Nov 2 2015 12:15pm
Quote (ericswanson_19 @ Nov 2 2015 01:37pm)
Every time I play a new CoD/map I always put on the fastest class possible in search. I want to learn right away how long it takes to run into an enemy. Sure, I die in the beginning, but then I know the timing.

General tips I recommend for people is to buy a scuf. It helps equalize reactions for jumping, dropshotting, and knifing. I mostly use it for jumping and ladder knifing. Also, lower your sensitivity to 2-3 on the 1-10 scale. If you're getting shot in the back, unable to react, then it's a fault of your map knowledge and decision-making. You want to be able to have better accuracy when you're facing your opponent. Lastly, stop sprinting around corners, plus don't ADS in really tight spots..hipfire instead.


Ya was gonna say if you don't have a scuf or can't afford one at least try to learn how to claw

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Nov 2 2015 12:17pm
Quote (Babatelli @ Nov 2 2015 11:58am)
Ads > hipfire
A headshot is alwayd bettet than random bullets flying around unless you are bad at aiming
Mp's are good at hipfire

For sensibility, go as high as you can.
Aiming faster than your openent and landing an bullet before him can decide 1 on 1, 1 on 2 etc..

Agreed on the rest

You ADS in "really tight spots"? It's not really subjective that you will lose more gunfights this way. You will lose to someone strafing or jumpshotting and you won't be able to keep up with the target. If you do win the gunfight, then it's more often than not a random buzzkill.

If you have really high sensitivity, then it's also not subjective that your long distance accuracy will be lower. The pros have lower sensitivity, because they don't really need to turn on people. Due to map knowledge (and call outs) they generally don't have to 180 people. If you have good decision-making and map knowledge, then your stats will improve with lower sensitivity. Being able to take longer shots will win more games than being able to turn on someone.

This post was edited by ericswanson_19 on Nov 2 2015 12:20pm
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Nov 2 2015 12:23pm
I play on a 4 on the 1-20 scale I turn on ppl fine in pubs
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