The Gladiator's Bane (99)
Wire Fleece
Defense: 1900
Durability: 120 of 120
Required Strength: 101
Required Level: 85
+30% Faster Hit Recovery
+156% Enhanced Defense
+50 Defense
Damage Reduced by 16
Magic Damage Reduced by 20
Cannot Be Frozen
Poison Length Reduced by 50%
Attacker Takes Damage of 20
Ethereal (Cannot be Repaired)
Vampire Gaze (94)
Grim Helm
Defense: 378
Durability: 21 of 21
Required Strength: 48
Required Level: 42
+7 to Maximum Damage
Adds 6-22 cold damage
7% Mana stolen per hit
8% Life stolen per hit
+100% Enhanced Defense
+9 to Strength
15% Slower Stamina Drain
Damage Reduced by 20%
Magic Damage Reduced by 14
Ethereal (Cannot be Repaired), Socketed (1)
Bonehew (88)
Ogre Axe
'ShaelShael'
Two-Hand Damage: 176 to 911
Durability: 26 of 26
Required Dexterity: 65
Required Strength: 185
Required Level: 64
Polearm Class - Very Fast Attack Speed
50% Chance to cast level 16 Bone Spear on striking
+70% Increased Attack Speed
+320% Enhanced Damage
Prevent Monster Heal
Level 14 Corpse Explosion (4/30 Charges)
Ethereal (Cannot be Repaired), Socketed (2)
Crown of Ages (99)
Corona
Defense: 376
Required Strength: 174
Required Level: 82
Indestructible
+1 to All Skills
+30% Increased Attack Speed
+30% Faster Hit Recovery
+50% Enhanced Defense
+127 Defense
All Resistances +24
Damage Reduced by 14%
Socketed (2)
Templar's Might (88)
Sacred Armor
Defense: 1905
Durability: 60 of 60
Required Strength: 232
Required Level: 74
+2 to Offensive Auras (Paladin Only)
+20% Faster Hit Recovery
+217% Enhanced Defense
+272 Defense vs. Missile
+15 to Strength
+10 to Vitality
+50 Maximum Stamina
Breath of the Dying (88)
War Pike
'VexHelElEldZodEth'
Two-Hand Damage: 225 to 1228
Required Dexterity: 75
Required Strength: 122
Required Level: 69
Spear Class - Fast Attack Speed
50% Chance to cast level 20 Poison Nova when you Kill an Enemy
Indestructible
+60% Increased Attack Speed
+360% Enhanced Damage
-25% Target Defense
+50 to Attack Rating
+200% Damage to Undead
+50 to Attack Rating against Undead
7% Mana stolen per hit
12% Life stolen per hit
Prevent Monster Heal
+30 to all Attributes
+1 to Light Radius
Requirements -20%
Ethereal (Cannot be Repaired), Socketed (6)
This post was edited by SPEEDRUNNER on May 4 2026 03:07am