Weapons:
1.Rare bronze sword
Damage: 3 to 34
+3 Mana Regen
+1 Critical Strike
2. oak club
Level Req: 5
Damage: 11 to 52
3.Arcane rusted axe
Damage: 7 to 8
+1 Strength
+88 Max Mana
+1 Life Regen
+1 to 8 Mana per Kill
+1% Armor Pierce
+1% Physical Damage Reduction
4.Magical splintered staff
Damage: 4 to 11
+1% Mind Numb
5.Angelic rusted sword
Damage: 1 to 14
+3 Strength
+1 Extra Item Slots
+1 Critical Strike
+1% Armor Pierce
6.Mythical rusted sword
Damage: 1 to 14
+2 Intelligence
+1 Extra Item Slots
+1 to 1 Mana per Attack
+1% Life Steal
+1% Magical Damage Reduction
7.Magical splintered staff
Damage: 4 to 11
+1 to 1 Life per Kill
8. Rare rusted sword
Damage: 1 to 14
+1 to 3 Life per Kill
+1% Physical Damage Reduction
9.Magical copper sword
Damage: 2 to 29
+106 Max Life
10.Magical rusted dagger
Damage: 5 to 10
+1 to 1 Mana per Kill
11.Magical rusted sword
Damage: 1 to 16
+17% Enhanced Effect
12.Magical copper sword
Damage: 2 to 29
+1 Extra Item Slots
13.Magical bronze axe
Damage: 21 to 26
14.Magical pine staff
Damage: 8 to 23
+1 Mana Regen
15.Angelic rusted sword
Damage: 1 to 14
+4 Vitality
+1 Mana Regen
+1 Extra Item Slots
+1% Damage Return
16. Rare rusted dagger
Damage: 5 to 8
+2% Experience Gained
+1 Mana Regen
17.pine club
Damage: 5 to 22
18.rusted dagger
Damage: 5 to 8
Charms:/I]
1.Heals: 3 to 31
Mana Cost: 25
+6 Dexterity
2.Rare heal I
Heals: 3 to 9
Mana Cost: 5
+14% Enhanced Effect
+1% Mind Numb
3.Magical lightning I
Spell Damage: 1 to 10
Mana Cost: 5
+1 Critical Strike
4. Magical fire I
Spell Damage: 3 to 8
Mana Cost: 5
+1% Armor Pierce
5.Rare lightning II
Spell Damage: 2 to 21
Mana Cost: 15
+4 Vitality
+1 to 1 Life per Attack
6. Magical wind II
Spell Damage: 4 to 18
Mana Cost: 15
+1% Critical Flux
7.Magical fire II
Spell Damage: 6 to 16
Mana Cost: 15
+2 Critical Strike
8.Rare wild heal II
Heals: 2 to 21
Mana Cost: 15
+1 Critical Strike
+1% Damage Return
9. Magical fire II
Spell Damage: 6 to 16
Mana Cost: 15
+75 Max Mana
10.Rare wild heal II
Heals: 2 to 21
Mana Cost: 15
+1 to 2 Mana per Attack
+1 to 3 Mana per Kill
11.Magical fire I
Spell Damage: 3 to 8
Mana Cost: 5
+1 Strength
Armour:
1.Mythical shell scale armor
Level Req: 10
Defense: 5 to 23
+4 Mana Regen
+2% Physical Damage Reduction
+1% Magical Damage Reduction
+1% Mana Syphon
2.Mystical woolen padded robe
Defense: 0 to 6
+10 Dexterity
+1 to 4 Life per Attack
+1% Mind Numb
3.Magical cured leather armor
Level Req: 5
Defense: 5 to 17
+2 Life Regen
4.Rare tattered padded robe
Defense: 0 to 2
+4 Dexterity
+1% Armor Pierce
5.Magical rusted plate mail
Defense: 2 to 8
+4 Strength
6.Mythical cotton padded robe
Defense: 0 to 5
+1 Magic Luck
+1 Life Regen
+1 to 2 Life per Attack
+1% Mind Numb
+1% Critical Flux
7.Rare cotton padded robe
Defense: 0 to 5
+1% Life Steal
+1% Block
8.Mystical copper plate mail
Defense: 5 to 17
+1 Magic Luck
+2 Mana Regen
+1% Mind Numb
9.Magical patched leather armor
Defense: 1 to 4
+10 Max Life
10.Magical woolen robe
Defense: 0 to 4
+4 Intelligence
11.Magical bronze plate mail
Defense: 8 to 26
+1% Experience Gained
agical bronze chain mail
Defense: 8 to 22
+1% Critical Flux
12.Magical bronze chain mail
Defense: 8 to 22
+1% Critical Flux
[I]post the catorgory then the number = price
TY