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Joined: Sep 9 2007
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Feb 3 2010 12:01pm
Quote (threesomes @ Feb 3 2010 12:09pm)
this will have to b from start to finish so this may b a 10 hour game I hope not lol hope it's faster we only need 1 good tanker rest of group n the back obtaining all quests. The best way to make sure you have all you need on you is b4 you mq with ur guy slap ur best eis gear on and load up ur gear for entire climb if you can. Lo lvls you might b able to skip a weapon for at least 1 lvl but that means that each person may skip 1 lvl but not the same lvl, we have enough gg gear to slap around monsters at very lo lvls (this is only anoption if you do not have great eis gear) with this being said what character would you like me to be and the ppl involved have a breakdown of what gear will b used best to know what characters are in use. If we opt not to do the eis gear we will leave games as we get objectives at the appropriate lvls so we can still maintain good speed to do quests I have some extra armor at lo lvls if ppl want to tank lo lvls . I anticipate that sneaky shell and ambush to b the hardest but I want to hae al objs done before we get to the lvl of the hard ones. The more gg gear we use the fster the game will go. For example my best gear is staffs and my proff in staffs is lvl 10, dagger is 8, And my wild heal is 5 my fav character is rogue for versatility I can go heal or melee since I am a ninja I can use pally just as well as a rogue and I have an ok axe set and axe healing gear as wellas a high lvl tanker. Post ur gear in here plz it's where we can all see espcially me on my phone lol. Jim just use ur axes choose another character I think fighter or barb maybe pally or rogue


I figured we could just climb a 2nd character at our convienance, and keep climbing it until all quests are done at 70. Then when we all have a char at 70 with all quests, then we can bring them all together for a 4 hour mirror maze attempt. For example, I could climb my secondary char to 71, get all quests on a climb, and just sit it until everyone else has a char ready too. Wouldn't this be easier, and also we won't risk not finding sneaky and having our climb go to waste where we can't do mirror maze. Ambush is easy to find. As long as we can get shamens early, we can get ambush early and destroy it. Also it has been proven that you do not need Face the Evil, to activate Mirror at 70. I think this would be our best bet since getting us all together for 8 hours will prove very difficult. A 4 hour window just for maze would be much easier.

If I can find a really good dagger, like the 250%+ EE I am looking for, I will just use my dagger set as a Ninja! All I need to do is pass to Ninja and find a 250% EE dagger, and I'll go pure Melee Ninja. Somewhere around 1.1k avg I would assume. If not, then I'll use a Fighter and use my Axes. Our tank should be a Pally in my opinion. First bonus points going into Vit for life and wearing Theo's 55 scale should be a beast tank. Reason I am not going to be the tank is because I'll be cheating myself and the group out of alot of extra damage with my Melee gear, so I'll go pure melee damage and maybe Naja can be the tank.

So gear for me will look like this (Axe/Dagger build):

Weapon:
Rare ultimanium axe
Level Req: 55
Damage: 378 to 454

+249% Enhanced Effect
+1% Experience Gained

-OR-

Magical ultimanium dagger
Level Req: 55
Damage: xxx to xxx

+25x% Enhanced Effect


Armor:
Angelic pixiesilk padded robe
Level Req: 50
Physical Defense: 0 to 35
Magical Defense: 29 to 74

+42 Strength
+33 Dexterity
+20 Life Regen
+1 Jubilance

Charm:
Mythical ice I
Spell Damage: 5 to 6
Mana Cost: 5

+45 Strength
+30 Dexterity
+18% Experience Gained
+2 Critical Strike
+1 to 61 Life per Kill


Stats @ 70 with a Ninja (Dagger):
216 Strength
133 Dexterity

Stats @ 70 with a Fighter (Axe):
200 Strength
120 Dexterity


Member
Posts: 2,607
Joined: Jul 11 2007
Gold: 3,685.00
Feb 3 2010 12:08pm
Quote (threesomes @ Feb 3 2010 07:09pm)
this will have to b from start to finish so this may b a 10 hour game I hope not lol hope it's faster we only need 1 good tanker rest of group n the back obtaining all quests. The best way to make sure you have all you need on you is b4 you mq with ur guy slap ur best eis gear on and load up ur gear for entire climb if you can. Lo lvls you might b able to skip a weapon for at least 1 lvl but that means that each person may skip 1 lvl but not the same lvl, we have enough gg gear to slap around monsters at very lo lvls (this is only anoption if you do not have great eis gear)  with this being said what character would you like me to be and the ppl involved have a breakdown of what gear will b used best to know what characters are in use. If we opt not to do the eis gear we will leave games as we get objectives at the appropriate lvls so we can still maintain good speed to do quests I have some extra armor at lo lvls if ppl want to tank lo lvls . I anticipate that sneaky shell and ambush to b the hardest but I want to hae al objs done before we get to the lvl of the hard ones. The more gg gear we use the fster the game will go. For example my best gear is staffs and my proff in staffs is  lvl 10, dagger is 8, And my wild heal is 5 my fav character is rogue  for versatility I can go heal or melee since I am a ninja I can use pally just as well as a rogue and I have an ok axe set and axe healing gear as wellas a high lvl tanker. Post ur gear in here plz it's where we can all see espcially me on my phone lol. Jim just use ur axes choose another character I think fighter or barb maybe pally or rogue


:Hello:


## Staff Set ##


Lvl 0 59 ee


Lvl 5 :

Legendary oak staff
Level Req: 5
Damage: 48 to 129

+78% Enhanced Effect
+4 Dexterity
+3% Experience Gained
+1 Magic Luck
+2 Critical Strike
+1 to 17 Mana per Kill
+1% Magical Damage Reduction

Lvl 10( Theo's)

Magical ironwood staff
Level Req: 10
Damage: 84 to 224

+146% Enhanced Effect

Lvl 15 (Theo's)

Mystical heartwood staff
Level Req: 15
Damage: 90 to 240

+120% Enhanced Effect
+19 Strength
+1 Magic Luck

Lvl 20 <-- Scs best :p

Mystical runewood staff
Level Req: 20
Damage: 118 to 316

+148% Enhanced Effect
+1 to 6 Life per Attack
+1 to 16 Mana per Attack

lvl 30 :

Angelic ebonwood staff
Level Req: 30
Damage: 147 to 393

+140% Enhanced Effect
+8 Strength
+8% Experience Gained
+1 to 2 Mana per Kill

Lvl 35 :

Mystical drywood staff
Level Req: 35
Damage: 179 to 477

+162% Enhanced Effect
+3% Experience Gained
+8 Life Regen

Lvl 40 ( Theo's )
Magical darkwood staff
Level Req: 40
Damage: 205 to 547

+173% Enhanced Effect

Lvl 45

Mystical steelwood staff
Level Req: 45
Damage: 224 to 597

+173% Enhanced Effect
+1 Extra Equipment Slots
+6% Physical Damage Reduction



Lvl 55 (Theo's )

Magical godwood staff
Level Req: 55
Damage: 318 to 850

+233% Enhanced Effect









Lvl 55(Low one )

Rare godwood staff
Level Req: 55
Damage: 271 to 725

+184% Enhanced Effect
+9 Vitality






##Other gears ##





Rare silksteel padded robe
Level Req: 45
Physical Defense: 0 to 32
Magical Defense: 27 to 69

+51 Dexterity
+1 Life Regen








(theo's GG robe )

Magical spiderthread padded robe
Level Req: 55
Physical Defense: 0 to 37
Magical Defense: 32 to 80

+61 Dexterity




Magical wind XIV
Level Req: 55
Spell Damage: 48 to 219
Mana Cost: 109

+52 Strength



Hm/int lvl 0 : ( Scs best )

Mystical wind III
Spell Damage: 6 to 30
Mana Cost: 25

+6% Enhanced Effect
+10 Intelligence
+15% Heal Mastery



(Mandrius's Mq charm)

Rare lightning XIV
Level Req: 55
Spell Damage: 16 to 161
Mana Cost: 109

+58 Strength
+1 to 16 Mana per Kill


This post was edited by Meldov on Feb 3 2010 12:10pm
Member
Posts: 11,644
Joined: Sep 9 2007
Gold: 0.00
Feb 3 2010 12:13pm
I also have this charm if anybody wanted to use it. It's better than the 2 strength charms Cam posted:

Angelic wild heal XIV
Level Req: 55
Heals: 14 to 140
Mana Cost: 109

+63 Strength
+3% Heal Mastery
+4% Glancing Blow
+2 Jubilance
Member
Posts: 19,763
Joined: Jul 17 2007
Gold: 4,402.00
Feb 3 2010 12:54pm
    Hm Staff

  • Rare elm staff
    Damage: 11 to 30

    +1 to 3 Mana per Attack
    +14% Heal Mastery

  • Mythical ironwood staff
    Level Req: 10
    Damage: 18 to 49

    +2 Vitality
    +1 Mana Regen
    +1% Damage Return
    -1% Mana Consumption
    +23% Heal Mastery

  • Rare stonewood staff
    Level Req: 25
    Damage: 29 to 79

    +2% Critical Flux
    +40% Heal Mastery

  • Magical godwood staff
    Level Req: 55
    Damage: 52 to 140

    +50% Heal Mastery

  • Rare godwood staff <-- Mojo's Staff
    Level Req: 55
    Damage: 52 to 138

    +20 Intelligence
    +52% Heal Mastery


    Hm Robes

  • Rare brocade padded robe
    Level Req: 10
    Physical Defense: 0 to 13
    Magical Defense: 17 to 44

    +1 Mana Regen
    +20% Heal Mastery

  • Rare silk robe
    Level Req: 15
    Physical Defense: 0 to 7
    Magical Defense: 21 to 63

    +17 Strength
    +14% Heal Mastery

  • Mystical elvan robe
    Level Req: 25
    Physical Defense: 0 to 10
    Magical Defense: 35 to 105

    +20 Intelligence
    +2% Experience Gained
    +30% Heal Mastery

  • Rare spiderthread padded robe
    Level Req: 55
    Physical Defense: 0 to 44
    Magical Defense: 28 to 70

    +53% Heal Mastery
    +1% Glancing Blow

  • Angelic pixiesilk padded robe <-- Mojo's Robe
    Level Req: 50
    Physical Defense: 0 to 35
    Magical Defense: 56 to 142

    +52 Intelligence
    +5% Mana Syphon
    +35% Heal Mastery
    +1 Jubilance


    Heal set

  • Rare wild heal IV
    Level Req: 5
    Heals: 14 to 148
    Mana Cost: 29

    +70% Enhanced Effect
    +1% Quick Draw

  • Magical wild heal V
    Level Req: 10
    Heals: 17 to 175
    Mana Cost: 37

    +60% Enhanced Effect

  • Rare wild heal VI
    Level Req: 15
    Heals: 13 to 138
    Mana Cost: 45

    +100% Enhanced Effect
    +1% Glancing Blow

  • Rare wild heal VII
    Level Req: 20
    Heals: 27 to 272
    Mana Cost: 53

    +121% Enhanced Effect
    +2% Critical Flux

  • Rare wild heal IX
    Level Req: 30
    Heals: 36 to 361
    Mana Cost: 69

    +128% Enhanced Effect
    +5 Vitality

  • Magical wild heal XI
    Level Req: 40
    Heals: 56 to 568
    Mana Cost: 85

    +136% Enhanced Effect

  • Angelic wild heal XIV
    Level Req: 55
    Heals: 59 to 596
    Mana Cost: 109

    +142% Enhanced Effect
    +3 Magic Luck
    +4 Extra Equipment Slots
    +1% Power Shot

  • Angelic wild heal XIV <-- Theo's charm
    Level Req: 55
    Heals: 93 to 938
    Mana Cost: 109

    +206% Enhanced Effect
    +88 Max Mana
    +1 Magic Luck
    +1% Mind Numb


    Hm charm

  • Mystical wind III <-- meldov's charm
    Spell Damage: 13 to 62
    Mana Cost: 21

    +6% Enhanced Effect
    +10 Intelligence
    +15% Heal Mastery

  • Angelic ice V
    Level Req: 10
    Spell Damage: 54 to 65
    Mana Cost: 37

    +5 Vitality
    +15 Intelligence
    +1 Magic Luck
    +25% Heal Mastery

  • Rare earth IX
    Level Req: 30
    Spell Damage: 78 to 137
    Mana Cost: 69

    +5 Critical Strike
    +41% Heal Mastery

  • Rare wind XIV <-- Theo's charm
    Level Req: 55
    Spell Damage: 101 to 458
    Mana Cost: 109

    +66% Enhanced Effect
    +65% Heal Mastery


    Daggerz

  • Mystical bronze dagger
    Damage: 23 to 41

    +58% Enhanced Effect
    +1 Critical Strike
    +2% Armor Pierce

  • Magical iron dagger
    Level Req: 5
    Damage: 31 to 55

    +58% Enhanced Effect

  • Magical iron dagger
    Level Req: 5
    Damage: 33 to 59

    +69% Enhanced Effect

  • Rare steel dagger
    Level Req: 10
    Damage: 47 to 82

    +88% Enhanced Effect
    +2 Critical Strike

  • Rare alloy dagger
    Level Req: 15
    Damage: 54 to 94

    +80% Enhanced Effect
    +1 to 10 Mana per Kill

  • Magical fine alloy dagger
    Level Req: 20
    Damage: 68 to 120

    +97% Enhanced Effect

  • Mythical mithril dagger
    Level Req: 25
    Damage: 88 to 155

    +122% Enhanced Effect
    +1 Magic Luck
    +3 Critical Strike
    +1 to 13 Life per Kill
    +2% Life Steal

  • Magical sapphire dagger
    Level Req: 30
    Damage: 109 to 192

    +144% Enhanced Effect

  • Magical diamond dagger
    Level Req: 40
    Damage: 114 to 200

    +108% Enhanced Effect

  • Mystical tempered diamond dagger
    Level Req: 45
    Damage: 124 to 217

    +107% Enhanced Effect
    +2% Magical Damage Reduction
    +1% Heal Mastery

  • Magical tintitanium dagger
    Level Req: 50
    Damage: 131 to 229

    +102% Enhanced Effect

  • Mystical ultimanium dagger
    Level Req: 55
    Damage: 185 to 324

    +165% Enhanced Effect
    +1 to 27 Life per Kill
    +2 Jubilance


    Robes


  • Angelic woolen padded robe
    Physical Defense: 0 to 8
    Magical Defense: 13 to 32

    +14 Strength
    +239 Max Life
    +1 to 2 Mana per Attack
    +2% Mind Numb

  • Mystical silk padded robe
    Level Req: 15
    Physical Defense: 0 to 19
    Magical Defense: 12 to 30

    +19 Strength
    +254 Max Mana
    +3 Critical Strike

  • Rare nightshade robe
    Level Req: 35
    Physical Defense: 0 to 13
    Magical Defense: 23 to 69

    +44 Strength
    +1% Critical Flux


    Str charm

  • Angelic focused heal III
    Heals: 17 to 20
    Mana Cost: 21

    +14% Enhanced Effect
    +11 Strength
    +287 Max Life
    +3 Jubilance

  • Angelic fire V
    Level Req: 10
    Spell Damage: 17 to 46
    Mana Cost: 37

    +21 Strength
    +1 Mana Regen
    +3% Block
    +2 Jubilance

  • Angelic fire XI
    Level Req: 40
    Spell Damage: 37 to 101
    Mana Cost: 85

    +44 Strength
    +2 Magic Luck
    +1 to 19 Life per Kill
    +1% Physical Damage Reduction

  • Rare lightning XIV
    Level Req: 55
    Spell Damage: 16 to 161
    Mana Cost: 109

    +58 Strength
    +1 to 16 Mana per Kill


This post was edited by Mandrius on Feb 3 2010 01:20pm
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Posts: 11,644
Joined: Sep 9 2007
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Feb 3 2010 01:03pm
Quote (Mandrius @ Feb 3 2010 01:54pm)
Rare godwood staff <-- Theo's Staff
Level Req: 55
Damage: 52 to 138

+20 Intelligence
+52% Heal Mastery


That's my staff ^^



Nice gear, with all of us combined we can do this. Only obstacle is finding a time we all can do this.

This post was edited by MrMoJoRising on Feb 3 2010 01:03pm
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Posts: 19,763
Joined: Jul 17 2007
Gold: 4,402.00
Feb 3 2010 01:21pm
Quote (MrMoJoRising @ 3 Feb 2010 20:03)
That's my staff ^^



Nice gear, with all of us combined we can do this. Only obstacle is finding a time we all can do this.


Fixed
Member
Posts: 15,746
Joined: Mar 14 2007
Gold: 2.03
Feb 3 2010 03:44pm
omg ,its impossible , first mq after 3 months and i failed , i open 3 doors and 4nd door booom , i dont belive ,
i used 4-3-1- (5 boom)- 2
if i used 4-3-1-2-5 i was Hh omg , im so sad :(
Member
Posts: 11,644
Joined: Sep 9 2007
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Feb 3 2010 03:45pm
Quote (romeo_boss @ Feb 3 2010 04:44pm)
omg ,its impossible , first mq after 3 months and i failed , i open 3 doors and 4nd door booom , i dont belive ,
i used 4-3-1- (5 boom)- 2
if i used 4-3-1-2-5 i was Hh omg , im so sad :(


Wow!! So close!! And first MQ in 3 months... wow that would of been amazing! Sorry you failed :(

Romeo is officially back! :cheers:

This post was edited by MrMoJoRising on Feb 3 2010 03:45pm
Member
Posts: 15,746
Joined: Mar 14 2007
Gold: 2.03
Feb 3 2010 03:50pm
Quote (MrMoJoRising @ 3 Feb 2010 22:45)
Wow!! So close!! And first MQ in 3 months... wow that would of been amazing! Sorry you failed :(

Romeo is officially back! :cheers:


yes , im back :) :cheers:

look : :( :(

23:39 Click, the door unlocks. 4
23:39 Click, the door unlocks. 3
23:39 Click, the door unlocks. 1
23:39 Boom, the door explodes into a cloud of dust. You have failed the test. 5 booom
Member
Posts: 19,763
Joined: Jul 17 2007
Gold: 4,402.00
Feb 3 2010 03:51pm
Quote (romeo_boss @ 3 Feb 2010 22:50)
yes  , im back :)    :cheers:

look :  :(  :(

23:39 Click, the door unlocks.  4
23:39 Click, the door unlocks.  3
23:39 Click, the door unlocks.  1
23:39 Boom, the door explodes into a cloud of dust. You have failed the test.    5  booom


:( it's sad congratz for +1 anyway

This post was edited by Mandrius on Feb 3 2010 03:51pm
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