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May 29 2008 12:46pm
Quote (ManOfRespect @ Thu, May 29 2008, 02:45pm)
hello all..so i see diferent tnink's of ladder slasher smile.gif

drop to 2 3 items ofc ...wtf?...now update?..

anyway....66lv here...go to slashing wink.gif

ahhh forget :smile.gif---What's up....smile.gif


Hai! How is it going?

gogo slasher!
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May 29 2008 12:48pm
Quote (ManOfRespect @ Thu, May 29 2008, 01:45pm)
hello all..so i see diferent tnink's of ladder slasher smile.gif

drop to 2 3 items ofc ...wtf?...now update?..

anyway....66lv here...go to slashing wink.gif

ahhh forget :smile.gif---What's up....smile.gif


You need to read the LS forum once in a while dinko lol tongue.gif

Been 4 updates in the past week already!
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May 29 2008 12:49pm
Quote (Animage @ Thu, May 29 2008, 10:48am)
You need to read the LS forum once in a while dinko lol tongue.gif

Been 4 updates in the past week already!


hai sexxi wink.gif
Member
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May 29 2008 12:49pm
Quote (Animage @ Thu, May 29 2008, 06:48pm)
You need to read the LS forum once in a while dinko lol tongue.gif

Been 4 updates in the past week already!


if anyone help me ...need to know just link smile.gif.....
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May 29 2008 12:50pm
Quote (ManOfRespect @ Thu, May 29 2008, 02:49pm)
if anyone help me ...need to know just link smile.gif.....


Quote (njaguar @ Wed, May 28 2008, 09:28pm)
Stat changes (renames):
- Magic has been renamed to Mana where applicable in all stats
- Life/Mana per Combat Round has been renamed to Life/Mana per Attack

New item stat mod added:
- Mana Syphon
- Will give you a % chance (as listed) to absorb some of the mana used by a monster when they cast an offensive spell against you.


Quote (njaguar @ Wed, May 28 2008, 01:19pm)
Changes and additions:
- Monsters can now drop multiple items (including well bosses)

New Feature added, Mob Chain Counter:
- There is now a Mob Chain Counter for monsters respawned and killed within a short period of time.
- In order to active the MCC, you must kill monsters of the same level as your character consecutively with no delay between combats. That means, you must respawn the next monster within a few seconds.
- As your MCC increases, it adds additional bonuses to the monster you kill when you see it increase.
- For example, if you kill two in a row, and you see a "1" pop up, this means you got a MCC bonus of 1 for that monster you just killed. If it disappears, you lost the MCC, and got no bonus.
- For each MCC point, you get +0.5% bonus to Item Drops (that is, the chance that a, or multiple item(s) will drop), and +0.5% bonus to Experience gained. This stacks on top of any +stat items you already have.
- If you level up, or leave the arena, or wait too long between summons, you will lose your MCC.


Quote (njaguar @ Sun, May 25 2008, 01:01pm)
Some balance modifications have been made:
- Throwing a white item into the well, and defeating the monster will now yield a minimum rare magical item of the same type
- Well monsters now correctly use the pre-generated item that is spawned as their equipment
- Well monsters have been adjusted to be level appropriate to both the character level, and the item thrown in. For example, if you are level one, and throw in an item from a level 30 monster, it will spawn a monster at approximately level 30. If you are level 30 and throw in a level 1 item, it will spawn a monster at approximately level 30.


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May 29 2008 12:53pm

I am getting lonely on vent. Only Bryan and the Guild Wars nerds are on.
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May 29 2008 12:55pm
Quote (jp2050 @ Thu, May 29 2008, 06:50pm)


Thank you smile.gif
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May 29 2008 01:51pm
Quote (sir_lance_bb @ Thu, May 29 2008, 01:53pm)
I am getting lonely on vent. Only Bryan and the Guild Wars nerds are on.


But you have Bryan...
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May 29 2008 01:59pm
gotta love slow slashing

banana.gif sniper.gif

lol servers and jsp crashed for a min or 2, quickly restarted comp ohmy.gif

This post was edited by themanthelegend on May 29 2008 02:10pm
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May 29 2008 02:11pm
hand.gif pulp fiction wub.gif

hows the slashin going?
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